found 27 packages in 15ms
three-mesh-bvh2.5mMIT0.9.1
A BVH implementation to speed up raycasting against three.js meshes.
gkjohnsonabout 2 months agographics, raycast, tree, bounds three-gpu-pathtracer8.5kMIT0.0.23
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
gkjohnsonabout 1 year agowebgl, threejs, performance, geometry bvh.js4.6kMIT0.0.13
Dynamic BVH implementation based on Erin Catto's paper.
agargaro7 months agobvh, raycast, frustum-culling, bounds-hierarchy @three.ez/instanced-mesh4.1kMIT0.3.5
Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.
three-ez2 months agothree, three.js, threejs, instancedMesh collisions1kMIT2.0.13Collision detection for circles, polygons, and points
Sinovaover 3 years agoCollision, Separating Axis Theorem, Bounding Volume Hierarchy, SAT