A polyfill for IntersectionObserver
Monitor if a component is inside the viewport, using IntersectionObserver API
A BVH implementation to speed up raycasting against three.js meshes.
Martinez polygon clipping algorithm, does boolean operation on polygons (multipolygons, polygons with holes etc): intersection, union, difference, xor
Apply boolean Polygon clipping operations (intersection, union, difference, xor) to your Polygons & MultiPolygons.