🌊 Liquid Glass Vue
Apple's Liquid Glass effect implementation for Vue 3 + Nuxt 3. A liquid glass component with real-time displacement mapping, chromatic aberration, and glassmorphism effects.
🌐 Demo
🚀 Installation
npm install @aslanonur/liquid-glass-vue
# or
yarn add @aslanonur/liquid-glass-vue
# or
pnpm add @aslanonur/liquid-glass-vue🔗 Links
- GitHub Repository: https://github.com/aslanon/liquid-glass-vue
- NPM Package: https://www.npmjs.com/package/@aslanonur/liquid-glass-vue
- Issues: https://github.com/aslanon/liquid-glass-vue/issues
📖 Usage
Basic Usage
<template>
<LiquidGlass>
<div class="p-6">
<h2>Your Content</h2>
<p>This content will have liquid glass effect</p>
</div>
</LiquidGlass>
</template>
<script setup>
import { LiquidGlass } from "@aslanonur/liquid-glass-vue";
</script>Button Mode
<template>
<!-- Clickable Button -->
<LiquidGlass :on-click="handleClick" :elasticity="0.8" padding="16px 24px">
<div class="flex items-center gap-2">
<Icon name="arrow-right" />
<span>Click Me</span>
</div>
</LiquidGlass>
<!-- Inline Buttons -->
<div class="flex gap-3">
<LiquidGlass
:on-click="() => save()"
:corner-radius="20"
padding="12px 20px"
>
<span>Save</span>
</LiquidGlass>
<LiquidGlass
:on-click="() => cancel()"
:corner-radius="20"
padding="12px 20px"
>
<span>Cancel</span>
</LiquidGlass>
</div>
</template>
<script setup>
import { LiquidGlass } from "@aslanonur/liquid-glass-vue";
const handleClick = () => {
console.log("Button clicked!");
};
const save = () => {
// Save logic
};
const cancel = () => {
// Cancel logic
};
</script>With Custom Props
<template>
<LiquidGlass
:displacement-scale="100"
:blur-amount="0.5"
:saturation="150"
:aberration-intensity="3"
:elasticity="0.2"
:corner-radius="20"
:over-light="false"
mode="standard"
>
<YourContent />
</LiquidGlass>
</template>
<script setup>
import { LiquidGlass } from "@aslanonur/liquid-glass-vue";
</script>Global Mouse Tracking
<template>
<div @mousemove="updateMousePos">
<LiquidGlass :global-mouse-pos="globalMouse"> Content 1 </LiquidGlass>
<LiquidGlass :global-mouse-pos="globalMouse"> Content 2 </LiquidGlass>
</div>
</template>
<script setup>
import { ref } from "vue";
import { LiquidGlass } from "@aslanonur/liquid-glass-vue";
const globalMouse = ref({ x: 0, y: 0 });
const updateMousePos = (e) => {
globalMouse.value = { x: e.clientX, y: e.clientY };
};
</script>⚙️ Props
| Prop | Type | Default | Description |
|---|---|---|---|
displacementScale |
number |
70 |
Displacement effect intensity (0-200) |
blurAmount |
number |
0.0625 |
Background blur amount (0-1) |
saturation |
number |
140 |
Color saturation percentage (100-300) |
aberrationIntensity |
number |
2 |
Chromatic aberration intensity (0-20) |
elasticity |
number |
0.15 |
Mouse interaction elasticity (0-1) |
cornerRadius |
number |
999 |
Corner roundness (0-100, 999=fully rounded) |
overLight |
boolean |
false |
Dark tint for light backgrounds |
mode |
'standard' | 'polar' |
'standard' |
Displacement pattern mode |
positioning |
'fixed' | 'relative' |
'relative' |
Positioning mode (fixed or relative) |
onClick |
() => void |
undefined |
Click handler (enables button mode) |
globalMousePos |
{x: number, y: number} |
undefined |
External mouse position |
mouseOffset |
{x: number, y: number} |
undefined |
External mouse offset |
mouseContainer |
HTMLElement |
undefined |
Mouse tracking container |
className |
string |
'' |
Additional CSS classes |
padding |
string |
'24px 32px' |
Internal padding |
style |
object |
{} |
Additional style properties |
🎨 Usage Scenarios
Dark Background (Normal Glass)
<LiquidGlass :over-light="false">
<!-- Transparent glass effect for dark backgrounds -->
</LiquidGlass>Light Background (Dark Tint)
<LiquidGlass :over-light="true">
<!-- Dark glass effect for light backgrounds -->
</LiquidGlass>Button Mode Features
When you provide an onClick prop, the component automatically enables button mode with:
- Hover Effects: Subtle glow and highlight effects on hover
- Active States: Visual feedback when pressed
- Cursor Pointer: Automatic cursor change to indicate clickability
- Enhanced Elasticity: More responsive mouse interactions
- Multiple Border Layers: Advanced visual depth with screen and overlay blend modes
<template>
<!-- Button with enhanced effects -->
<LiquidGlass :on-click="handleClick" :elasticity="0.8" :over-light="false">
<span>Interactive Button</span>
</LiquidGlass>
<!-- Over light button -->
<LiquidGlass :on-click="handleClick" :over-light="true">
<span>Over Light Button</span>
</LiquidGlass>
</template>Relative Positioning (Inline Elements)
<template>
<div class="flex gap-4">
<LiquidGlass positioning="relative" class="inline-block">
<button>Save</button>
</LiquidGlass>
<LiquidGlass positioning="relative" class="inline-block">
<button>Cancel</button>
</LiquidGlass>
</div>
</template>Fixed Positioning (Overlay Elements)
<LiquidGlass
positioning="fixed"
:style="{ top: '50%', left: '50%', zIndex: 50 }"
>
<!-- Centered overlay content -->
</LiquidGlass>🛠️ TypeScript Support
This package includes full TypeScript support with type definitions.
import type {
LiquidGlassProps,
MousePosition,
} from "@aslanonur/liquid-glass-vue";📄 License
MIT License - see LICENSE file for details.
🔗 Links
- GitHub Repository: https://github.com/aslanon/liquid-glass-vue
- NPM Package: https://www.npmjs.com/package/@aslanonur/liquid-glass-vue
- Issues: https://github.com/aslanon/liquid-glass-vue/issues