Change Log
1.128 - 2025-04-01
@cesium/engine
Breaking Changes :mega:
Camera.getPickRay
was erroneously returning a result in camera coordinates. It is now returned in world coordinates as stated in the documentation. The result can be transformed using Camera.inverseViewMatrix
to achieve the previous behavior.
VoxelMetadataOrder
has been made private, and the metadataOrder
property has been removed from the VoxelProvider
interface.
Additions :tada:
- Added support for loading iTwin data using share keys as an alternative to user-based OAuth. When using a share key, set
ITwinPlatform.defaultShareKey
. #12530
- Added
Frozen.EMPTY_OBJECT
and Frozen.EMPTY_ARRAY
for use as default parameter values that avoid unnecessary memory allocations. #12507
Fixes :wrench:
- Fixed entity tracking for delayed datasource bounding spheres. #12465
Camera.getPickRay
now correctly returns a ray with origin in world coordinates in orthographic mode. #12500
- Fixed camera zooming in 3D orthographic mode when pixelRatio is not 1. #12487
- Fixed shape bounds and transforms for cylinder-shaped voxels. #12522
- Fixed metadata ordering for ellipsoid voxel tilesets. #12544
- Fixed an issue where clamped entities' height updates could stall when using high-resolution terrain due to a growing queue of tiles in
updateHeights
in QuadtreePrimitive
. #12476
- Fixed
VaryingType.MAT3
definition. #12524
Deprecated :hourglass_flowing_sand:
- The
defaultValue
function has been deprecated, and will be removed in 1.134. Instead, use the logical OR (||
) the nullish coalescing (??
) operator. See the Coding Guide for usage information and examples.
defaultValue.EMPTY_OBJECT
has been deprecated, and will be removed in 1.134. Instead, use Frozen.EMPTY_OBJECT
. See the Coding Guide for usage information and examples.
1.127 - 2025-03-03
@cesium/engine
Breaking Changes :mega:
- Updated
Cesium3DTilesVoxelProvider
to load glTF tiles using the new EXT_primitive_voxels
extension to more closely align with the rest of the 3D Tiles ecosystem. Tilesets using the previous custom JSON format are no longer supported. #12432
- Updated the
requestData
method of the VoxelProvider
interface to return a Promise
to a VoxelContent
. Custom providers should now use the VoxelContent.fromMetadataArray
method to construct the returned data object. For example:
CustomVoxelProvider.prototype.requestData = function (options) {
const metadataColumn = new Float32Array(options.dataLength);
const content = VoxelContent.fromMetadataArray([metadataColumn]);
return Promise.resolve(content);
};
- Changed
VoxelCylinderShape
to assume coordinates in the order (radius, angle, height). See CesiumGS/3d-tiles#780
Additions :tada:
- Implemented
texturesByteLength
, visited
, and numberOfTilesWithContentReady
in VoxelPrimitive.statistics
. To use statistics, set options.calculateStatistics
to true
in the constructor. Note VoxelPrimitive
is experimental.
Fixes :wrench:
- Exposed
CustomShader.prototype.destroy
as a public method. #12444
- Fixed error when there are duplicated points in polygon/polyline geometries with
ArcType.RHUMB
#12460
- Fixed ground atmosphere shaders in 3D orthographic mode #12484
- Fixed zoom in 3D orthographic mode #12483
- Fixed issue with billboards not clamping properly when nested inside a PrimitiveCollection #12482
- Fixed error with black flashes on label and billboard updates. #12231
TextureAtlas
has been refactored and internal APIs have been updated. If relying on the private texture atlas API, see #12495 for details.
- Texture atlas now resizes more conservatively. This should help with texture memory overhead with may labels and billboards. #172
- Texture atlas now reuses coordinates for existing subregions. #2094
1.126 - 2025-02-03
@cesium/engine
Breaking Changes :mega:
createGooglePhotorealistic3DTileset(key)
has been removed. Use createGooglePhotorealistic3DTileset({key})
instead.
- Changed behavior of
DataSourceDisplay.ready
to always stay true
once it is initially set to true
. #12429
Additions :tada:
Fixes :wrench:
- Fixed error when resetting
Cesium3DTileset.modelMatrix
to its initial value. #12409
- Fixed the parameter types of the
ClippingPolygon.equals
function, and fixed cases where parameters to equals
functions had erroneously not been marked as 'optional'. #12394
- Fixed Draco decoding for vertex colors that are normalized
UNSIGNED_BYTE
or UNSIGNED_SHORT
. #12417
- Fixed urls with https in the documentation
basemap.nationalmap.gov
#12375
- Fixed error in polyline when sinAngle is < 1. the value of expandWidth was too much. #12434
- Allow external tilesets in multiple contents. #12440
- Fixed type of
ImageryLayer.fromProviderAsync
, to correctly show that the param options
is optional. #12400
- Fixed type error when setting
Viewer.selectedEntity
#12303
1.125 - 2025-01-02
@cesium/engine
Additions :tada:
- Expanded integration with the iTwin Platform to load GeoJSON and KML data from the Reality Management API. Use
ITwinData.createDataSourceForRealityDataId
to load data as either GeoJSON or KML`. #12344
- Added
environmentMapOptions
to ModelGraphics
. For performance reasons by default, the environment map will not update if the entity position change. If environment map updates based on entity position are desired, provide an appropriate environmentMapOptions.maximumPositionEpsilon
value. #12358
- Added events to
VoxelPrimitive
to match Cesium3DTileset
, including allTilesLoaded
, initialTilesLoaded
, loadProgress
, tileFailed
, tileLoad
, tileVisible
, tileUnload
.
Fixes :wrench:
- Reduced memory usage and performance bottlenecks when using environment maps with models. #12356
- Fixed
JulianDate
to always generate valid ISO strings for fractional milliseconds. #12345
- Fixed intermittent z-fighting issue. #12337
1.124 - 2024-12-02
@cesium/engine
Additions :tada:
- Added an integration with the iTwin Platform to load iModels as 3D Tiles. Use
ITwinPlatform.defaultAccessToken
to set the access token. Use ITwinData.createTilesetFromIModelId(iModelId)
to load the iModel as a Cesium3DTileset
. #12289
- Added an integration with the iTwin Platform to load Reality Data terrain meshes. Use
ITwinPlatform.defaultAccessToken
to set the access token. Then use ITwinData.createTilesetForRealityDataId(iTwinId, dataId)
to load terrain meshes as a Cesium3DTileset
#12334
- Added
getSample
to SampledProperty
to get the time of samples. #12253
- Added
Entity.trackingReferenceFrame
property to allow tracking entities in various reference frames. #12194, #12314
TrackingReferenceFrame.AUTODETECT
(default): uses either VVLH or ENU depending on entity's dynamic. Use TrackingReferenceFrame.ENU
if your camera orientation flips abruptly from time to time.
TrackingReferenceFrame.ENU
: uses the entity's local East-North-Up reference frame.
TrackingReferenceFrame.INERTIAL
: uses the entity's inertial reference frame.
TrackingReferenceFrame.VELOCITY
: uses entity's VelocityOrientationProperty
as orientation.
- Added
GoogleGeocoderService
for standalone usage of Google geocoder. #12299
Breaking Changes :mega:
PostProcessStageCollection.ambientOcclusion
has been updated with a new algorithm to provide better results at all scales, with tunable performance cost. To approximate the appearance and performance of the old algorithm, set the following values for scene.postProcessStages.ambientOcclusion.uniforms
: { lengthCap: 0.02, directionCount: 6, stepCount: 8 }
. For best results at long distances, consider setting Viewer.camera.frustum.near
to 1.0
or more, to improve precision in the depth buffer. #12316
Rectangle.validate
has been removed.
Fixes :wrench:
- Fixed bug where shared external textures from glTF files were not accounted for in resource statistics. #12331
- Fixed lag or crashes when loading many models in the same frame. #12320
- Fix point cloud filtering performance on certain hardware #12317
- Fix label rendering bug in WebGL1 contexts. #12301
- Updated WMS example URL in UrlTemplateImageryProvider documentation to use an active service. #12323
Deprecated :hourglass_flowing_sand:
createGooglePhotorealistic3DTileset(key)
has been deprecated. Use createGooglePhotorealistic3DTileset({key})
instead. It will be removed in 1.126.
Additions :tada:
- Added the ability to choose between Bing and Google geocoders. Updated
Viewer
constructor to also accept IonGeocoderProvider
#12299
Fixes :wrench:
- Added a
DeveloperError
when globe
is set to false
and a baseLayer
is provided in Viewer
options. This prevents errors caused by attempting to use a baseLayer
without a globe. #12274
1.123.1 - 2024-11-07
@cesium/engine
Additions :tada:
- Added fallback diffuse lighting,
DynamicEnvironmentMapManager.DEFAULT_SPHERICAL_HARMONIC_COEFFICIENTS
, that is used when DynamicEnvironmentMapManager
is disabled or unsupported. #12292
- Added
DynamicEnvironmentMapManager.isDynamicUpdateSupported
to check if dynamic environment map updates are supported. #12292
1.123 - 2024-11-01
@cesium/engine
Breaking Changes :mega:
Updated default 3D Tiles and Model lighting when using PBR in order to create a more realistic appearance. To approximate previous default lighting, use the following settings:
const environmentMapManager = model.environmentMapManager;
environmentMapManager.saturation = 0.35;
environmentMapManager.brightness = 1.4;
environmentMapManager.gamma = 0.8;
environmentMapManager.atmosphereScatteringIntensity = 5.0;
environmentMapManager.groundColor =
Cesium.Color.fromCssColorString("#001850");
ImageBasedLighting.luminanceAtZenith
has been removed. Use DynamicEnvironmentMapManager.atmosphereScatteringIntensity
instead. #12129
- Changed the default
Fog.density
from 0.0002
to 0.0006
. Set viewer.scene.fog.density = 0.002
to return to the previous behavior. #12248
Additions :tada:
- Updated default 3D Tiles and Model lighting when using PBR in order to create a more realistic appearance. Added
DynamicEnvironmentMapManager
to control lighting parameters. These can be accessed via Cesium3DTileset.environmentMapManager
and Model.environmentMapManager
. #12129
- Added
ScreenSpaceCameraController.maximumTiltAngle
to limit how much the camera can tilt. #12169
- Exposed
Fog.visualDensityScalar
to allow modifying the visual density of fog without affecting the culling aspects. Alongside this, the density calculation was adjusted to make it more smooth across heights. #12248
- Update Japan Buildings sandcastle to use Japan Regional Terrain #12259
- Moved
Viewer
functionality to CesiumWidget
to increase usability, see the full list added to the CesiumWidget
below. No functionality was removed from the Viewer
but convenience helpers like the entities
collection were added to the CesiumWidget
. The CesiumWidget
should be closer to a drop in replacement for the Viewer
when not utilizing the extra Viewer widgets. #11967.
- New constructor options:
options.shouldAnimate
, options.automaticallyTrackDataSourceClocks
, options.dataSources
- New properties:
dataSourceDisplay
, entities
, dataSources
, allowDataSourcesToSuspendAnimation
, trackedEntity
, trackedEntityChanged
, clockTrackedDataSource
- New functions:
zoomTo()
, flyTo()
- Update Bing Maps attribution link #12265
Fixes :wrench:
- Fix flickering issue caused by bounding sphere retrieval being blocked by the bounding sphere of another entity. #12230
- Fixed
ImageBasedLighting.imageBasedLightingFactor
not affecting lighting. #12129
- Fix error with normalization of corner points for lines and corridors with collinear points. #12255
- Properly handle
offset
and scale
properties when picking metadata from property textures. #12237
1.122 - 2024-10-01
@cesium/engine
Additions :tada:
- Added
CallbackPositionProperty
to allow lazy entity position evaluation. #12170
- Added
enableVerticalExaggeration
option to models. Set this value to false
to prevent model exaggeration when Scene.verticalExaggeration
is set to a value other than 1.0
. #12141
- Added
Scene.prototype.pickMetadata
and Scene.prototype.pickMetadataSchema
, enabling experimental support for picking property textures or property attributes #12075
- Added experimental support for the
NGA_gpm_local
glTF extension, for GPM 1.2 #12204
Fixes :wrench:
- Fix
Texture
errors when using a HTMLVideoElement
. #12219
- Fixed noise in ambient occlusion post process. #12201
- Use first
geometryBuffer
if no best match found in I3SNode. #12132
- Update type definitions throughout
Core/
to allow undefined for optional parameters. #12193
- Reverts Firefox OIT temporary fix. #4815
Deprecated :hourglass_flowing_sand:
Rectangle.validate
has been deprecated. It will be removed in 1.124.
1.121.1 - 2024-09-04
This is an npm-only release to extra source maps included in 1.121
1.121 - 2024-09-03
@cesium/engine
Additions :tada:
- Enable MSAA by default with 4 samples. To turn MSAA off set
scene.msaaSamples = 1
#12158
- Expose the
tonemapper
property of PostProcessStageCollection
to allow changing the tonemap used when HDR is turned on. This defaults to the PBR Neutral Tonemap from Khronos #12160
- The enum
Tonemapper
contains the list of valid tonemap options to use with the tonemapper
setting
- Expose the
exposure
property of PostProcessStageCollection
to allow changing the exposure used for the current HDR tonemap #12160
- Added
WaterMask
globe material, which visualizes areas of water or land based on the terrain's water mask. #12149
- Made the
time
parameter optional for Property
, using JulianDate.now()
as default. #12099
- Exposes
ScreenSpaceCameraController.zoomFactor
to allow adjusting the zoom factor (speed). #9145
Fixes :wrench:
- Update
CameraEventAggregator
to only trigger events for the currently held modifier while dragging. Events are canceled for all modifiers when the mouse is lifted. #11903
- Fixed cube-mapping artifacts in image-based lighting. #12100
- Fixed specular reflection artifact in PBR direct lighting. #12116
- Added multiscattering terms to diffuse BRDF in image-based lighting. #12118
- Fixed
CallbackProperty
type not being present on entity position. #12120
- Additional TypeScript types export in
package.json
to assist some project configurations using Cesium. #12122
- Fixed documentation about default values for Label origins #12139
Breaking Changes :mega:
- Switched the default (non-HDR) tonemapping for models, atmosphere, and globe from ACES to PBR Neutral Tonemap from Khronos. The widens the gamut of possible colors, and provides more consistent color appearances across renderers. #12160
- Switched the default tonemapper when HDR is turned on from ACES to PBR Neutral Tonemap from Khronos. To preserve the previous behavior set
viewer.scene.postProcessStages.tonemapper = Cesium.Tonemapper.ACES;
#12160
SceneTransforms.wgs84ToWindowCoordinates
has been removed. Use SceneTransforms.worldToWindowCoordinates
instead.
SceneTransforms.wgs84ToDrawingBufferCoordinates
has been removed. Use SceneTransforms.worldToDrawingBufferCoordinates
instead.
- Removed
jitter
option from VoxelPrimitive.js
, VoxelRenderResources.js
, and related test code in VoxelPrimitiveSpec.js
. #11913
- Custom specular environment maps in
ImageBasedLighting
now require either a WebGL2 context or a WebGL1 context that supports the EXT_shader_texture_lod
extension.
1.120 - 2024-08-01
@cesium/engine
Additions :tada:
- Added
Transforms.computeIcrfToMoonFixedMatrix
and Transforms.computeMoonFixedToIcrfMatrix
to compute the transformations between the Moon's fixed frame and ICRF at a given time.
- Added
Transforms.computeIcrfToCentralBodyFixedMatrix
to specific the default ICRF to fixed frame transformation to use internally, including for lighting calculations.
- Added SplitDirection property for display PointPrimitive and Billboard relative to the
Scene.splitPosition
. #11982
Fixes :wrench:
- Fixed environment map LOD selection in image-based lighting. #12070
- Corrected calculation of diffuse component in image-based lighting. #12082
- Updated specular BRDF for image-based lighting. #12083
- Fixed environment map transform for image-based lighting. #12091
- Updated geometric self-shadowing function to improve direct lighting on models using physically-based rendering. #12063
- Prevent Bing Imagery API format issues from throwing errors #12094
1.119 - 2024-07-01
@cesium/engine
Additions :tada:
- Added
Ellipsoid.default
to allow a central place to specify a default ellipsoid value to be used throughout the API where an ellipsoid is not otherwise specified. #4245
- Various defaults have been updated to adjust when
Ellipsoid.default
is changed to a value other than the WGS84 ellipsoid.
- Added
Scene.ellipsoid
, CesiumWidget.ellipsoid
, and Viewer.ellipsoid
to set the default ellipsoid used for rendering.
- Added
SkyBox.createEarthSkyBox
which creates a skybox instance with the default starmap for the Earth.
- Added support for the
scale
property of a normal texture in a glTF material. #12018
Fixes :wrench:
- Fixed diffuse color calculation for PBR materials. Many models will now appear slightly brighter. #12043
- Fixed the calculation of base color in materials using the KHR_materials_specular extension #12041.
- Fixed issue where Entities would not use a custom ellipsoid. #3543
- Adjusted spacing for on screen Credits and updated recommendations for positioning custom ones. #11912
- Fixed issue where Property 'availability' is missing in type 'CustomHeightmapTerrainProvider' but required in type 'TerrainProvider' when using with typescript
Breaking Changes :mega:
CircleGeometry.unpack
now defaults to Ellipsoid.default
rather than Ellipsoid.UNIT_SPHERE
.
Deprecated :hourglass_flowing_sand:
SceneTransforms.wgs84ToDrawingBufferCoordinates
has been deprecated. It will be removed in 1.121. Use SceneTransforms.worldToDrawingBufferCoordinates
instead.
SceneTransforms.wgs84ToWindowCoordinates
has been deprecated. It will be removed in 1.121. Use SceneTransforms.worldToWindowCoordinates
instead.
Breaking Changes :mega:
BaseLayerPicker
no longer overrides the default imagery or terrain unless options.selectedImageryProviderViewModel
or options.selectedTerrainProviderViewModel
is provided respectively.
1.118.2 - 2024-06-03
This is an npm-only release to fix a dependency issue published in 1.118.1
1.118.1 - 2024-06-03
This is an npm-only release to fix a dependency issue published in 1.118
1.118 - 2024-06-03
@cesium/engine
Additions :tada:
Fixes :wrench:
- Fixed a bug where
scene.pickPosition
returned incorrect results against the globe when depthTestAgainstTerrain
is false
. #4368
- Fixed a bug where
TaskProcessor
worker loading would check the worker module ID rather than the absolute URL when determining if it is cross-origin. #11833
- Fixed a bug where cross-origin workers would error when loaded with the CommonJS
importScripts
shim instead of an ESM import
. #11833
- Fixed an error in the specular reflection calculations for image-based lighting from supplied environment maps. #12008
- Fixed a normalization error in image-based lighting. #11994
- Fixes a bug where
sampleTerrain
did not respect the rejectOnTileFail
flag for failed requests other than the first. #11998
- Corrected the Typescript types for
Billboard.id
and Label.id
to be any
#11973
1.117 - 2024-05-01
@cesium/engine
Additions :tada:
- Added
ClippingPolygon
and ClippingPolygonCollection
for applying multiple clipping regions, with support for concave regions and inverse clipping regions, to 3D Tiles and Terrain. #11750
- Added
Cesium3DTileset.clippingPolygons
, Globe.clippingPolygons
, and Model.clippingPolygons
properties for defining clipping regions from world positions. #11750
Fixes :wrench:
- Fixed a bug where a data source was not automatically rendered after is was added in request render mode. #11934
- Fixes Typescript definition for
Event.raiseEvent
. #10498
- Fixed a bug that Label position height may not be correctly updated when its HeightReference is relative. #11929
Fixes :wrench:
- Fixed leaked CSS styling from
I3SBuildingSceneLayerExplorer
widget. #11959
1.116 - 2024-04-01
@cesium/engine
Breaking Changes :mega:
Cesium3DTileset.disableCollision
has been removed. Use Cesium3DTileset.enableCollision
instead.
Globe.terrainExaggeration
and Globe.terrainExaggerationRelativeHeight
have been removed. Use Scene.verticalExaggeration
and Scene.verticalExaggerationRelativeHeight
instead.
Additions :tada:
- Surface normals are now computed for clipping and shape bounds in VoxelEllipsoidShape and VoxelCylinderShape. #11847
- Implemented sharper rendering and lighting on voxels with CYLINDER and ELLIPSOID shape. #11875
- Implemented vertical exaggeration for voxels with BOX shape. #11887
- Added the
Check
object of validators to the public api and types. #11901
Fixes :wrench:
- Fixed issue with
BingMapsImageryProvider
where given culture option is ineffective #11695
- Fixed a bug with performance in scenes with multiple tilesets #11878
- Fixes issue with PolygonGeometry uvs are improperly computed #11767
- Fixed voxel rendering bugs for non-spherical ellipsoid shapes #11848
- Fixed a bug where dynamic geometries caused the Scene to continuously render when running in requestRenderMode #6631
1.115 - 2024-03-01
@cesium/engine
Breaking Changes :mega:
- By default, instances of
Cesium3DTileset
will no longer default to enable collisions for camera collision or for clamping entities. #11829
- This behavior can be enabled by setting
Cesium3DTileset.enableCollision
to true.
Additions :tada:
- Added support for I3S Building Scene Layer. #11678
- Added
Scene.pickVoxel
to pick individual cells from a VoxelPrimitive
, and VoxelCell
to report information about the picked cell. #11828
- Added
Scene.defaultLogDepthBuffer
to allow changing the default behavior of the logDepthBuffer
for newly created Scene
instances. #11859
- Added
SensorVolumePortionToDisplay
to assist CzmlDataSource
in parsing CZML. #11859
Fixes :wrench:
- Fixed a bug where the camera can stay underground when 3D Tiles are loading in. #11824
- Fixed a bug with where a mix of empty and non-empty tiles were not refining. #9356
- Fixed a bug with camera collision with tilesets containing tiles with interleaved buffers #11812
- Fixed a bug affecting voxel shader compilation in WebGL1 contexts. #11798
- Fixed a bug where legacy B3DM files that contained glTF 1.0 data that used a
CONSTANT
technique in the KHR_material_common
extension and only defined ambient- or emissive textures (but no diffuse textures) showed up without any texture #11825
- Fixed an error when the
screenSpaceEventHandler
was destroyed before Viewer
#10576
- Fixed how
Camera.changed
handles changes in roll
. #11844
Deprecated :hourglass_flowing_sand:
Cesium3DTileset.disableCollision
has been deprecated and will be removed in 1.116. Use Cesium3DTileset.enableCollision
instead.
Additions :tada:
- Added
I3SBuildingSceneLayerExplorer
widget for working with I3S Building Scene Layer data. #11678
1.114 - 2024-02-01
@cesium/engine
Breaking Changes :mega:
- By default, the screen space camera controller will no longer go inside or under instances of
Cesium3DTileset
. #11581
- This behavior can be disabled by setting
Cesium3DTileset.disableCollision
to true.
- This feature is enabled by default only for WebGL 2 and above, but can be enabled for WebGL 1 by setting the
enablePick
option to true when creating the Cesium3DTileset
.
- Clamping to ground,
HeightReference.CLAMP_TO_GROUND
, and HeightReference.RELATIVE_TO_GROUND
now take into account 3D Tilesets. These options will clamp to either 3D Tilesets or Terrain, whichever has a greater height. #11604
- To restore previous behavior where an entity is clamped only to terrain or relative only to terrain, set
heightReference
to HeightReference.CLAMP_TO_TERRAIN
or HeightReference.RELATIVE_TO_TERRAIN
respectively.
- Removed the need for node internal packages
http
, https
, url
and zlib
in the Resource
class. This means they do not need to be marked external by build tools anymore. #11773
- This slightly changed the contents of the
RequestErrorEvent
error that is thrown in node environments when a request fails. The response
property is now a Response
object instead of an http.IncomingMessage
- The
Cesium3DTileset.dynamicScreenSpaceError
optimization is now enabled by default, as this improves performance for street-level horizon views. Furthermore, the default settings of this feature were tuned for improved performance. Cesium3DTileset.dynamicScreenSpaceErrorDensity
was changed from 0.00278 to 0.0002. Cesium3DTileset.dynamicScreenSpaceErrorFactor
was changed from 4 to 24. #11718
PolygonGeometry.computeRectangle
has been removed. Use PolygonGeometry.computeRectangleFromPositions
instead.
Additions :tada:
- Added
HeightReference.CLAMP_TO_TERRAIN
, HeightReference.RELATIVE_TO_TERRAIN
, HeightReference.CLAMP_TO_3D_TILE
, and HeightReference.RELATIVE_TO_3D_TILE
to position relative to terrain or 3D tilesets exclusively.#11604
- Added
Cesium3DTileset.getHeight
to sample height values of the loaded tiles. If using WebGL 1, the enablePick
option must be set to true to use this function. #11581
- Added
Cesium3DTileset.disableCollision
to allow the camera from to go inside or below a 3D tileset, for instance, to be used with 3D Tiles interiors. #11581
- Fog rendering now applies to glTF models and 3D Tiles. This can be configured using
scene.fog
and scene.atmosphere
. #11744
- Added
scene.atmosphere
to store common atmosphere lighting parameters. #11744 and #11681
- Added
createWorldBathymetryAsync
helper function to make it easier to load Bathymetry terrain. #11790
Fixes :wrench:
- Fixed an issue where
DataSource
objects incorrectly shared a single PolylineCollection
in the PolylineGeometryUpdater
. Updated PolylineGeometryUpdater
to create a distinct PolylineCollection
instance per DataSource
. This resolves the crashes reported under #7758 and #9154.
- Fixed a geometry displacement on iOS devices that was caused by NaN value in
czm_translateRelativeToEye
function. #7100
- Fixed improper scaling of ellipsoid inner radii in 3D mode. #11656 and #10245
- Updated
approximateTerrainHeights.json
to account for CWB heights to help with ground primitives when using Cesium World Bathymetry #11805
- Fix globe materials when lighting is false. Slope/Aspect material no longer rely on turning on lighting or shadows. #11563
- Fixed a bug where
GregorianDate
constructor would not validate the input parameters for valid date. #10057
- Fixed a bug where the
Cesium3DTileset
constructor was ignoring the options dynamicScreenSpaceError
, dynamicScreenSpaceErrorDensity
, dynamicScreenSpaceErrorFactor
and dynamicScreenSpaceErrorHeightFalloff
. #11677
- Fixed a bug where transforms that had been defined with the
KHR_texture_transform
extension had not been applied to Property Textures in EXT_structural_metadata
. #11708
- Fixed a bug where transforms that had been defined with the
KHR_texture_transform
extension had not been applied to Feature ID Textures in EXT_mesh_features
. #11731
- Fixed
Entity
documentation for orientation
property. #11762
- The
EntityCollection#add
method was documented to throw a DeveloperError
for duplicate IDs, but did throw a RuntimeError
in this case. This is now changed to throw a DeveloperError
. #11776
- Parts of the documentation have been updated to resolve potential issues with the generated TypedScript definitions. #11776
- Fixed type definition for
Camera.constrainedAxis
. #11475
Fixes :wrench:
- Fixed a bug where the 3D Tiles Inspector's
dynamicScreenSpaceErrorDensity
slider did not update the tileset #6143
1.113 - 2024-01-02
@cesium/engine
Additions :tada:
- Vertical exaggeration can now be applied to a
Cesium3DTileset
. Exaggeration of Terrain
and Cesium3DTileset
can be controlled simultaneously via the new Scene
properties Scene.verticalExaggeration
and Scene.verticalExaggerationRelativeHeight
. #11655
Fixes :wrench:
- Changes the default
RequestScheduler.maximumRequestsPerServer
from 6 to 18. This should improve performance on HTTP/2 servers and above. #11627
- Corrected JSDoc and Typescript definitions that marked optional arguments as required in
ImageryProvider
constructor. #11625
- The
Quaternion.computeAxis
function created an axis that was (0,0,0)
for the unit quaternion, and an axis that was (NaN,NaN,NaN)
for the quaternion (0,0,0,-1)
(which describes a rotation about 360 degrees). Now, it returns the x-axis (1,0,0)
in both of these cases. #11665
Deprecated :hourglass_flowing_sand:
Globe.terrainExaggeration
and Globe.terrainExaggerationRelativeHeight
have been deprecated in CesiumJS 1.113. They will be removed in 1.116. Use Scene.verticalExaggeration
and Scene.verticalExaggerationRelativeHeight
instead. #11655
1.112 - 2023-12-01
@cesium/engine
Fixes :wrench:
- Fixed terrain lockups in
requestTileGeometry
by ensuring promise handling aligns with CesiumJS's expectations. #11630
- Corrected JSDoc and Typescript definitions that marked optional arguments as required in
Cesium3dTileset.fromIonAssetId
#11623, and IonImageryProvider.fromAssetId
#11624
1.111 - 2023-11-01
@cesium/engine
Additions :tada:
BingMapsImageryProvider.fromUrl
now takes an optional mapLayer
parameter which is a string that maps directly to the mapLayer template parameters specified in the Bing Maps documentation.
Fixes :wrench:
- By default,
createGooglePhotorealistic3DTileset
no longer shows credits on screen but links to them instead, as this is compliant with the minimum required attribution. To restore this behavior, pass the option showCreditsOnScreen: true
. #11589
- Fixed an issue with polygon hole rendering. #11583
- Fixed error with rhumb lines that have a 0 degree heading. #11573
- Fixed
czm_normal
, czm_normal3D
, czm_inverseNormal
, and czm_inverseNormal3D
for cases where the model matrix has non-uniform scale. #11553
- Fixed issue with clustered labels when
dataSource.show
was toggled. #11560
- Fixed inconsistent clustering when
dataSource.show
was toggled. #11560
1.110.1 - 2023-10-25
@cesium/engine
Breaking Changes :mega:
- CesiumJS no longer ships with a demo Google Maps API key.
GoogleMaps.defaultApiKey
is no longer defined by default.
createGooglePhotorealistic3DTileset
by default now provides tiles via Cesium ion if the GoogleMaps.defaultApiKey
is not set.
If you wish to continue to use your own Google Maps API key, you can go back to the previous behavior:
Cesium.GoogleMaps.defaultApiKey = "your-api-key";
const tileset = await Cesium.createGooglePhotorealistic3DTileset();
viewer.scene.primitives.add(tileset));
1.110 - 2023-10-02
@cesium/engine
Breaking Changes :mega:
Cesium3DTileset.maximumMemoryUsage
has been removed. Use Cesium3DTileset.cacheBytes
and Cesium3DTileset.maximumCacheOverflowBytes
instead.
Additions :tada:
- Worker files are now embedded in
Build/Cesium/Cesium.js
and Build/CesiumUnminified/Cesium.js
. #11519
- Added
PolygonGeometry.computeRectangleFromPositions
for computing a Rectangle
that encloses a polygon, including cases over the international date line and the poles.
- Added
Stereographic
for computing 2D operations in stereographic, or polar, coordinates.
- Adds events to
PrimitiveCollection
for primitive added/removed. #11531
- Adds an optional
rejectOnTileFail
parameter to sampleTerrain
and sampleTerrainMostDetailed
to allow handling of tile request failures. #11530
Fixes :wrench:
- Fixed rendering of polygons spanning extents of 90 degrees or more. #4871
- Fixed ground primitive polygon visual artifacts at pole. #8033
- Fixed bug in
Cesium3DTilePass
affecting the PRELOAD
pass. #11525
- Fixed bug where sky atmosphere could not be shown when
globe.show
is initialized to false. #11266
- Fixed issue loading workers in cross-origin
Build/Cesium/Cesium.js
and Build/CesiumUnminified/Cesium.js
requests. #11505
- Fixed
showOnScreen
behavior for Model
and Cesium3DTileset
credits. #11538
- Remove reading of
import.meta
meta-property because webpack does not support it. #11511
- Fixed label background rendering in request render mode. #11529
Deprecated :hourglass_flowing_sand:
PolygonGeometry.computeRectangle
has been deprecated. It will be removed in 1.112. Use PolygonGeometry.computeRectangleFromPositions
instead.
1.109 - 2023-09-01
@cesium/engine
Breaking Changes :mega:
- Firefox 114 is now the minimum Firefox version required to run CesiumJS. #11400
TaskProcessor
now loads worker files as ESM instead of AMD. #11400
Additions :tada:
- Added the
retinaTiles
option to the OpenStreetMapImageryProvider
constructor options to allow requesting tiles at the 2x resolution for retina displays. #11485
- The TypeScript definition of
defined
now uses type predicates to allow TypeScript to use the result during compilation.
Fixes :wrench:
- Restore previous behavior for cut out terrain loading. #11482
- The return type of
SingleTileImageryProvider.fromUrl
has been fixed to be Promise.<SingleTileImageryProvider>
(was void
). #11432
- Fixed request render mode when models are loading without
incrementallyLoadTextures
. #11486
Additions :tada:
- Added two additional default imagery providers from Stadia maps to the BaseLayerPicker widget: Alidade Smooth and Alidade Smooth Dark. #11485
Fixes :wrench:
- Use updated URLs and attribution for Stamen Map styles in the default BaseLayerPicker widget. #11451
- Fixed types for
ProviderViewModel.CreationFunction
. #11452
- Fixed I3dmLoader manually compute positions when RTC_CENTER is ZERO #11466
1.108 - 2023-08-01
Major Announcements :loudspeaker:
@cesium/engine
Fixes :wrench:
- Fixed issue where terrain with multiple layers was loading higher LOD tiles inconsistently. #11312
- Fixed
OpenStreetMapImageryProvider
usage in comments, change default url and add tile.openstreetmap.org
to RequestScheduler.requestsByServer
. #11407
- Fixed calculation of GroundPolyline bounding spheres in regions with negative terrain heights. #11184
- Fixed
CzmlDataSource
in cases of custom Ellipsoid.WGS84
definitions. #11190
- Fixed mipmaps for textures using the
KHR_texture_transform
extension. #11411
Fixes :wrench:
- Fixed conflicting geocoder suggestions for latitude and longitude pairs by removing
CartographicGeocoderService
from the default geocoder services in GeocoderViewModel
. #11433.
1.107.2 - 2023-07-13
This is an npm-only release to fix a dependency issue published in 1.107.1
1.107.1 - 2023-07-13
@cesium/engine
Fixes :wrench:
- Fixed a bug where
Model
would not respond to different alpha values in a Cesium3DTileStyle
. #11399
- Fixed dimensions of
tangentEC
in custom shaders. #11394
Fixes :wrench:
- Fixed promise return value when using
viewer.flyTo
to navigate to an ImageryLayer. #11392
- Fixed
depthTestAgainstTerrain
value being overridden when using the base layer picker widget. #11393
1.107 - 2023-07-03
Major Announcements :loudspeaker:
- The
readyPromise
pattern has been removed across the API. This has been done to facilitate better asynchronous flow and error handling. For example:
try {
const tileset = await Cesium.Cesium3DTileset.fromUrl(url);
viewer.scene.primitives.add(tileset);
} catch (error) {
console.log(`Failed to load tileset: ${error}`);
}
try {
const viewer = new Cesium.Viewer("cesiumContainer", {
terrainProvider: await Cesium.createWorldTerrainAsync();
});
} catch (error) {
console.log(`Failed to created terrain: ${error}`);
}
@cesium/engine
Breaking Changes :mega:
Additions :tada:
- Added
Cesium3DTileset.cacheBytes
and Cesium3DTileset.maximumCacheOverflowBytes
to better control memory usage. To replicate previous behavior, convert maximumMemoryUsage
from MB to bytes, assign the value to cacheBytes
, and set maximumCacheOverflowBytes = Number.MAX_VALUE
Fixes :wrench:
- Fixed crash in
CzmlDataSource
when a 3D Tileset entity is hidden. #11357
- Fixed
PostProcessStage
crash affecting point clouds rendered with attenuation. #11339
- Fixed a race condition when loading cut-out terrain. #11382
- Fixed debug label rendering in
Cesium3dTilesInspector
. #11355
- Fixed credits for imagery layer shows up even when layer is hidden. #11340
- Fixed Insufficient buffer size thrown by rendering 3dtiles. #11358
Deprecated :hourglass_flowing_sand:
Cesium3DTileset.maximumMemoryUsage
has been deprecated in CesiumJS 1.107. It will be removed in 1.110. Use Cesium3DTileset.cacheBytes
and Cesium3DTileset.maximumCacheOverflowBytes
instead. #11310
Breaking Changes :mega:
Viewer
constructor option options.imageryProvider
has been deprecated in CesiumJS 1.104. It will be removed in 1.107. Use options.baseLayer
instead.
1.106.1 - 2023-06-02
This is an npm-only release to fix a dependency issue published in 1.106
1.106 - 2023-06-01
@cesium/engine
Fixes :wrench:
- Fixed label background rendering. #11293
- Fixed color creation from CSS color string with modern "space-separated" syntax. #11271
- Fixed tracked entity camera controls. #11286
- Fixed a race condition when loading cut-out terrain. #11296
- Fixed async behavior for custom terrain and imagery providers. #11274
1.105.2 - 2023-05-15
- This is an npm-only release to fix a dependency issue published in 1.105.1.
1.105.1 - 2023-05-10
@cesium/engine
Additions :tada:
- Added
createGooglePhotorealistic3DTileset
to create a 3D tileset streaming Google Photorealistic 3D Tiles.
- Added
GoogleMaps
for managing credentials when loading data from the Google Map Tiles API.
Fixes :wrench:
- Improved camera controls when globe is off. #7171
1.105 - 2023-05-01
@cesium/engine
Additions :tada:
- Added
ArcGisMapServerImagery.fromBasemapType
, and ArcGisBaseMapType
, and ArcGisMapService
for ease of use with the latest ArcGIS Imagery API.#11098
- Added
CesiumWidget.creditDisplay
to access the onscreen and lightbox credits. #11241
- Added
CreditDisplay.addStaticCredit
and CreditDisplay.removeStaticCredit
such that Credit.showOnScreen
value is taken into account. #6215
- Added
options.gltfCallback
to Model.loadGltfAsync
to allow apps to access the loaded glTF JSON. #11240
- Added
GeocoderService.credit
and and attributions
property to GeocoderService.Result
to allow for geocoder services to attribute results. #11256
Fixes :wrench:
- Fixed Repeated URI parsing slows 3D Tiles performance #11197. Together with #11211, this can reduce tile parsing time by as much as 25% on large tilesets
- Fixed atmosphere rendering performance issue. 10510
- Fixed crashing when zooming to an entity without globe present. #10957
- Fixed model rendering when emissiveTexture is defined and emissiveFactor is not. #11215
- Fixed issue with calling
switchToOrthographicFunction
and camera.flyTo
in immediate succession. #11210
- Fixed an issue when zooming in an orthographic frustum. #11206
- Fixed a crash when Cesium3DTileStyle's scaleByDistance, translucencyByDistance or distanceDisplayCondition set to StyleExpression
which returns
undefined
. #11228
- Fixed handling of
out_FragColor
layout declarations when translating shaders to WebGL1. #11230
- Fixed a problem with Ambient Occlusion that affected some MacOS hardware. #10106
- Fixed UniformType.MAT3 value for custom shaders. #11235.
Deprecated :hourglass_flowing_sand:
CreditDisplay.addCredit
, CreditDisplay.addDefaultCredit
, and CreditDisplay.removeDefaultCredit
have been deprecated in CesiumJS 1.105. They will be removed in 1.107. Use CreditDisplay.addCreditToNextFrame
, CreditDisplay.addStaticCredit
, and CreditDisplay.removeStaticCredit
respectively instead. #11241
Additions :tada:
- Added
Viewer.creditDisplay
to access the onscreen and lightbox credits. #11241
- The
Geocoder
widget will now display attributions onscreen or in the lightbox for geocoder results if present, otherwise a default credit from a geocoder service if one is provided. #11256
Fixes :wrench:
- Fixed missing
ContextOptions
in generated TypeScript definitions. 10963
1.104 - 2023-04-03
Major Announcements :loudspeaker:
- Starting with CesiumJS 1.104 The
readyPromise
pattern has been deprecated across the API. It will be removed in CesiumJS 1.107. This has been done to facilitate better asynchronous flow and error handling. For example:
try {
const tileset = await Cesium.Cesium3DTileset.fromUrl(url);
viewer.scene.primitives.add(tileset);
} catch (error) {
console.log(`Failed to load tileset: ${error}`);
}
@cesium/engine
Additions :tada:
- Added
ArcGisMapServerImageryProvider.fromUrl
, ArcGISTiledElevationTerrainProvider.fromUrl
, BingMapsImageryProvider.fromUrl
, CesiumTerrainProvider.fromUrl
, CesiumTerrainProvider.fromIonAssetId
, GoogleEarthEnterpriseMetadata.fromUrl
, GoogleEarthEnterpriseImageryProvider.fromMetadata
, GoogleEarthEnterpriseMapsProvider.fromUrl
, GoogleEarthEnterpriseTerrainProvider.fromMetadata
, ImageryLayer.fromProviderAsync
, IonImageryProvider.fromAssetId
, SingleTileImageryProvider.fromUrl
, Terrain
, TileMapServiceImageryProvider.fromUrl
, VRTheWorldTerrainProvider.fromUrl
, createWorldTerrainAsync
, Cesium3DTileset.fromUrl
, Cesium3DTileset.fromIonAssetId
, createOsmBuildingsAsync
, Model.fromGltfAsync
, Model.readyEvent
, Model.errorEvent
,Model.texturesReadyEvent
, I3SDataProvider.fromUrl
, and Cesium3DTilesVoxelProvider.fromUrl
for better async flow and error handling. #11059
- Send
X-Cesium-*
headers to requests to cesium ion. #11200
Fixes :wrench:
- Fixed issue where passing
children
in the Entity constructor options will override children. #11101
- Fixed error type to be
RequestErrorEvent
in Resource.retryCallback
. #11177
- Fixed issue when render
OrthographicFrustum
geometry by DebugCameraPrimitive
. #11159
- Fixed ion URL in
RequestScheduler
throttling overrides. #11193
- Fixed
SingleTileImageryProvider
fetching image when show
is false
by allowing lazy-loading for SingleTileImageryProvider
if tileWidth
and tileHeight
are provided to the constructor. #9529
- Fixed various race conditions from async operations. #10909
Deprecated :hourglass_flowing_sand:
Fixes :wrench:
- Fixed Cesium.Viewer instantiated inside my lit component: CreditDisplay is missing its styles #10907
- Fixed allowing
false
for imageryProvider
in Viewer.ConstructorOptions
. #11179
Deprecated :hourglass_flowing_sand:
Viewer
constructor option options.imageryProvider
has been deprecated in CesiumJS 1.104. It will be removed in 1.107. Use options.baseLayer
instead.
1.103 - 2023-03-01
@cesium/engine
Additions :tada:
- Added smooth zoom with mouse wheel. #11062
- Enabled lighting on voxels with BOX shape. #11076
Fixes :wrench:
- Fixed browser warning for
willReadFrequently
option. #11025
- Replaced constructor types with primitive types in JSDoc and generated TypeScript definitions. #11080
- Adjusted render order of voxels and opaque entities. #11120
- Fixed artifacts on edges of voxels with BOX shape. #11050
- Fixed initial textures visibility for particle systems. #11099
- Fixed Primitive.getGeometryInstanceAttributes cache acquisition speed. #11066
- Fixed requestWebgl1 hint error in context. #11082
Fixes :wrench:
- Replaced constructor types with primitive types in JSDoc and generated TypeScript definitions. #11080
1.102 - 2023-02-01
Major Announcements :loudspeaker:
- CesiumJS now defaults to using a WebGL2 context for rendering. WebGL2 is widely supported on all platforms and this results in better feature support across devices, especially mobile.
@cesium/engine
Additions :tada:
- Added
FeatureDetection.supportsWebgl2
to detect if a WebGL2 rendering context in the current browser.
Fixes :wrench:
- Fixed label background rendering. #11040
- Fixed a bug decoding glTF Draco attributes with quantization bits above 16. #7471
- Fixed an edge case in
viewer.flyTo
when flying to a imagery layer with certain terrain providers. #10937
- Fixed a crash in terrain sampling if any points have an undefined position due to being outside the rectangle. #10931
- Fixed a bug where scale was not being applied to the top-level tileset geometric error. #11047
- Updating Bing Maps top page hyperlink to Bing Maps ToU hyperlink #11049
1.101 - 2023-01-02
Major Announcements :loudspeaker:
- Starting with version 1.102, CesiumJS will default to using a WebGL2 context for rendering. WebGL2 is widely supported on all platforms and this change will result in better feature support across devices, especially mobile.
@cesium/engine
Additions :tada:
- Added
vertexShadowDarkness
parameter to Globe
to control the amount of darkness of the vertex shadow when terrain lighting is enabled. #10914
- Added experimental support for 3D Tiles voxels with the
3DTILES_content_voxels
extension. The current implementation is intended for development use, as the voxel format has not yet been finalized and is subject to breaking changes without deprecation.
Fixes :wrench:
- Fixed a bug where the scale of a
PointPrimitive
was incorrect when scaleByDistance
was set to a NearFarScalar
. #10912
- Fixed glTF models with a mix of Draco and non-Draco attributes. #10936
- Fixed a bug where billboards with
alignedAxis
properties were not properly aligned in 2D and Columbus View. #10965
- Fixed a bug where *.ktx2 image loading from a URI failed. #10869
- Fixed a bug where a
Model
would sometimes disappear when loaded in Columbus View. #10945
- Fixed a bug where the entity collection of a
GpxDataSource
did not have the owner
property set. #10921
- Fixed the JSDoc and TypeScript definitions of arguments in
Matrix2.multiplyByScalar
, Matrix3.multiplyByScalar
, and several functions in the S2Cell
class. #10899
- Fixed a bug where
result
parameters were omitted from the TypeScript definitions. #10864
Deprecated :hourglass_flowing_sand:
ContextOptions.requestWebgl2
was deprecated in CesiumJS 1.101 and will be removed in 1.102. Instead, CesiumJS will default to using a WebGL2 context for rendering. Use ContextOptions.requestWebgl1
to request a WebGL1 or WebGL2 context.
Additions :tada:
- Added
viewerVoxelInspectorMixin
and VoxelInspector
to support experimental 3D Tiles voxels.
1.100 - 2022-12-01
Major Announcements :loudspeaker:
- CesiumJS is now published alongside two smaller packages
@cesium/engine
and @cesium/widgets
#10824:
- The source code has been partitioned into two folders:
packages/engine
and packages/widgets
.
- These workspaces packages will follow semantic versioning.
- These workspaces packages will be published as ES modules with TypeScript definitions.
- In the combined CesiumJS release, the
Source
folder only contains the following:
Cesium.js
Cesium.d.ts
Assets
ThirdParty
Widgets
(CSS files only)
- The ability to import modules and TypeScript definitions from individual files has been removed. Any imports should originate from the
cesium
module (import { Cartesian3 } from "cesium";
) or the combined Cesium.js
file (import { Cartesian3 } from "Source/Cesium.js";
);
Breaking Changes :mega:
- The viewer parameter in
KmlTour.prototype.play
was removed. Instead of a Viewer
, pass a CesiumWidget
instead. #10845
1.99 - 2022-11-01
Major Announcements :loudspeaker:
- Starting with version 1.100, CesiumJS will be published alongside two smaller packages
@cesium/engine
and @cesium/widgets
#10824:
- The source code will been partitioned into two folders:
packages/engine
and packages/widgets
.
- These workspaces packages will follow semantic versioning.
- These workspaces packages will be published as ES modules with TypeScript definitions.
- The combined CesiumJS release will continue to be published, however, the
Source
folder will only contain the following:
Cesium.js
Cesium.d.ts
Assets
ThirdParty
Widgets
(CSS files only)
- The ability to import modules and TypeScript definitions from individual files will been removed. Any imports should originate from the
cesium
module (import { Cartesian3 } from "cesium";
) or the combined Cesium.js
file (import { Cartesian3 } from "Source/Cesium.js";
);
Breaking Changes :mega:
- The polyfills
requestAnimationFrame
and cancelAnimationFrame
have been removed. Use the native browser methods instead. #10579
Additions :tada:
- Added support for I3S 3D Object and IntegratedMesh Layers. #9634
Deprecated :hourglass_flowing_sand:
- The viewer parameter in
KmlTour.prototype.play
was deprecated in Cesium 1.99. It will be removed in 1.100. Instead of a Viewer
, pass a CesiumWidget
instead. #10845
Fixes :wrench:
- Fixed a bug where the scale of a
Model
was being incorrectly applied to its bounding sphere. #10855
- Fixed a bug where rendering a
Model
with image-based lighting while specular environment maps were unsupported caused a crash. #10859
- Fixed a bug where request render mode was broken when a ground primitive is added. #10756
1.98.1 - 2022-10-03
- This is an npm only release to fix the improperly published 1.98.
1.98 - 2022-10-03
Breaking Changes :mega:
- As of the previous release (1.97),
new Model()
is an internal constructor and must not be used directly. Use Model.fromGltf()
instead. #10778
- The
.getPropertyNames
methods of Cesium3DTileFeature
, Cesium3DTilePointFeature
, and ModelFeature
have been removed. Use the .getPropertyIds
methods instead.
Additions :tada:
- Added support for the
WEB3D_quantized_attributes
extension found in some glTF 1.0 models. #10758
Fixes :wrench:
- Fixed a bug where instanced models without normals would not render. #10765
- Fixed a regression where
i3dm
with scale and without rotation would render incorrectly. #10808
- Fixed a regression where instanced feature IDs were not processed correctly #10771
- Fixed a regression where
Cesium3DTileFeature.setProperty()
was not creating properties for unknown property IDs. #10775
- Fixed a regression where
pnts
tiles with 3DTILES_draco_point_compression
and <= 8 quantization bits were being rendered incorrectly. #10794
- Fixed a regression where glTF models with unused nodes would crash #10813
- Fixed a regression where tilesets would not load in multiple
Viewer
s. #10828
- Fixed a bug where camera would not follow the
Viewer.trackedEntity
if it had a model with a HeightReference
other than NONE
. #10805
- Fixed a bug where calling
removeAll
on a ClippingPlaneCollection
attached to a Model
would cause a crash. #10827
- Fixed a bug where replacing a
Model
's ClippingPlaneCollection
with one of the same length would cause a crash. #10831
- Fixed a bug where KMLs with a NetworkLink with viewRefreshMode=='onRegion' would cause Cesium to make numerous resource requests and possibly trigger an out of memory error. #10790
- Fixed a bug where calling
Vector3DTileContent.getFeature
before a render update could result in no feature being returned. #10819
1.97 - 2022-09-01
Major Announcements :loudspeaker:
- CesiumJS has switched to a new architecture for loading glTF models and tilesets to enable:
- Usage notes for the new glTF architecture:
- Those using
ModelExperimental.fromGltf()
should now use Model.fromGltf()
.
- The
enableModelExperimental
flag was removed, as tilesets and entities always use the new architecture.
- The new implementation of
Model
uses the same public API as before, so no other changes are necessary.
Breaking Changes :mega:
- glTF 1.0 assets are no longer fully supported. glTF 1.0 techniques are converted to PBR materials where possible, but more complex techniques will no longer function correctly. If custom GLSL shaders are needed, use
CustomShader
instead. #10648
- The glTF 2.0 extension
KHR_techniques_webgl
and KHR_materials_common
are also no longer fully supported. Materials are converted to PBR materials where possible.
- Support for rendering instanced models on the CPU has been removed.
Model.gltf
, Model.basePath
, Model.pendingTextureLoads
(properties), and Model.dequantizeInShader
(constructor option) have been removed.
ModelMesh
and ModelMaterial
have been removed.
new Model()
is an internal constructor and must not be used directly. Use Model.fromGltf()
instead. #10778
Additions :tada:
Model
can now classify other assets with a given classificationType
. #10623
Model
now supports back face culling for point clouds. #10703
- Export asset files such as CSS in
package.json
, allowing bundlers to import without additional configuration. #9212
- The
sideEffects
field in package.json
is now specified, allowing more conservative bundlers like Webpack to enable tree shaking by default. #10714
- Model entities now support
CustomShader
. #10747
Fixes :wrench:
- Fixed bug with
Viewer.flyTo
where camera could go underground when target is an Entity
with ModelGraphics
with HeightReference.CLAMP_TO_GROUND
or HeightReference.RELATIVE_TO_GROUND
. #10631
- Fixed issues running CesiumJS under Node.js when using ES modules. #10684
- Fixed the incorrect lighting of instanced models. #10690
- Fixed developer error with
Camera.flyTo
with an orientation
and a Rectangle
value for destination
. #10704
- Fixed rendering bug with points in .vctr format, where points wouldn't show until picked or styled. #10707
- Fixed bounding volume calculations for glTF models with
KHR_mesh_quantization
and normalized positions. #10741
1.96 - 2022-08-01
Major Announcements :loudspeaker:
- Built
Cesium.js
is no longer AMD format. This may or may not be a breaking change depending on how you use Cesium in your app. See our blog post for the full details. #10399
- Built
Cesium.js
has gone from 12.5MB
to 8.4MB
unminified and from 4.3MB
to 3.6MB
minified. Cesium.js.map
has gone from 22MB
to 17.2MB
.
- If you were ingesting individual ESM-style modules from the combined file
Build/Cesium/Cesium.js
or Build/CesiumUnminified/Cesium.js
, instead use Build/Cesium/index.js
or Build/CesiumUnminified/index.js
respectively.
- Using ESM from
Source
will require a bundler to resolve third party node dependencies.
CESIUM_BASE_URL
should be set to either Build/Cesium
or Build/CesiumUnminified
.
Breaking Changes :mega:
Model.boundingSphere
now returns the bounding sphere in ECEF coordinates instead of the local coordinate system. #10589
Cesium3DTileStyle.readyPromise
and Cesium3DTileStyle.ready
have been removed. If loading a style from a url, use Cesium3DTileStyle.fromUrl
instead. #10348
Additions :tada:
- Models and tilesets that use the
CESIUM_primitive_outline
extension can now toggle outlines at runtime with the showOutline
property. Furthermore, the color of the outlines can now be controlled by the outlineColor
property. #10506
- Added optional
blurActiveElementOnCanvasFocus
option to set the behavior of blurring the active element when interacting with the canvas. #10518
- Added
ModelExperimental.getNode
to allow users to modify the transforms of model nodes at runtime. #10540
- Added support for point cloud styling for tilesets loaded with
ModelExperimental
. #10569
- Upgraded earcut from version 2.2.2 to version 2.2.4 which includes 10-15% better performance in triangulation. #10593
Fixes :wrench:
- Fixed crash when loading glTF models with the
EXT_mesh_features
and EXT_structural_metadata
extensions without channels
property. #10511
- Fixed a crash in the 3D Tiles Feature Styling sandcastle that occurred when using
ModelExperimental
. #10514
- Fixed improper handling of double-sided materials in
ModelExperimental
. #10507
- Fixed a bug where the alpha component of
model.color
would not update in the 3D Models Coloring sandcastle when using ModelExperimental
. #10519
- Fixed a bug where .cmpt files were not cached correctly in
ModelExperimental
. #10524
- Fixed a crash in the 3D Tiles Formats sandcastle when loading draco-compressed point clouds with
ModelExperimental
. #10521
- Fixed a bug where per-feature post-processing was not working with
ModelExperimental
. #10528
- Fixed error in
loadAndExecuteScript
and favorite icon lost in sandcastle when CesiumJS was running in cross-origin isolated environment.#10515
- Fixed a bug where
Viewer.zoomTo
would continuously throw errors if a Cesium3DTileset
failed to load.#10523
- Fixed a bug where styles would not apply to tilesets if they were applied while the tileset was hidden. #10582
- Fixed a bug where
.i3dm
models with quantized positions were not being correctly loaded by ModelExperimental
. #10598
- Fixed a bug where dynamic geometry was not marked as
ready
. #10517
Deprecated :hourglass_flowing_sand:
- Support for rendering instanced models on the CPU has been deprecated and will be removed in CesiumJS 1.97. #10589
- The polyfills
requestAnimationFrame
and cancelAnimationFrame
have been deprecated and will be removed in 1.99. Use the native browser methods instead. #10579
1.95 - 2022-07-01
Breaking Changes :mega:
- Tilesets rendered with
ModelExperimental
must set projectTo2D
to true in order to be accurately projected and rendered in 2D / CV mode. #10440
Additions :tada:
- Memory statistics for
ModelExperimental
now appear in the Cesium3DTilesInspector
. This includes binary metadata memory, which is not counted by Model
. #10397
- Memory statistics for
ResourceCache
(used by ModelExperimental
) now appear in the Cesium3DTilesInspector
. #10413
- Added support for rendering individual models in 2D / CV using
ModelExperimental
. #10419
- Added support for rendering instanced tilesets in 2D / CV using
ModelExperimental
. #10433
- Added
modelUpAxis
and modelForwardAxis
constructor options to Cesium3DTileset
#10439
- Added
heightReference
to ModelExperimental
. #10448
- Added
silhouetteSize
and silhouetteColor
to ModelExperimental
. #10457
- Added support for mipmapped textures in
ModelExperimental
. #10231
- Added
distanceDisplayCondition
to ModelExperimental
. #10481
- Added support for
AGI_articulations
to ModelExperimental
. #10479
- Added
credit
to ModelExperimental
. #10489
- Added
asynchronous
to ModelExperimental.fromGltf
. #10490
- Added
id
to ModelExperimental
. #10491
ExperimentalFeatures.enableModelExperimental
now enables ModelExperimental
for entities and CZML in addition to 3D Tiles. #10492
Fixes :wrench:
- Fixed
FeatureDetection
for Microsoft Edge. #10429
- Fixed broken links in documentation of
CesiumTerrainProvider
. #7478
- Warn if
Cesium3DTile
content.uri property is empty, and load empty tile. #7263
- Updated text highlighting for code examples in documentation. #10051
- Updated ModelExperimental shader defaults to match glTF spec. #9992
- Fixed shadow rendering artifacts that appeared in
ModelExperimental
. #10501
Deprecated :hourglass_flowing_sand:
- The
.getPropertyNames
methods of Cesium3DTileFeature
, Cesium3DTilePointFeature
, and ModelFeature
have been deprecated and will be removed in 1.98. Use the .getPropertyIds
methods instead.
1.94.3 - 2022-06-10
- Fixed a crash with vector tilesets with lines when clamping to terrain or 3D tiles. #10447
1.94.2 - 2022-06-03
- This is an npm only release to fix the improperly published 1.94.1.
1.94.1 - 2022-06-03
Additions :tada:
- Added support for rendering individual models in 2D / CV using
ModelExperimental
. #10419
Fixes :wrench:
- Fixed
Cesium3DTileColorBlendMode.REPLACE
for certain tilesets. #10424
- Fixed a crash when applying a style to a vector tileset with point features. #10427
1.94 - 2022-06-01
Breaking Changes :mega:
- Removed individual image-based lighting parameters from
Model
and Cesium3DTileset
. #10388
- Models and tilesets rendered with
ModelExperimental
must set enableDebugWireframe
to true in order for debugWireframe
to work in WebGL1. #10344
- Removed
ImagerySplitPosition
and Scene.imagerySplitPosition
. Use SplitDirection
and Scene.splitPosition
instead.#10418
- Tilesets and models should now specify image-based lighting parameters in
ImageBasedLighting
instead of as individual options. #10226
Additions :tada:
- Added
Cesium3DTileStyle.fromUrl
for loading a style from a url. #10348
- Added
IndexDatatype.fromTypedArray
. #10350
- Added
ModelAnimationCollection.animateWhilePaused
and ModelAnimation.animationTime
to allow explicit control over a model's animations. #9339
- Replaced
options.gltf
with options.url
in ModelExperimental.fromGltf
. #10371
- Added support for 2D / CV mode for non-instanced tilesets rendered with
ModelExperimental
. #10384
- Added
PolygonGraphics.textureCoordinates
, PolygonGeometry.textureCoordinates
, CoplanarPolygonGeometry.textureCoordinates
, which override the default stRotation
-based texture coordinate calculation behavior with the provided texture coordinates, specified in the form of a PolygonHierarchy
of Cartesian2
points. #10109
Fixes :wrench:
- Fixed the rendering issues related to order-independent translucency on iOS devices. #10417
- Fixed the inaccurate computation of bounding spheres for models not centered at (0,0,0) in their local space. #10395
- Fixed the inaccurate computation of bounding spheres for
ModelExperimental
. #10339
- Fixed error when destroying a 3D tileset before it has finished loading. [#10363](Fixes https://github.com/CesiumGS/cesium/issues/10363)
- Fixed race condition which can occur when updating
Cesium3DTileStyle
before its readyPromise
has resolved. #10345
- Fixed label background rendering. #10342
- Enabled support for loading web assembly modules in Edge. #6541
- Fixed crash for zero-area
region
bounding volumes in a 3D Tileset. #10351
- Fixed
Cesium3DTileset.debugShowUrl
so that it works for implicit tiles too. #10372
- Fixed crash when loading a tileset without a metadata schema but has external tilesets with tile or content metadata. #10387
- Fixed winding order for negatively scaled models in
ModelExperimental
. #10405
- Fixed error when calling
sampleTerrain
over a large area that required lots of tile requests. #10425
Deprecated :hourglass_flowing_sand:
Cesium3DTileStyle
constructor parameters of string
or Resource
type have been deprecated and will be removed in CesiumJS 1.96. If loading a style from a url, use Cesium3DTileStyle.fromUrl
instead. #10348
Cesium3DTileStyle.readyPromise
and Cesium3DTileStyle.ready
have been deprecated and will be removed in CesiumJS 1.96. If loading a style from a url, use Cesium3DTileStyle.fromUrl
instead. #10348
Model.gltf
, Model.basePath
, Model.pendingTextureLoads
(properties), and Model.dequantizeInShader
(constructor option) have been deprecated and will be removed in CesiumJS 1.97. #10415
- Support for glTF 1.0 assets has been deprecated and will be removed in CesiumJS 1.97. Please convert any glTF 1.0 assets to glTF 2.0. #10414
- Support for the glTF extension
KHR_techniques_webgl
has been deprecated and will be removed in CesiumJS 1.97. If custom GLSL shaders are needed, use CustomShader
instead. #10414
Model.boundingSphere
currently returns results in the model's local coordinate system, but in CesiumJS 1.96 it will be changed to return results in ECEF coordinates. #10415
1.93 - 2022-05-02
Breaking Changes :mega:
- Temporarily disable
Scene.orderIndependentTranslucency
by default on iPad and iOS due to a WebGL regression, see #9827. The old default will be restored once the issue has been resolved.
Additions :tada:
- Improved rendering of ground and sky atmosphere. #10063
- Added support for morph targets in
ModelExperimental
. #10271
- Added support for skins in
ModelExperimental
. #10282
- Added support for animations in
ModelExperimental
. #10314
- Added
debugWireframe
to ModelExperimental
. #10332
- Added
GeoJsonSource.process
to support adding features without removing existing entities, similar to CzmlDataSource.process
. #9275
KmlDataSource
now exposes the camera
and canvas
properties, which are used to provide information about the state of the Viewer
when making network requests for a Link
. Passing these values in the constructor is now optional.
- Prevent text selection in the Timeline widget. #10325
Fixes :wrench:
- Fixed
GoogleEarthEnterpriseImageryProvider.requestImagery
, GridImageryProvider.requestImagery
, and TileCoordinateImageryProvider.requestImagery
return types to match interface. #10265
- Various property and return TypeScript definitions were corrected, and the
Event
class was made generic in order to support strongly typed event callbacks. #10292
- Fixed debug label rendering in
Cesium3dTilesInspector
. #10246
- Fixed a crash that occurred in
ModelExperimental
when loading a Draco-compressed model with tangents. #10294
- Fixed an incorrect model matrix computation for
i3dm
tilesets that are loaded using ModelExperimental
. #10302
- Fixed race condition during billboard clamping when the height reference changes. #10191
- Fixed ability to run
test
and other support tasks from within the release zip file. #10311
- Fixed
Expression
multi-variable substitution. #12455
1.92 - 2022-04-01
Breaking Changes :mega:
- Removed
Cesium.when
. Any Promise
in the Cesium API has changed to the native Promise
API. Code bases using cesium will likely need updates after this change. See the upgrade guide for instructions on how to update your code base to be compliant with native promises.
ArcGisMapServerImageryProvider.readyPromise
will not reject if there is a failure unless the request cannot be retried.
SingleTileImageryProvider.readyPromise
will not reject if there is a failure unless the request cannot be retried.
- Removed links to SpecRunner.html and related Jasmine files for running unit tests in browsers.
Additions :tada:
- Added experimental support for the 3D Tiles 1.1 draft. #10189
- Added support for
EXT_structural_metadata
property attributes in CustomShader
#10228
- Added partial support for
EXT_structural_metadata
property textures in CustomShader
#10247
- Added
minimumPixelSize
, scale
, and maximumScale
to ModelExperimental
. #10092
Cesium3DTileset
now has a splitDirection
property, allowing the tileset to only be drawn on the left or right side of the screen. This is useful for visual comparison of tilesets. #10193
- Added
lightColor
to ModelExperimental
#10207
- Added image-based lighting to
ModelExperimental
. #10234
- Added clipping planes to
ModelExperimental
. #10250
- Added
Cartesian2.clamp
, Cartesian3.clamp
, and Cartesian4.clamp
. #10197
- Added a 'renderable' property to 'Fog' to disable its visual rendering while preserving tiles culling at a distance. #10186
- Refactored metadata API so
tileset.metadata
and content.group.metadata
are more symmetric with content.metadata
and tile.metadata
. #10224
Fixes :wrench:
- Fixed
Scene
documentation for msaaSamples
property. #10205
- Fixed a bug where
pnts
tiles would crash when Cesium.ExperimentalFeatures.enableModelExperimental
was true. #10183
- Fixed an issue with Firefox and dimensionless SVG images. #9191
- Fixed
ShadowMap
documentation for options.pointLightRadius
type. #10195
- Fixed evaluation of
minimumLevel
on metadataFailure for TileMapServiceImageryProvider. #10198
- Fixed a bug where models without normals would render as solid black. Now, such models will use unlit shading. #10237
Deprecated :hourglass_flowing_sand:
ImagerySplitDirection
and Scene.imagerySplitPosition
have been deprecated and will be removed in CesiumJS 1.94. Use SplitDirection
and Scene.splitPosition
instead.
- Tilesets and models should now specify image-based lighting parameters in
ImageBasedLighting
instead of as individual options. The individual parameters are deprecated and will be removed in CesiumJS 1.94. #10226
1.91 - 2022-03-01
Breaking Changes :mega:
- In Cesium 1.92,
when.js
will be removed and replaced with native promises. Cesium.when
is deprecated and will be removed in 1.92. Any Promise
returned from a function as of 1.92 will switch the native Promise
API. Code bases using cesium will likely need updates after this change. See the upgrade guide for instructions on how to update your code base to be compliant with native promises.
- Fixed an inconsistently handled exception in
camera.getPickRay
that arises when the scene is not rendered. camera.getPickRay
can now return undefined. #10139
Additions :tada:
- Added MSAA support for WebGL2. Enabled in the
Viewer
constructor with the msaaSamples
option and can be controlled through Scene.msaaSamples
.
- glTF contents now use
ModelExperimental
by default. #10055
- Added the ability to toggle back-face culling in
ModelExperimental
. #10070
- Added
depthPlaneEllipsoidOffset
to Viewer
and Scene
constructors to address rendering artifacts below the WGS84 ellipsoid. #9200
- Added support for
debugColorTiles
in ModelExperimental
. #10071
- Added support for shadows in
ModelExperimental
. #10077
- Added
packArray
and unpackArray
for matrix types. #10118
- Added more affine transformation helper functions to
Matrix2
, Matrix3
, and Matrix4
. #10124
- Added
setScale
, setUniformScale
, setRotation
, getRotation
, and multiplyByUniformScale
to Matrix2
.
- Added
setScale
, setUniformScale
, setRotation
, and multiplyByUniformScale
to Matrix3
.
- Added
setUniformScale
, setRotation
, getRotation
, and fromRotation
to Matrix4
.
- Added
AxisAlignedBoundingBox.fromCorners
. #10130
- Added
BoundingSphere.fromTransformation
. #10130
- Added
OrientedBoundingBox.fromTransformation
, OrientedBoundingBox.computeCorners
, and OrientedBoundingBox.computeTransformation
. #10130
- Added
Rectangle.subsection
. #10130
- Added option to show tileset credits on screen. #10144
- glTF copyrights now appear under the credits display. #10138
- Credits are now sorted based on their number of occurrences. #10141
Fixes :wrench:
- Fixed a bug where updating
ModelExperimental
's model matrix would not update its bounding sphere. #10078
- Fixed feature ID texture artifacts on Safari. #10111
- Fixed a bug where a translucent shader applied to a
ModelExperimental
with opaque features was not being rendered. #10110
1.90 - 2022-02-01
Additions :tada:
- Feature IDs for styling and picking in
ModelExperimental
can now be selected via (tileset|model).featureIdIndex
and (tileset|model).instanceFeatureIdIndex
. #10018
- Added support for all types of feature IDs in
CustomShader
. #10018
- Moved documentation for
CustomShader
into Documentation/CustomShaderGuide/
to make it more discoverable. #10054
- Added getters
Cesium3DTileFeature.featureId
and ModelFeature.featureId
so the feature ID or batch ID can be accessed from a picked feature. #10022
- Added
I3dmLoader
to transcode .i3dm to ModelExperimental
. #9968
- Added
PntsLoader
to transcode .pnts to ModelExperimental
. #9978
- Added point cloud attenuation support to
ModelExperimental
. #9998
Fixes :wrench:
- Fixed an error when loading GeoJSON with null
stroke
or fill
properties but valid opacity values. #9717
- Fixed
scene.pickTranslucentDepth
for translucent point clouds with eye dome lighting. #9991
- Added a setter for
tileset.pointCloudShading
that throws if set to undefined
to clarify that this is disallowed. #9998
- Fixes handling .b3dm
_BATCHID
accessors in ModelExperimental
#10008 and 10031
- Fixed path entity being drawn when data is unavailable #1704
- Fixed setting
tileset.imageBasedLightingFactor
has no effect on i3dm tile content. #10020
- Zooming out is no longer sluggish when close to
screenSpaceCameraController.minimumDistance
. #9932
- Fixed Particle System Weather sandcastle demo to work with new ES6 rules. #10045
1.89 - 2022-01-03
Breaking Changes :mega:
- Removed
Scene.debugShowGlobeDepth
. #9965
- Removed
CesiumInspectorViewModel.globeDepth
and CesiumInspectorViewModel.pickDepth
. #9965
barycentricCoordinates
returns undefined
when the input triangle is degenerate. #9175
Additions :tada:
- Added a
pointSize
field to custom vertex shaders for more control over shading point clouds. #9960
- Added
lambertDiffuseMultiplier
property to Globe object to enhance terrain lighting. #9878
- Added
getFeatureInfoUrl
option to WebMapServiceImageryProvider
which reads the getFeatureInfo request URL for WMS service if it differs with the getCapabilities URL. #9563
- Added
tileset.enableModelExperimental
so tilesets with Model
and ModelExperimental
can be mixed in the same scene. #9982
Fixes :wrench:
- Fixed handling of vec3 vertex colors in
ModelExperimental
. #9955
- Fixed handling of Draco quantized vec3 vertex colors in
ModelExperimental
. #9957
- Fixed handling of vec3 vertex colors in
CustomShaderPipelineStage
. #9964
- Fixes how
Camera.changed
handles changes in heading
. #9970
- Fixed handling of subtree root transforms in
Implicit3DTileContent
. #9971
- Fixed issue in
ModelExperimental
where indices were not the correct data type after draco decode. #9974
- Fixed WMS 1.3.0
GetMap
bbox
parameter so that it follows the axis ordering as defined in the EPSG database. #9797
- Fixed
KmlDataSource
so that it can handle relative URLs for additional elements - video, audio, iframe etc. #9328
1.88 - 2021-12-01
Fixes :wrench:
- Fixed a bug with .ktx2 textures having an incorrect minification filter. #9876
- Fixed incorrect diffuse texture alpha in glTFs with the
KHR_materials_pbrSpecularGlossiness
extension. #9943
1.87.1 - 2021-11-09
Additions :tada:
- Added experimental implementations of 3D Tiles Next. The following extensions are supported:
- Added
ModelExperimental
, a new experimental architecture for loading glTF models. It is disabled by default; set ExperimentalFeatures.enableModelExperimental = true
to enable it.
- Added
CustomShader
class for styling Cesium3DTileset
or ModelExperimental
with custom GLSL shaders
- Added Sandcastle examples for 3D Tiles Next: Photogrammetry Classification, CDB Yemen, and S2 Globe
1.87 - 2021-11-01
Additions :tada:
- Added
ScreenOverlay
support to KmlDataSource
. #9864
- Added back some support for Draco attribute quantization as a workaround until a full fix in the next Draco version. #9904
- Added
CumulusCloud.color
for customizing cloud colors. #9877
Fixes :wrench:
- Point cloud styles that reference a missing property now treat the missing property as
undefined
rather than throwing an error. #9882
- Fixed Draco attribute quantization in point clouds. #9908
- Fixed crashes caused by the cloud noise texture exceeding WebGL's maximum supported texture size. #9885
- Updated third-party zip.js library to 2.3.12 to fix compatibility with Webpack 4. #9897
1.86.1 - 2021-10-15
Fixes :wrench:
- Fixed zip.js configurations causing CesiumJS to not work with Node 16. #9861
- Fixed a bug in
Rectangle.union
with rectangles that span the entire globe. #9866
1.86 - 2021-10-01
Breaking Changes :mega:
- Updated to Draco 1.4.1 and temporarily disabled attribute quantization. #9847
Fixes :wrench:
- Fixed incorrect behavior in
CameraFlightPath
when using Columbus View. #9192
1.85 - 2021-09-01
Breaking Changes :mega:
- Removed
Scene.terrainExaggeration
and options.terrainExaggeration
for CesiumWidget
, Viewer
, and Scene
, which were deprecated in CesiumJS 1.83. Use Globe.terrainExaggeration
instead.
Additions :tada:
- Added
CloudCollection
and CumulusCloud
for adding procedurally generated clouds to a scene. #9737
BingMapsGeocoderService
now takes an optional Culture Code for localizing results. #9729
Fixes :wrench:
- Fixed several crashes related to point cloud eye dome lighting. #9719
1.84 - 2021-08-02
Breaking Changes :mega:
- Dropped support for Internet Explorer, which was deprecated in CesiumJS 1.83.
Additions :tada:
- Added a
polylinePositions
getter to Cesium3DTileFeature
that gets the decoded positions of a polyline vector feature. #9684
- Added
ImageryLayerCollection.pickImageryLayers
, which determines the imagery layers that are intersected by a pick ray. #9651
Fixes :wrench:
- Fixed an issue where styling vector points based on their batch table properties would crash. #9692
- Fixed an issue in
TileBoundingRegion.distanceToCamera
that caused incorrect results when the camera was on the opposite site of the globe. #9678
- Fixed an error with removing a CZML datasource when the clock interval has a duration of zero. #9637
- Fixed the ability to set a material's image to
undefined
and Material.DefaultImageId
. #9644
- Fixed render crash when creating a
polylineVolume
with very close points. #9669
- Fixed a bug in
PolylineGeometry
that incorrectly shifted colors when duplicate positions were removed. #9676
- Fixed the calculation of
OrientedBoundingBox.distancedSquaredTo
such that they handle halfAxes
with magnitudes near zero. #9670
- Fixed a crash that would hang the browser if a
Label
was created with a soft hyphen in its text. #9682
- Fixed the incorrect calculation of
distanceSquaredTo
in BoundingSphere
. #9686
1.83 - 2021-07-01
Breaking Changes :mega:
- Dropped support for KTX1 and Crunch textures; use the
ktx2ktx2
converter tool to update existing KTX1 files.
Additions :tada:
- Added support for KTX2 and Basis Universal compressed textures. #9513
- Added support for glTF models with the
KHR_texture_basisu
extension.
- Added support for 8-bit, 16-bit float, and 32-bit float KTX2 specular environment maps.
- Added support for KTX2 images in
Material
.
- Added new
PixelFormat
and WebGLConstants
enums from WebGL extensions WEBGL_compressed_texture_etc
, WEBGL_compressed_texture_astc
, and EXT_texture_compression_bptc
.
- Added dynamic terrain exaggeration with
Globe.terrainExaggeration
and Globe.terrainExaggerationRelativeHeight
. #9603
- Added
CustomHeightmapTerrainProvider
, a simple TerrainProvider
that gets height values from a callback function. #9604
- Added the ability to hide outlines on OSM Buildings and other tilesets and glTF models using the
CESIUM_primitive_outline
extension. #8959
- Added checks for supported 3D Tiles extensions. #9552
- Added option to ignore extraneous colorspace information in glTF textures and
ImageBitmap
. #9624
- Added
options.fadingEnabled
parameter to ShadowMap
to control whether shadows fade out when the light source is close to the horizon. #9565
- Added documentation clarifying that the
outlineWidth
property will be ignored on all major browsers on Windows platforms. #9600
- Added documentation for
KmlTour
, KmlTourFlyTo
, and KmlTourWait
. Added documentation and a kmlTours
getter to KmlDataSource
. Removed references to KmlTourSoundCues
. #8073
Fixes :wrench:
- Fixed a regression where older tilesets without a top-level
geometricError
would fail to load. #9618
- Fixed an issue in
WebMapTileServiceImageryProvider
where using URL subdomains caused query parameters to be dropped from requests. #9606
- Fixed an issue in
ScreenSpaceCameraController.tilt3DOnTerrain
that caused unexpected camera behavior when tilting terrain diagonally along the screen. #9562
- Fixed error handling in
GlobeSurfaceTile
to print terrain tile request errors to console. #9570
- Fixed broken image URL in the KML Sandcastle. #9579
- Fixed an error where the
positionToEyeEC
and tangentToEyeMatrix
properties for custom materials were not set in GlobeFS
. #9597
- Fixed misleading documentation in
Matrix4.inverse
and Matrix4.inverseTransformation
that used "affine transformation" instead of "rotation and translation" specifically. #9608
- Fixed a regression where external images in glTF models were not being loaded with
preferImageBitmap
, which caused them to decode on the main thread and cause frame rate stuttering. #9627
- Fixed misleading "else" case condition for
color
and show
in Cesium3DTileStyle
. A default color
value is used if no color
conditions are given. The default value for show
, true
, is used if no show
conditions are given. #9633
- Fixed a crash that occurred after disabling and re-enabling a post-processing stage. This also prevents the screen from randomly flashing when enabling stages for the first time. #9649
Deprecated :hourglass_flowing_sand:
Scene.terrainExaggeration
and options.terrainExaggeration
for CesiumWidget
, Viewer
, and Scene
have been deprecated and will be removed in CesiumJS 1.85. They will be replaced with Globe.terrainExaggeration
.
- Support for Internet Explorer has been deprecated and will end in CesiumJS 1.84.
1.82.1 - 2021-06-01
- This is an npm only release to fix the improperly published 1.82.0.
1.82 - 2021-06-01
Additions :tada:
- Added
FeatureDetection.supportsBigInt64Array
, FeatureDetection.supportsBigUint64Array
and FeatureDetection.supportsBigInt
.
Fixes :wrench:
- Fixed
processTerrain
in decodeGoogleEarthEnterprisePacket
to handle a newer terrain packet format that includes water surface meshes after terrain meshes. #9519
1.81 - 2021-05-01
Fixes :wrench:
- Fixed an issue where
Camera.flyTo
would not work properly with a non-WGS84 Ellipsoid. #9498
- Fixed an issue where setting the
ViewportQuad
rectangle after creating the viewport had no effect.#9511
- Fixed an issue where TypeScript was not picking up type defintions for
ArcGISTiledElevationTerrainProvider
. #9522
Deprecated :hourglass_flowing_sand:
loadCRN
and loadKTX
have been deprecated and will be removed in CesiumJS 1.83. They will be replaced with support for KTX2. #9478
1.80 - 2021-04-01
Additions :tada:
- Added support for drawing ground primitives on translucent 3D Tiles. #9399
1.79.1 - 2021-03-01
Fixes :wrench:
- Fixed a regression in 1.79 that broke terrain exaggeration. #9397
- Fixed an issue where interpolating certain small rhumblines with surface distance 0.0 would not return the expected result. #9430
1.79 - 2021-03-01
Breaking Changes :mega:
- Removed
Cesium3DTileset.url
, which was deprecated in CesiumJS 1.78. Use Cesium3DTileset.resource.url
to retrieve the url value.
- Removed
EasingFunction.QUADRACTIC_IN
, which was deprecated in CesiumJS 1.77. Use EasingFunction.QUADRATIC_IN
.
- Removed
EasingFunction.QUADRACTIC_OUT
, which was deprecated in CesiumJS 1.77. Use EasingFunction.QUADRATIC_OUT
.
- Removed
EasingFunction.QUADRACTIC_IN_OUT
, which was deprecated in CesiumJS 1.77. Use EasingFunction.QUADRATIC_IN_OUT
.
- Changed
TaskProcessor.maximumActiveTasks
constructor option to be infinity by default. #9313
Fixes :wrench:
- Fixed an issue that prevented use of the full CesiumJS zip release package in a Node.js application.
- Fixed an issue where certain inputs to EllipsoidGeodesic would result in a surfaceDistance of NaN. #9316
- Fixed
sampleTerrain
and sampleTerrainMostDetailed
not working for ArcGISTiledElevationTerrainProvider
. #9286
- Consistent with the spec, CZML
polylineVolume
now expects its shape positions to specified using the cartesian2
property. Use of the cartesian
is also supported for backward-compatibility. #9384
- Removed an unnecessary matrix copy each time a
Cesium3DTileset
is updated. #9366
1.78 - 2021-02-01
Additions :tada:
- Added
BillboardCollection.show
, EntityCluster.show
, LabelCollection.show
, PointPrimitiveCollection.show
, and PolylineCollection.show
for a convenient way to control show of the entire collection #9307
TaskProcessor
now accepts an absolute URL in addition to a worker name as it's first parameter. This makes it possible to use custom web workers with Cesium's task processing system without copying them to Cesium's Workers directory. #9338
- Added
Cartesian2.cross
which computes the magnitude of the cross product of two vectors whose Z values are implicitly 0. #9305
- Added
Math.previousPowerOfTwo
. #9310
Fixes :wrench:
- Fixed an issue with
Math.mod
introducing a small amount of floating point error even when the input did not need to be altered. #9354
Deprecated :hourglass_flowing_sand:
Cesium3DTileset.url
has been deprecated and will be removed in Cesium 1.79. Instead, use Cesium3DTileset.resource.url
to retrieve the url value.
1.77 - 2021-01-04
Additions :tada:
- Added
ElevationBand
material, which maps colors and gradients to exact elevations. #9132
Fixes :wrench:
- Fixed an issue where changing a model or tileset's
color
, backFaceCulling
, or silhouetteSize
would trigger an error. #9271
Deprecated :hourglass_flowing_sand:
EasingFunction.QUADRACTIC_IN
was deprecated and will be removed in Cesium 1.79. It has been replaced with EasingFunction.QUADRATIC_IN
. #9220
EasingFunction.QUADRACTIC_OUT
was deprecated and will be removed in Cesium 1.79. It has been replaced with EasingFunction.QUADRATIC_OUT
. #9220
EasingFunction.QUADRACTIC_IN_OUT
was deprecated and will be removed in Cesium 1.79. It has been replaced with EasingFunction.QUADRATIC_IN_OUT
. #9220
1.76 - 2020-12-01
Fixes :wrench:
- Fixed an issue where tileset styles would be reapplied every frame when a tileset has a style and
tileset.preloadWhenHidden
is true and tileset.show
is false. Also fixed a related issue where styles would be reapplied if the style being set is the same as the active style. #9223
- Fixed JSDoc and TypeScript type definitions for
EllipsoidTangentPlane.fromPoints
which didn't list a return type. #9227
- Updated DOMPurify from 1.0.8 to 2.2.2. #9240
1.75 - 2020-11-02
Fixes :wrench:
- Fixed an issue in the PBR material where models with the
KHR_materials_unlit
extension had the normal attribute disabled. #9173.
- Fixed JSDoc and TypeScript type definitions for
writeTextToCanvas
which listed incorrect return type. #9196
- Fixed JSDoc and TypeScript type definitions for
Viewer.globe
constructor option to allow disabling the globe on startup. #9063
1.74 - 2020-10-01
Additions :tada:
- Added
Matrix3.inverseTranspose
and Matrix4.inverseTranspose
. #9135
Fixes :wrench:
- Fixed an issue where the camera zooming is stuck when looking up. #9126
- Fixed an issue where Plane doesn't rotate correctly around the main local axis. #8268
- Fixed clipping planes with non-uniform scale. #9135
- Fixed an issue where ground primitives would get clipped at certain camera angles. #9114
- Fixed a bug that could cause half of the globe to disappear when setting the `terrainProvider. #9161
- Fixed a crash when loading Cesium OSM buildings with shadows enabled. #9172
1.73 - 2020-09-01
Breaking Changes :mega:
- Removed
MapboxApi
, which was deprecated in CesiumJS 1.72. Pass your access token directly to the MapboxImageryProvider
or MapboxStyleImageryProvider
constructors.
- Removed
BingMapsApi
, which was deprecated in CesiumJS 1.72. Pass your access key directly to the BingMapsImageryProvider
or BingMapsGeocoderService
constructors.
Additions :tada:
- Added support for the CSS
line-height
specifier in the font
property of a Label
. #8954
Viewer
now has default pick handling for Cesium3DTileFeature
data and will display its properties in the default Viewer InfoBox
as well as set Viewer.selectedEntity
to a transient Entity instance representing the data. #9121.
Fixes :wrench:
- Fixed several artifacts on mobile devices caused by using insufficient precision. #9064
- Fixed handling of
data:
scheme for the Cesium ion logo URL. #9085
- Fixed an issue where the boundary rectangles in
TileAvailability
are not sorted correctly, causing terrain to sometimes fail to achieve its maximum detail. #9098
- Fixed an issue where a request for an availability tile of the reference layer is delayed because the throttle option is on. #9099
- Fixed an issue where Node.js tooling could not resolve package.json. #9105
- Fixed classification artifacts on some mobile devices. #9108
- Fixed an issue where Resource silently fails to load if being used multiple times. #9093
1.72 - 2020-08-03
Breaking Changes :mega:
- CesiumJS no longer ships with a default Mapbox access token and Mapbox imagery layers have been removed from the
BaseLayerPicker
defaults. If you are using MapboxImageryProvider
or MapboxStyleImageryProvider
, use options.accessToken
when initializing the imagery provider.
Additions :tada:
- Added support for glTF multi-texturing via
TEXCOORD_1
. #9075
Deprecated :hourglass_flowing_sand:
MapboxApi.defaultAccessToken
was deprecated and will be removed in CesiumJS 1.73. Pass your access token directly to the MapboxImageryProvider or MapboxStyleImageryProvider constructors.
BingMapsApi
was deprecated and will be removed in CesiumJS 1.73. Pass your access key directly to the BingMapsImageryProvider or BingMapsGeocoderService constructors.
Fixes :wrench:
- Fixed
Color.fromCssColorString
when color string contains spaces. #9015
- Fixed 3D Tileset replacement refinement when leaf is empty. #8996
- Fixed a bug in the assessment of terrain tile visibility #9033
- Fixed vertical polylines with
arcType: ArcType.RHUMB
, including lines drawn via GeoJSON. #9028
- Fixed wall rendering when underground #9041
- Fixed issue where a side of the wall was missing if the first position and the last position were equal #9044
- Fixed
translucencyByDistance
for label outline color #9003
- Fixed return value for
SampledPositionProperty.removeSample
#9017
- Fixed issue where wall doesn't have correct texture coordinates when there are duplicate positions input #9042
- Fixed an issue where clipping planes would not clip at the correct distances on some Android devices, most commonly reproducible on devices with
Mali
GPUs that do not support float textures via WebGL #9023
1.71 - 2020-07-01
Breaking Changes :mega:
- Updated
WallGeometry
to respect the order of positions passed in, instead of making the positions respect a counter clockwise winding order. This will only affect the look of walls with an image material. If this changed the way your wall is drawing, reverse the order of the positions. #8955
Additions :tada:
- Added
backFaceCulling
property to Cesium3DTileset
and Model
to support viewing the underside or interior of a tileset or model. #8981
- Added
Ellipsoid.surfaceArea
for computing the approximate surface area of a rectangle on the surface of an ellipsoid. #8986
- Added support for PolylineVolume in CZML. #8841
- Added
Color.toCssHexString
for getting the CSS hex string equivalent for a color. #8987
Fixes :wrench:
- Fixed issue where tileset was not playing glTF animations. #8962
- Fixed a divide-by-zero bug in
Ellipsoid.geodeticSurfaceNormal
when given the origin as input. undefined
is returned instead. #8986
- Fixed error with
WallGeometry
when there were adjacent positions with very close values. #8952
- Fixed artifact for skinned model when log depth is enabled. #6447
- Fixed a bug where certain rhumb arc polylines would lead to a crash. #8787
- Fixed handling of Label's backgroundColor and backgroundPadding option #8949
- Fixed several bugs when rendering CesiumJS in a WebGL 2 context. #797
- Fixed a bug where switching from perspective to orthographic caused triangles to overlap each other incorrectly. #8346
- Fixed a bug where switching to orthographic camera on the first frame caused the zoom level to be incorrect. #8853
- Fixed
scene.pickFromRay
intersection inaccuracies. #8439
- Fixed a bug where a null or undefined name property passed to the
Entity
constructor would throw an exception.#8832
- Fixed JSDoc and TypeScript type definitions for
ScreenSpaceEventHandler.getInputAction
which listed incorrect return type. #9002
- Improved the style of the error panel. #8739
- Fixed animation widget SVG icons not appearing in iOS 13.5.1. #8993
1.70.1 - 2020-06-10
Additions :tada:
- Add a
toString
method to the Resource
class in case an instance gets logged as a string. #8722
- Exposed
Transforms.rotationMatrixFromPositionVelocity
method from Cesium's private API. #8927
Fixes :wrench:
- Fixed JSDoc and TypeScript type definitions for all
ImageryProvider
types, which were missing defaultNightAlpha
and defaultDayAlpha
properties. #8908
- Fixed JSDoc and TypeScript for
MaterialProperty
, which were missing the ability to take primitive types in their constructor. #8904
- Fixed JSDoc and TypeScript type definitions to allow the creation of
GeometryInstance
instances using XXXGeometry
classes. #8941.
- Fixed JSDoc and TypeScript for
buildModuleUrl
, which was accidentally excluded from the official CesiumJS API. #8923
- Fixed JSDoc and TypeScript type definitions for
EllipsoidGeodesic
which incorrectly listed result
as required. #8904
- Fixed JSDoc and TypeScript type definitions for
EllipsoidTangentPlane.fromPoints
, which takes an array of Cartesian3
, not a single instance. #8928
- Fixed JSDoc and TypeScript type definitions for
EntityCollection.getById
and CompositeEntityCollection.getById
, which can both return undefined. #8928
- Fixed JSDoc and TypeScript type definitions for
Viewer
options parameters.
- Fixed a memory leak where some 3D Tiles requests were being unintentionally retained after the requests were cancelled. #8843
- Fixed a bug with handling of PixelFormat's flipY. #8893
1.70.0 - 2020-06-01
Major Announcements :loudspeaker:
- All Cesium ion users now have access to Cesium OSM Buildings - a 3D buildings layer covering the entire world built with OpenStreetMap building data, available as 3D Tiles. Read more about it on our blog.
- CesiumJS now ships with official TypeScript type definitions! #8878
- If you import CesiumJS as a module, the new definitions will automatically be used by TypeScript and related tooling.
- If you import individual CesiumJS source files directly, you'll need to add
"types": ["cesium"]
in your tsconfig.json in order for the definitions to be used.
- If you’re using your own custom definitions and you’re not yet ready to switch, you can delete
Source/Cesium.d.ts
after install.
- See our blog post for more information and a technical overview of how it all works.
- CesiumJS now supports underground rendering with globe translucency! #8726
- Added options for controlling globe translucency through the new
GlobeTranslucency
object including front face alpha, back face alpha, and a translucency rectangle.
- Added
Globe.undergroundColor
and Globe.undergroundColorAlphaByDistance
for controlling how the back side of the globe is rendered when the camera is underground or the globe is translucent. #8867
- Improved camera controls when the camera is underground. #8811
- Sandcastle examples: Globe Translucency, Globe Interior, and Underground Color
Additions :tada:
- Our API reference documentation has received dozens of fixes and improvements, largely due to the TypeScript effort.
- Added
Cesium3DTileset.extensions
to get the extensions property from the tileset JSON. #8829
- Added
Camera.completeFlight
, which causes the current camera flight to immediately jump to the final destination and call its complete callback. #8788
- Added
nightAlpha
and dayAlpha
properties to ImageryLayer
to control alpha separately for the night and day sides of the globe. #8868
- Added
SkyAtmosphere.perFragmentAtmosphere
to switch between per-vertex and per-fragment atmosphere shading. #8866
- Added a new sandcastle example to show how to add fog using a
PostProcessStage
#8798
- Added
frustumSplits
option to DebugCameraPrimitive
. 8849
- Supported
#rgba
and #rrggbbaa
formats in Color.fromCssColorString
. 8873
Fixes :wrench:
- Fixed a bug that could cause rendering of a glTF model to become corrupt when switching from a Uint16 to a Uint32 index buffer to accommodate new vertices added for edge outlining. #8820
- Fixed a bug where a removed billboard could prevent changing of the
TerrainProvider
. #8766
- Fixed an issue with 3D Tiles point cloud styling where
${feature.propertyName}
and ${feature["propertyName"]}
syntax would cause a crash. Also fixed an issue where property names with non-alphanumeric characters would crash. #8785
- Fixed a bug where
DebugCameraPrimitive
was ignoring the near and far planes of the Camera
. #8848
- Fixed sky atmosphere artifacts below the horizon. #8866
- Fixed ground primitives in orthographic mode. #5110
- Fixed the depth plane in orthographic mode. This improves the quality of polylines and other primitives that are rendered near the horizon. 8858
1.69.0 - 2020-05-01
Breaking Changes :mega:
- The property
Scene.sunColor
has been removed. Use scene.light.color
and scene.light.intensity
instead. #8774
- Removed
isArray
. Use the native Array.isArray
function instead. #8779
Additions :tada:
- Added
RequestScheduler
to the public API; this allows users to have more control over the requests made by CesiumJS. #8384
- Added support for high-quality edges on solid geometry in glTF models. #8776
- Added
Scene.cameraUnderground
for checking whether the camera is underneath the globe. #8765
Fixes :wrench:
- Fixed several problems with polylines when the logarithmic depth buffer is enabled, which is the default on most systems. #8706
- Fixed a bug with very long view ranges requiring multiple frustums even with the logarithmic depth buffer enabled. Previously, such scenes could resolve depth incorrectly. #8727
- Fixed an issue with glTF skinning support where an optional property
skeleton
was considered required by Cesium. #8175
- Fixed an issue with clamping of non-looped glTF animations. Subscribers to animation
update
events should expect one additional event firing as an animation stops. #7387
- Geometry instance floats now work for high precision floats on newer iOS devices. #8805
- Fixed a bug where the elevation contour material's alpha was not being applied. #8749
- Fix potential memory leak when destroying
CesiumWidget
instances. #8591
- Fixed displaying the Cesium ion icon when running in an Android, iOS or UWP WebView. #8758
1.68.0 - 2020-04-01
Additions :tada:
- Added basic underground rendering support. When the camera is underground the globe will be rendered as a solid surface and underground entities will not be culled. #8572
- The
CesiumUnminified
build now includes sourcemaps. #8572
- Added glTF
STEP
animation interpolation. #8786
- Added the ability to edit CesiumJS shaders on-the-fly using the SpectorJS Shader Editor. #8608
Fixes :wrench:
- Cesium can now be used in Node.JS 12 and later, with or without
--experimental-modules
. It can still be used in earlier versions as well. #8572
- Interacting with the Cesium canvas will now blur the previously focused element. This prevents unintended modification of input elements when interacting with the globe. #8662
TileMapServiceImageryProvider
will now force minimumLevel
to 0 if the tilemapresource.xml
metadata request fails and the rectangle
is too large for the given detail level #8448
- Fixed ground atmosphere rendering when using a smaller ellipsoid. #8683
- Fixed globe incorrectly occluding objects when using a smaller ellipsoid. #7124
- Fixed a regression introduced in 1.67 which caused overlapping colored ground geometry to have visual artifacts. #8694
- Fixed a clipping problem when viewing a polyline up close with the logarithmic depth buffer enabled, which is the default on most systems. #8703
1.67.0 - 2020-03-02
Breaking Changes :mega:
Cesium3DTileset.skipLevelOfDetail
is now false
by default. #8631
- glTF models are now rendered using the
LEQUALS
depth test function instead of LESS
. This means that when geometry overlaps, the later geometry will be visible above the earlier, where previously the opposite was true. We believe this is a more sensible default, and makes it easier to render e.g. outlined buildings with glTF. #8646
Additions :tada:
- Massively improved performance of clamped Entity ground geometry with dynamic colors. #8630
- Added
Entity.tileset
for loading a 3D Tiles tileset via the Entity API using the new Cesium3DTilesetGraphics
class. #8580
- Added
tileset.uri
, tileset.show
, and tileset.maximumScreenSpaceError
properties to CZML processing for loading 3D Tiles. #8580
- Added
Color.lerp
for linearly interpolating between two RGB colors. #8607
CesiumTerrainProvider
now supports terrain tiles using a WebMercatorTilingScheme
by specifying "projection": "EPSG:3857"
in layer.json
. It also now supports numbering tiles from the North instead of the South by specifying "scheme": "slippyMap"
in layer.json
. #8563
- Added basic support for
isNaN
, isFinite
, null
, and undefined
in the 3D Tiles styling GLSL backend for point clouds. #8621
- Added
sizeInMeters
to ParticleSystem
. #7746
Fixes :wrench:
- Fixed a bug that caused large, nearby geometry to be clipped when using a logarithmic depth buffer, which is the default on most systems. #8600
- Fixed a bug where tiles would not load if the camera was tracking a moving tileset. #8598
- Fixed a bug where applying a new 3D Tiles style during a flight would not update all existing tiles. #8622
- Fixed a bug where Cartesian vectors could not be packed to typed arrays #8568
- Updated knockout from 3.5.0 to 3.5.1. #8424
- Cesium's local development server now works in Node 12 & 13 #8648
Deprecated :hourglass_flowing_sand:
- The
isArray
function has been deprecated and will be removed in Cesium 1.69. Use the native Array.isArray
function instead. #8526
1.66.0 - 2020-02-03
Deprecated :hourglass_flowing_sand:
- The property
Scene.sunColor
has been deprecated and will be removed in Cesium 1.69. Use scene.light.color
and scene.light.intensity
instead. #8493
Additions :tada:
useBrowserRecommendedResolution
flag in Viewer
and CesiumWidget
now defaults to true
. This ensures Cesium rendering is fast and smooth by default across all devices. Set it to false
to always render at native device resolution instead at the cost of performance on under-powered devices. #8548
- Cesium now creates a WebGL context with a
powerPreference
value of high-performance
. Some browsers use this setting to enable a second, more powerful, GPU. You can set it back to default
, or opt-in to low-power
mode, by passing the context option when creating a Viewer
or CesiumWidget
instance:
var viewer = new Viewer("cesiumContainer", {
contextOptions: {
webgl: {
powerPreference: "default",
},
},
});
- Added more customization to Cesium's lighting system. #8493
- Added
Light
, DirectionalLight
, and SunLight
classes for creating custom light sources.
- Added
Scene.light
for setting the scene's light source, which defaults to a SunLight
.
- Added
Globe.dynamicAtmosphereLighting
for enabling lighting effects on atmosphere and fog, such as day/night transitions. It is true by default but may be set to false if the atmosphere should stay unchanged regardless of the scene's light direction.
- Added
Globe.dynamicAtmosphereLightingFromSun
for using the sun direction instead of the scene's light direction when Globe.dynamicAtmosphereLighting
is enabled. See the moonlight example in the Lighting Sandcastle example.
- Primitives and the globe are now shaded with the scene light's color.
- Updated SampleData models to glTF 2.0. #7802
- Added
Globe.showSkirts
to support the ability to hide terrain skirts when viewing terrain from below the surface. #8489
- Added
minificationFilter
and magnificationFilter
options to Material
to control texture filtering. #8473
- Updated earcut to 2.2.1. #8528
- Added a font cache to improve label performance. #8537
Fixes :wrench:
- Fixed a bug where the camera could go underground during mouse navigation. #8504
- Fixed a bug where rapidly updating a
PolylineCollection
could result in an instanceIndex
is out of range error. #8546
- Fixed issue where
RequestScheduler
double-counted image requests made via createImageBitmap
. #8162
- Reduced Cesium bundle size by avoiding unnecessarily importing
Cesium3DTileset
in Picking.js
. #8532
- Fixed a bug where files with backslashes were not loaded in KMZ files. #8533
- Fixed WebGL warning message about
EXT_float_blend
being implicitly enabled. #8534
- Fixed a bug where toggling point cloud classification visibility would result in a grey screen on Linux / Nvidia. #8538
- Fixed a bug where a point in a
PointPrimitiveCollection
was rendered in the middle of the screen instead of being clipped. #8542
- Fixed a crash when deleting and re-creating polylines from CZML.
ReferenceProperty
now returns undefined when the target entity or property does not exist, instead of throwing. #8544
- Fixed terrain tile picking in the Cesium Inspector. #8567
- Fixed a crash that could occur when an entity was deleted while the corresponding
Primitive
was being created asynchronously. #8569
- Fixed a crash when calling
camera.lookAt
with the origin (0, 0, 0) as the target. This could happen when looking at a tileset with the origin as its center. #8571
- Fixed a bug where
camera.viewBoundingSphere
was modifying the offset
parameter. #8438
- Fixed a crash when creating a plane with both position and normal on the Z-axis. #8576
- Fixed
BoundingSphere.projectTo2D
when the bounding sphere’s center is at the origin. #8482
1.65.0 - 2020-01-06
Breaking Changes :mega:
OrthographicFrustum.getPixelDimensions
, OrthographicOffCenterFrustum.getPixelDimensions
, PerspectiveFrustum.getPixelDimensions
, and PerspectiveOffCenterFrustum.getPixelDimensions
now require a pixelRatio
argument before the result
argument. The previous function definition has been deprecated since 1.63. #8320
- The function
Matrix4.getRotation
has been renamed to Matrix4.getMatrix3
. Matrix4.getRotation
has been deprecated since 1.62. #8183
createTileMapServiceImageryProvider
and createOpenStreetMapImageryProvider
have been removed. Instead, pass the same options to new TileMapServiceImageryProvider
and new OpenStreetMapImageryProvider
respectively. The old functions have been deprecated since 1.62. #8174
Additions :tada:
- Added
Globe.backFaceCulling
to support viewing terrain from below the surface. #8470
Fixes :wrench:
- Fixed Geocoder auto-complete suggestions when hosted inside Web Components. #8425
- Fixed terrain tile culling problems when under ellipsoid. #8397
- Fixed primitive culling when below the ellipsoid but above terrain. #8398
- Improved the translucency calculation for the Water material type. #8455
- Fixed bounding volume calculation for
GroundPrimitive
. #4883
- Fixed
OrientedBoundingBox.fromRectangle
for rectangles with width greater than 180 degrees. #8475
- Fixed globe picking so that it returns the closest intersecting triangle instead of the first intersecting triangle. #8390
- Fixed horizon culling issues with large root tiles. #8487
- Fixed a lighting bug affecting Macs with Intel integrated graphics where glTF 2.0 PBR models with double sided materials would have flipped normals. #8494
1.64.0 - 2019-12-02
Fixes :wrench:
- Fixed an issue in image based lighting where an invalid environment map would silently fail. #8303
- Various small internal improvements
1.63.1 - 2019-11-06
Fixes :wrench:
- Fixed regression in 1.63 where ground atmosphere and labels rendered incorrectly on displays with
window.devicePixelRatio
greater than 1.0. #8351
- Fixed regression in 1.63 where some primitives would show through the globe when log depth is disabled. #8368
1.63 - 2019-11-01
Major Announcements :loudspeaker:
- Cesium has migrated to ES6 modules. This may or may not be a breaking change for your application depending on how you use Cesium. See our blog post for the full details.
- We’ve consolidated all of our website content from cesiumjs.org and cesium.com into one home on cesium.com. Here’s where you can now find:
- Sandcastle -
https://sandcastle.cesium.com
- API Docs -
https://cesium.com/learn/cesiumjs/ref-doc/
- Downloads -
https://cesium.com/downloads/
- Hosted releases can be found at
https://cesium.com/downloads/cesiumjs/releases/<CesiumJS Version Number>/Build/Cesium/Cesium.js
- See our blog post for more information.
Additions :tada:
- Decreased Web Workers bundle size by a factor of 10, from 8384KB (2624KB gzipped) to 863KB (225KB gzipped). This makes Cesium load faster, especially on low-end devices and slower network connections.
- Added full UTF-8 support to labels, greatly improving support for non-latin alphabets and emoji. #7280
- Added
"type": "module"
to package.json to take advantage of native ES6 module support in newer versions of Node.js. This also enables module-based front-end development for tooling that relies on Node.js module resolution.
- The combined
Build/Cesium/Cesium.js
and Build/CesiumUnminified/Cesium.js
have been upgraded from IIFE to UMD modules that support IIFE, AMD, and commonjs.
- Added
pixelRatio
parameter to OrthographicFrustum.getPixelDimensions
, OrthographicOffCenterFrustum.getPixelDimensions
, PerspectiveFrustum.getPixelDimensions
, and PerspectiveOffCenterFrustum.getPixelDimensions
. Pass in scene.pixelRatio
for dimensions in CSS pixel units or 1.0
for dimensions in native device pixel units. #8237
Fixes :wrench:
- Fixed css pixel usage for polylines, point clouds, models, primitives, and post-processing. #8113
- Fixed a bug where
scene.sampleHeightMostDetailed
and scene.clampToHeightMostDetailed
would not resolve in request render mode. #8281
- Fixed seam artifacts when log depth is disabled,
scene.globe.depthTestAgainstTerrain
is false, and primitives are under the globe. #8205
- Fix dynamic ellipsoids using
innerRadii
, minimumClock
, maximumClock
, minimumCone
or maximumCone
. #8277
- Fixed rendering billboard collections containing more than 65536 billboards. #8325
Deprecated :hourglass_flowing_sand:
OrthographicFrustum.getPixelDimensions
, OrthographicOffCenterFrustum.getPixelDimensions
, PerspectiveFrustum.getPixelDimensions
, and PerspectiveOffCenterFrustum.getPixelDimensions
now take a pixelRatio
argument before the result
argument. The previous function definition will no longer work in 1.65. #8237
1.62 - 2019-10-01
Deprecated :hourglass_flowing_sand:
createTileMapServiceImageryProvider
and createOpenStreetMapImageryProvider
have been deprecated and will be removed in Cesium 1.65. Instead, pass the same options to new TileMapServiceImageryProvider
and new OpenStreetMapImageryProvider
respectively.
- The function
Matrix4.getRotation
has been deprecated and renamed to Matrix4.getMatrix3
. Matrix4.getRotation
will be removed in version 1.65.
Additions :tada:
- Added ability to create partial ellipsoids using both the Entity API and CZML. New ellipsoid geometry properties:
innerRadii
, minimumClock
, maximumClock
, minimumCone
, and maximumCone
. This affects both EllipsoidGeometry
and EllipsoidOutlineGeometry
. See the updated Sandcastle example. #5995
- Added
useBrowserRecommendedResolution
flag to Viewer
and CesiumWidget
. When true, Cesium renders at CSS pixel resolution instead of native device resolution. This replaces the workaround in the 1.61 change list. 8215
- Added
TileMapResourceImageryProvider
and OpenStreetMapImageryProvider
classes to improve API consistency: #4812
- Added
credit
parameter to CzmlDataSource
, GeoJsonDataSource
, KmlDataSource
and Model
. #8173
- Added
Matrix3.getRotation
to get the rotational component of a matrix with scaling removed. #8182
Fixes :wrench:
- Fixed labels not showing for individual entities in data sources when clustering is enabled. #6087
- Fixed an issue where polygons, corridors, rectangles, and ellipses on terrain would not render on some mobile devices. #6739
- Fixed a bug where GlobeSurfaceTile would not render the tile until all layers completed loading causing globe to appear to hang. #7974
- Spread out KMl loading across multiple frames to prevent freezing. #8195
- Fixed a bug where extruded polygons would sometimes be missing segments. #8035
- Made pixel sizes consistent for polylines and point clouds when rendering at different pixel ratios. #8113
Camera.flyTo
flies to the correct location in 2D when the destination crosses the international date line #7909
- Fixed 3D tiles style coloring when multiple tilesets are in the scene #8051
- 3D Tiles geometric error now correctly scales with transform. #8182
- Fixed per-feature post processing from sometimes selecting the wrong feature. #7929
- Fixed a bug where dynamic polylines did not use the given arcType. #8191
- Fixed atmosphere brightness when High Dynamic Range is disabled. #8149
- Fixed brightness levels for procedural Image Based Lighting. #7803
- Fixed alpha equation for
BlendingState.ALPHA_BLEND
and BlendingState.ADDITIVE_BLEND
. #8202
- Improved display of tile coordinates for
TileCoordinatesImageryProvider
#8131
- Reduced size of approximateTerrainHeights.json #7959
- Fixed undefined
quadDetails
error from zooming into the map really close. #8011
- Fixed a crash for 3D Tiles that have zero volume. #7945
- Fixed relative-to-center check,
depthFailAppearance
resource freeing for Primitive
#8044
1.61 - 2019-09-03
Additions :tada:
- Added optional
index
parameter to PrimitiveCollection.add
. #8041
- Cesium now renders at native device resolution by default instead of CSS pixel resolution, to go back to the old behavior, set
viewer.resolutionScale = 1.0 / window.devicePixelRatio
. #8082
- Added
getByName
method to DataSourceCollection
allowing to retrieve DataSource
s by their name property from the collection
Fixes :wrench:
- Disable FXAA by default. To re-enable, set
scene.postProcessStages.fxaa.enabled = true
#7875
- Fixed a crash when a glTF model used
KHR_texture_transform
without a sampler defined. #7916
- Fixed post-processing selection filtering to work for bloom. #7984
- Disabled HDR by default to improve visual quality in most standard use cases. Set
viewer.scene.highDynamicRange = true
to re-enable. #7966
- Fixed a bug that causes hidden point primitives to still appear on some operating systems. #8043
- Fix negative altitude altitude handling in
GoogleEarthEnterpriseTerrainProvider
. #8109
- Fixed issue where KTX or CRN files would not be properly identified. #7979
- Fixed multiple globe materials making the globe darker. #7726
1.60 - 2019-08-01
Additions :tada:
- Reworked label rendering to use signed distance fields (SDF) for crisper text. #7730
- Added a new Sandcastle example to showcase the new SDF labels.
- Added support for polygon holes to CZML. #7991
- Added
totalScale
property to Label
which is the total scale of the label taking into account the label's scale and the relative size of the desired font compared to the generated glyph size.
Fixes :wrench:
- Fixed crash when using ArcGIS terrain with clipping planes. #7998
PolygonGraphics.hierarchy
now converts constant array values to a PolygonHierarchy
when set, so code that accesses the value of the property can rely on it always being a PolygonHierarchy
.
- Fixed a bug with lengthwise texture coordinates in the first segment of ground polylines, as observed in some WebGL implementations such as Chrome on Linux. #8017
1.59 - 2019-07-01
Additions :tada:
- Adds
ArcGISTiledElevationTerrainProvider
to support LERC encoded terrain from ArcGIS ImageServer. #7940
- Added CZML support for
heightReference
to box
, cylinder
, and ellipsoid
, and added CZML support for classificationType
to corridor
, ellipse
, polygon
, polyline
, and rectangle
. #7899
- Adds
exportKML
function to export Entity
instances with Point, Billboard, Model, Label, Polyline and Polygon graphics. #7921
- Added support for new Mapbox Style API. #7698
- Added support for the AGI_articulations vendor extension of glTF 2.0 to the Entity API and CZML. #7907
Fixes :wrench:
- Fixed a bug that caused missing segments for ground polylines with coplanar points over large distances and problems with polylines containing duplicate points. #7885
- Fixed a bug where billboards were not pickable when zoomed out completely in 2D View. #7908
- Fixed a bug where image requests that returned HTTP code 204 would prevent any future request from succeeding on browsers that supported ImageBitmap. #7914
- Fixed polyline colors when
scene.highDynamicRange
is enabled. #7924
- Fixed a bug in the inspector where the min/max height values of a picked tile were undefined. #7904
- Fixed
Math.factorial
to return the correct values. (https://github.com/CesiumGS/cesium/pull/7969)
- Fixed a bug that caused 3D models to appear darker on Android devices. #7944
1.58.1 - 2018-06-03
This is an npm-only release to fix a publishing issue.
1.58 - 2019-06-03
Additions :tada:
- Added support for new
BingMapsStyle
values ROAD_ON_DEMAND
and AERIAL_WITH_LABELS_ON_DEMAND
. The older versions of these, ROAD
and AERIAL_WITH_LABELS
, have been deprecated by Bing. #7808
- Added syntax to delete data from existing properties via CZML. #7818
- Added
checkerboard
material to CZML. #7845
BingMapsImageryProvider
now uses DiscardEmptyTileImagePolicy
by default to detect missing tiles as zero-length responses instead of inspecting pixel values. #7810
- Added support for the AGI_articulations vendor extension of glTF 2.0 to the Model primitive graphics API. #7835
- Reduce the number of Bing transactions and ion Bing sessions used when destroying and recreating the same imagery layer to 1. #7848
Fixes :wrench:
- Fixed an edge case where Cesium would provide ion access token credentials to non-ion servers if the actual asset entrypoint was being hosted by ion. #7839
- Fixed a bug that caused Cesium to request non-existent tiles for terrain tilesets lacking tile availability, i.e. a
layer.json
file.
- Fixed memory leak when removing entities that had a
HeightReference
of CLAMP_TO_GROUND
or RELATIVE_TO_GROUND
. This includes when removing a DataSource
.
- Fixed 3D Tiles credits not being shown in the data attribution box. #7877
1.57 - 2019-05-01
Additions :tada:
- Improved 3D Tiles streaming performance, resulting in ~67% camera tour load time reduction, ~44% camera tour load count reduction. And for general camera movement, ~20% load time reduction with ~27% tile load count reduction. Tile load priority changed to focus on loading tiles in the center of the screen first. Added the following tileset optimizations, which unless stated otherwise are enabled by default. #7774
- Added
Cesium3DTileset.cullRequestsWhileMoving
option to ignore requests for tiles that will likely be out-of-view due to the camera's movement when they come back from the server.
- Added
Cesium3DTileset.cullRequestsWhileMovingMultiplier
option to act as a multiplier when used in culling requests while moving. Larger is more aggressive culling, smaller less aggressive culling.
- Added
Cesium3DTileset.preloadFlightDestinations
option to preload tiles at the camera's flight destination while the camera is in flight.
- Added
Cesium3DTileset.preferLeaves
option to prefer loading of leaves. Good for additive refinement point clouds. Set to false
by default.
- Added
Cesium3DTileset.progressiveResolutionHeightFraction
option to load tiles at a smaller resolution first. This can help get a quick layer of tiles down while full resolution tiles continue to load.
- Added
Cesium3DTileset.foveatedScreenSpaceError
option to prioritize loading tiles in the center of the screen.
- Added
Cesium3DTileset.foveatedConeSize
option to control the cone size that determines which tiles are deferred for loading. Tiles outside the cone are potentially deferred.
- Added
Cesium3DTileset.foveatedMinimumScreenSpaceErrorRelaxation
option to control the starting screen space error relaxation for tiles outside the foveated cone.
- Added
Cesium3DTileset.foveatedInterpolationCallback
option to control how screen space error threshold is interpolated for tiles outside the foveated cone.
- Added
Cesium3DTileset.foveatedTimeDelay
option to control how long in seconds to wait after the camera stops moving before deferred tiles start loading in.
- Added new parameter to
PolylineGlowMaterial
called taperPower
, that works similar to the existing glowPower
parameter, to taper the back of the line away. #7626
- Added
Cesium3DTileset.preloadWhenHidden
tileset option to preload tiles when tileset.show
is false. Loads tiles as if the tileset is visible but does not render them. #7774
- Added support for the
KHR_texture_transform
glTF extension. #7549
- Added functions to remove samples from
SampledProperty
and SampledPositionProperty
. #7723
- Added support for color-to-alpha with a threshold on imagery layers. #7727
- Add CZML processing for
heightReference
and extrudedHeightReference
for geometry types that support it.
CesiumMath.toSNorm
documentation changed to reflect the function's implementation. #7774
- Added
CesiumMath.normalize
to convert a scalar value in an arbitrary range to a scalar in the range [0.0, 1.0]
. #7774
Fixes :wrench:
- Fixed an error when loading the same glTF model in two separate viewers. #7688
- Fixed an error where
clampToHeightMostDetailed
or sampleHeightMostDetailed
would crash if entities were created when the promise resolved. #7690
- Fixed an issue with compositing merged entity availability. #7717
- Fixed an error where many imagery layers within a single tile would cause parts of the tile to render as black on some platforms. #7649
- Fixed a bug that could cause terrain with a single, global root tile (e.g. that uses
WebMercatorTilingScheme
) to be culled unexpectedly in some views. #7702
- Fixed a problem where instanced 3D models were incorrectly lit when using physically based materials. #7775
- Fixed a bug where glTF models with certain blend modes were rendered incorrectly in browsers that support ImageBitmap. #7795
1.56.1 - 2019-04-02
Additions :tada:
Resource.fetchImage
now takes a preferImageBitmap
option to use createImageBitmap
when supported to move image decode off the main thread. This option defaults to false
.
Breaking Changes :mega:
- The following breaking changes are relative to 1.56. The
Resource.fetchImage
behavior is now identical to 1.55 and earlier.
- Changed
Resource.fetchImage
back to return an Image
by default, instead of an ImageBitmap
when supported. Note that an ImageBitmap
cannot be flipped during texture upload. Instead, set flipY : true
during fetch to flip it.
- Changed the default
flipY
option in Resource.fetchImage
to false. This only has an effect when ImageBitmap is used.
1.56 - 2019-04-01
Breaking Changes :mega:
Resource.fetchImage
now returns an ImageBitmap
instead of Image
when supported. This allows for decoding images while fetching using createImageBitmap
to greatly speed up texture upload and decrease frame drops when loading models with large textures. #7579
Cesium3DTileStyle.style
now has an empty Object
as its default value, instead of undefined
. #7567
Scene.clampToHeight
now takes an optional width
argument before the result
argument. #7693
- In the
Resource
class, addQueryParameters
and addTemplateValues
have been removed. Please use setQueryParameters
and setTemplateValues
instead. #7695
Deprecated :hourglass_flowing_sand:
Resource.fetchImage
now takes an options object. Use resource.fetchImage({ preferBlob: true })
instead of resource.fetchImage(true)
. The previous function definition will no longer work in 1.57. #7579
Additions :tada:
- Added support for touch and hold gesture. The touch and hold delay can be customized by updating
ScreenSpaceEventHandler.touchHoldDelayMilliseconds
. #7286
Resource.fetchImage
now has a flipY
option to vertically flip an image during fetch & decode. It is only valid when ImageBitmapOptions
is supported by the browser. #7579
- Added
backFaceCulling
and normalShading
options to PointCloudShading
. Both options are only applicable for point clouds containing normals. #7399
Cesium3DTileStyle.style
reacts to updates and represents the current state of the style. #7567
Fixes :wrench:
- Fixed the value for
BlendFunction.ONE_MINUS_CONSTANT_COLOR
. #7624
- Fixed
HeadingPitchRoll.pitch
being NaN
when using .fromQuaternion
due to a rounding error for pitches close to +/- 90°. #7654
- Fixed a type of crash caused by the camera being rotated through terrain. #6783
- Fixed an error in
Resource
when used with template replacements using numeric keys. #7668
- Fixed an error in
Cesium3DTilePointFeature
where anchorLineColor
used the same color instance instead of cloning the color #7686
1.55 - 2019-03-01
Breaking Changes :mega:
czm_materialInput.slope
is now an angle in radians between 0 and pi/2 (flat to vertical), rather than a projected length 1 to 0 (flat to vertical).
Additions :tada:
- Updated terrain and imagery rendering, resulting in terrain/imagery loading ~33% faster and using ~33% less data #7061
czm_materialInput.aspect
was added as an angle in radians between 0 and 2pi (east, north, west to south).
- Added CZML
arcType
support for polyline
and polygon
, which supersedes followSurface
. followSurface
is still supported for compatibility with existing documents. #7582
Fixes :wrench:
- Fixed an issue where models would cause a crash on load if some primitives were Draco encoded and others were not. #7383
- Fixed an issue where RTL labels not reversing correctly non alphabetic characters #7501
- Fixed Node.js support for the
Resource
class and any functionality using it internally.
- Fixed an issue where some ground polygons crossing the Prime Meridian would have incorrect bounding rectangles. #7533
- Fixed an issue where polygons on terrain using rhumb lines where being rendered incorrectly. #7538
- Fixed an issue with
EllipsoidRhumbLines.findIntersectionWithLongitude
when longitude was IDL. #7551
- Fixed model silhouette colors when rendering with high dynamic range. #7563
- Fixed an issue with ground polylines on globes that use ellipsoids other than WGS84. #7552
- Fixed an issue where Draco compressed models with RGB per-vertex color would not load in Cesium. #7576
- Fixed an issue where the outline geometry for extruded Polygons didn't calculate the correct indices. #7599
1.54 - 2019-02-01
Highlights :sparkler:
- Added support for polylines and textured entities on 3D Tiles. #7437 and #7434
- Added support for loading models and 3D tilesets with WebP images using the
EXT_texture_webp
glTF extension. #7486
- Added support for rhumb lines to polygon and polyline geometries. #7492
Breaking Changes :mega:
- Billboards with
HeightReference.CLAMP_TO_GROUND
are now clamped to both terrain and 3D Tiles. #7434
- The default
classificationType
for GroundPrimitive
, CorridorGraphics
, EllipseGraphics
, PolygonGraphics
and RectangleGraphics
is now ClassificationType.BOTH
. #7434
- The properties
ModelAnimation.speedup
and ModelAnimationCollection.speedup
have been removed. Use ModelAnimation.multiplier
and ModelAnimationCollection.multiplier
respectively instead. #7494
Deprecated :hourglass_flowing_sand:
Scene.clampToHeight
now takes an optional width
argument before the result
argument. The previous function definition will no longer work in 1.56. #7287
PolylineGeometry.followSurface
has been superceded by PolylineGeometry.arcType
. The previous definition will no longer work in 1.57. Replace followSurface: false
with arcType: Cesium.ArcType.NONE
and followSurface: true
with arcType: Cesium.ArcType.GEODESIC
. #7492
SimplePolylineGeometry.followSurface
has been superceded by SimplePolylineGeometry.arcType
. The previous definition will no longer work in 1.57. Replace followSurface: false
with arcType: Cesium.ArcType.NONE
and followSurface: true
with arcType: Cesium.ArcType.GEODESIC
. #7492
Additions :tada:
- Added support for textured ground entities (entities with unspecified
height
) and GroundPrimitives
on 3D Tiles. #7434
- Added support for polylines on 3D Tiles. #7437
- Added
classificationType
property to PolylineGraphics
and GroundPolylinePrimitive
which specifies whether a polyline clamped to ground should be clamped to terrain, 3D Tiles, or both. #7437
- Added the ability to specify the width of the intersection volume for
Scene.sampleHeight
, Scene.clampToHeight
, Scene.sampleHeightMostDetailed
, and Scene.clampToHeightMostDetailed
. #7287
- Added a new Sandcastle example on using
nodeTransformations
to rotate a model's wheels based on its velocity. #7361
- Added a new Sandcastle example for drawing polylines on 3D Tiles #7522
- Added
EllipsoidRhumbLine
class as a rhumb line counterpart to EllipsoidGeodesic
. #7484
- Added rhumb line support to
PolygonGeometry
, PolygonOutlineGeometry
, PolylineGeometry
, GroundPolylineGeometry
, and SimplePolylineGeometry
. #7492
- When using Cesium in Node.js, we now use the combined and minified version for improved performance unless
NODE_ENV
is specifically set to development
.
- Improved the performance of
QuantizedMeshTerrainData.interpolateHeight
. #7508
- Added support for glTF models with WebP textures using the
EXT_texture_webp
extension. #7486
Fixes :wrench:
- Fixed 3D Tiles performance regression. #7482
- Fixed an issue where classification primitives with the
CESIUM_3D_TILE
classification type would render on terrain. #7422
- Fixed an issue where 3D Tiles would show through the globe. #7422
- Fixed crash when entity geometry show value is an interval that only covered part of the entity availability range #7458
- Fix rectangle positions at the north and south poles. #7451
- Fixed image size issue when using multiple particle systems. #7412
- Fixed Sandcastle's "Open in New Window" button not displaying imagery due to blob URI limitations. #7250
- Fixed an issue where setting
scene.globe.cartographicLimitRectangle
to undefined
would cause a crash. #7477
- Fixed
PrimitiveCollection.removeAll
to no longer contain
removed primitives. #7491
- Fixed
GeoJsonDataSource
to use polygons and polylines that use rhumb lines. #7492
- Fixed an issue where some ground polygons would be cut off along circles of latitude. #7507
- Fixed an issue that would cause IE 11 to crash when enabling image-based lighting. #7485
1.53 - 2019-01-02
Additions :tada:
- Added image-based lighting for PBR models and 3D Tiles. #7172
Scene.specularEnvironmentMaps
is a url to a KTX file that contains the specular environment map and convoluted mipmaps for image-based lighting of all PBR models in the scene.
Scene.sphericalHarmonicCoefficients
is an array of 9 Cartesian3
spherical harmonics coefficients for the diffuse irradiance of all PBR models in the scene.
- The
specularEnvironmentMaps
and sphericalHarmonicCoefficients
properties of Model
and Cesium3DTileset
can be used to override the values from the scene for specific models and tilesets.
- The
luminanceAtZenith
property of Model
and Cesium3DTileset
adjusts the luminance of the procedural image-based lighting.
- Double click away from an entity to un-track it #7285
Fixes :wrench:
- Fixed 3D Tiles visibility checking when running multiple passes within the same frame. #7289
- Fixed contrast on imagery layers. #7382
- Fixed rendering transparent background color when
highDynamicRange
is enabled. #7427
- Fixed translucent geometry when
highDynamicRange
is toggled. #7451
1.52 - 2018-12-03
Breaking Changes :mega:
TerrainProviders
that implement availability
must now also implement the loadTileDataAvailability
method.
Deprecated :hourglass_flowing_sand:
- The property
ModelAnimation.speedup
has been deprecated and renamed to ModelAnimation.multiplier
. speedup
will be removed in version 1.54. #7393
Additions :tada:
- Added functions to get the most detailed height of 3D Tiles on-screen or off-screen. #7115
- Added
Scene.sampleHeightMostDetailed
, an asynchronous version of Scene.sampleHeight
that uses the maximum level of detail for 3D Tiles.
- Added
Scene.clampToHeightMostDetailed
, an asynchronous version of Scene.clampToHeight
that uses the maximum level of detail for 3D Tiles.
- Added support for high dynamic range rendering. It is enabled by default when supported, but can be disabled with
Scene.highDynamicRange
. #7017
- Added
Scene.invertClassificationSupported
for checking if invert classification is supported.
- Added
computeLineSegmentLineSegmentIntersection
to Intersections2D
. #7228
- Added ability to load availability progressively from a quantized mesh extension instead of upfront. This will speed up load time and reduce memory usage. #7196
- Added the ability to apply styles to 3D Tilesets that don't contain features. #7255
Fixes :wrench:
- Fixed issue causing polyline to look wavy depending on the position of the camera #7209
- Fixed translucency issues for dynamic geometry entities. #7364
1.51 - 2018-11-01
Additions :tada:
- Added WMS-T (time) support in WebMapServiceImageryProvider #2581
- Added
cutoutRectangle
to ImageryLayer
, which allows cutting out rectangular areas in imagery layers to reveal underlying imagery. #7056
- Added
atmosphereHueShift
, atmosphereSaturationShift
, and atmosphereBrightnessShift
properties to Globe
which shift the color of the ground atmosphere to match the hue, saturation, and brightness shifts of the sky atmosphere. #4195
- Shrink minified and gzipped Cesium.js by 27 KB (~3.7%) by delay loading seldom-used third-party dependencies. #7140
- Added
lightColor
property to Cesium3DTileset
, Model
, and ModelGraphics
to change the intensity of the light used when shading model. #7025
- Added
imageBasedLightingFactor
property to Cesium3DTileset
, Model
, and ModelGraphics
to scale the diffuse and specular image-based lighting contributions to the final color. #7025
- Added per-feature selection to the 3D Tiles BIM Sandcastle example. #7181
- Added
Transforms.fixedFrameToHeadingPitchRoll
, a helper function for extracting a HeadingPitchRoll
from a fixed frame transform. #7164
- Added
Ray.clone
. #7174
Fixes :wrench:
- Fixed issue removing geometry entities with different materials. #7163
- Fixed texture coordinate calculation for polygon entities with
perPositionHeight
. #7188
- Fixed crash when updating polyline attributes twice in one frame. #7155
- Fixed entity visibility issue related to setting an entity show property and altering or adding entity geometry. #7156
- Fixed an issue where dynamic Entities on terrain would cause a crash in platforms that do not support depth textures such as Internet Explorer. #7103
- Fixed an issue that would cause a crash when removing a post process stage. #7210
- Fixed an issue where
pickPosition
would return incorrect results when called after sampleHeight
or clampToHeight
. #7113
- Fixed an issue where
sampleHeight
and clampToHeight
would crash if picking a primitive that doesn't write depth. #7120
- Fixed a crash when using
BingMapsGeocoderService
. #7143
- Fixed accuracy of rotation matrix generated by
VelocityOrientationProperty
. #6641
- Fixed clipping plane crash when adding a plane to an empty collection. #7168
- Fixed clipping planes on tilesets not taking into account the tileset model matrix. #7182
- Fixed incorrect rendering of models using the
KHR_materials_common
lights extension. #7206
1.50 - 2018-10-01
Breaking Changes :mega:
- Clipping planes on tilesets now use the root tile's transform, or the root tile's bounding sphere if a transform is not defined. #7034
Additions :tada:
- Initial support for clamping to 3D Tiles. #6934
- Added
Scene.sampleHeight
to get the height of geometry in the scene. May be used to clamp objects to the globe, 3D Tiles, or primitives in the scene.
- Added
Scene.clampToHeight
to clamp a cartesian position to the scene geometry.
- Requires depth texture support (
WEBGL_depth_texture
or WEBKIT_WEBGL_depth_texture
). Added Scene.sampleHeightSupported
and Scene.clampToHeightSupported
functions for checking if height sampling is supported.
- Added
Cesium3DTileset.initialTilesLoaded
to indicate that all tiles in the initial view are loaded. #6934
- Added support for glTF extension KHR_materials_pbrSpecularGlossiness #7006.
- Added support for glTF extension KHR_materials_unlit #6977.
- Added support for glTF extensions KHR_techniques_webgl and KHR_blend. #6805
- Update gltf-pipeline to 2.0. #6805
- Added
cartographicLimitRectangle
to Globe
. Use this to limit terrain and imagery to a specific Rectangle
area. #6987
- Added
OpenCageGeocoderService
, which provides geocoding via OpenCage. #7015
- Added ground atmosphere lighting in 3D. This can be toggled with
Globe.showGroundAtmosphere
. 6877
- Added
Globe.nightFadeOutDistance
and Globe.nightFadeInDistance
to configure when ground atmosphere night lighting fades in and out. 6877
- Added
onStop
event to Clock
that fires each time stopTime is reached. #7066
Fixes :wrench:
- Fixed picking for overlapping translucent primitives. #7039
- Fixed an issue in the 3D Tiles traversal where tilesets would render with mixed level of detail if an external tileset was visible but its root tile was not. #7099
- Fixed an issue in the 3D Tiles traversal where external tilesets would not always traverse to their root tile. #7035
- Fixed an issue in the 3D Tiles traversal where empty tiles would be selected instead of their nearest loaded ancestors. #7011
- Fixed an issue where scaling near zero with an model animation could cause rendering to stop. #6954
- Fixed bug where credits weren't displaying correctly if more than one viewer was initialized [#6965](expect(https://github.com/CesiumGS/cesium/issues/6965)
- Fixed entity show issues. #7048
- Fixed a bug where polylines on terrain covering very large portions of the globe would cull incorrectly in 3d-only scenes. #7043
- Fixed bug causing crash on entity geometry material change. #7047
- Fixed MIME type behavior for
Resource
requests in recent versions of Edge #7085.
1.49 - 2018-09-04
Breaking Changes :mega:
- Removed
ClippingPlaneCollection.clone
. #6872
- Changed
Globe.pick
to return a position in ECEF coordinates regardless of the current scene mode. This will only effect you if you were working around a bug to make Globe.pick
work in 2D and Columbus View. Use Globe.pickWorldCoordinates
to get the position in world coordinates that correlate to the current scene mode. #6859
- Removed the unused
frameState
parameter in evaluate
and evaluateColor
functions in Expression
, StyleExpression
, ConditionsExpression
and all other places that call the functions. #6890
- Removed
PostProcessStageLibrary.createLensFlarStage
. Use PostProcessStageLibrary.createLensFlareStage
instead. #6972
- Removed
Scene.fxaa
. Use Scene.postProcessStages.fxaa.enabled
instead. #6980
Additions :tada:
- Added
heightReference
to BoxGraphics
, CylinderGraphics
and EllipsoidGraphics
, which can be used to clamp these entity types to terrain. #6932
- Added
GeocoderViewModel.destinationFound
for specifying a function that is called upon a successful geocode. The default behavior is to fly to the destination found by the geocoder. #6915
- Added
ClippingPlaneCollection.planeAdded
and ClippingPlaneCollection.planeRemoved
events. planeAdded
is raised when a new plane is added to the collection and planeRemoved
is raised when a plane is removed. #6875
- Added
Matrix4.setScale
for setting the scale on an affine transformation matrix #6888
- Added optional
width
and height
to Scene.drillPick
for specifying a search area. #6922
- Added
Cesium3DTileset.root
for getting the root tile of a tileset. #6944
- Added
Cesium3DTileset.extras
and Cesium3DTile.extras
for getting application specific metadata from 3D Tiles. #6974
Fixes :wrench:
- Several performance improvements and fixes to the 3D Tiles traversal code. #6390
- Improved load performance when
skipLevelOfDetail
is false.
- Fixed a bug that caused some skipped tiles to load when
skipLevelOfDetail
is true.
- Fixed pick statistics in the 3D Tiles Inspector.
- Fixed drawing of debug labels for external tilesets.
- Fixed drawing of debug outlines for empty tiles.
- The Geocoder widget now takes terrain altitude into account when calculating its final destination. #6876
- The Viewer widget now takes terrain altitude into account when zooming or flying to imagery layers. #6895
- Fixed Firefox camera control issues with mouse and touch events. #6372
- Fixed
getPickRay
in 2D. #2480
- Fixed
Globe.pick
for 2D and Columbus View. #6859
- Fixed imagery layer feature picking in 2D and Columbus view. #6859
- Fixed intermittent ground clamping issues for all entity types that use a height reference. #6930
- Fixed bug that caused a new
ClippingPlaneCollection
to be created every frame when used with a model entity. #6872
- Improved
Plane
entities so they are better aligned with the globe surface. #6887
- Fixed crash when rendering translucent objects when all shadow maps in the scene set
fromLightSource
to false. #6883
- Fixed night shading in 2D and Columbus view. #4122
- Fixed model loading failure when a glTF 2.0 primitive does not have a material. 6906
- Fixed a crash when setting show to
false
on a polyline clamped to the ground. #6912
- Fixed a bug where
Cesium3DTileset
wasn't using the correct tilesetVersion
. #6933
- Fixed crash that happened when calling
scene.pick
after setting a new terrain provider. #6918
- Fixed an issue that caused the browser to hang when using
drillPick
on a polyline clamped to the ground. 6907
- Fixed an issue where color wasn't updated properly for polylines clamped to ground. #6927
- Fixed an excessive memory use bug that occurred when a data URI was used to specify a glTF model. #6928
- Fixed an issue where switching from 2D to 3D could cause a crash. #6929
- Fixed an issue where point primitives behind the camera would appear in view. #6904
- The
createGroundPolylineGeometry
web worker no longer depends on GroundPolylinePrimitive
, making the worker smaller and potentially avoiding a hanging build in some webpack configurations. #6946
- Fixed an issue that cause terrain entities (entities with unspecified
height
) and GroundPrimitives
to fail when crossing the international date line. #6951
- Fixed normal calculation for
CylinderGeometry
when the top radius is not equal to the bottom radius #6863
1.48 - 2018-08-01
Additions :tada:
- Added support for loading Draco compressed Point Cloud tiles for 2-3x better compression. #6559
- Added
TimeDynamicPointCloud
for playback of time-dynamic point cloud data, where each frame is a 3D Tiles Point Cloud tile. #6721
- Added
CoplanarPolygonGeometry
and CoplanarPolygonGeometryOutline
for drawing polygons composed of coplanar positions that are not necessarily on the ellipsoid surface. #6769
- Improved support for polygon entities using
perPositionHeight
, including supporting vertical polygons. This also improves KML compatibility. #6791
- Added
Cartesian3.midpoint
to compute the midpoint between two Cartesian3
positions #6836
- Added
equalsEpsilon
methods to OrthographicFrustum
, PerspectiveFrustum
, OrthographicOffCenterFrustum
and PerspectiveOffCenterFrustum
.
Deprecated :hourglass_flowing_sand:
- Support for 3D Tiles
content.url
is deprecated to reflect updates to the 3D Tiles spec. Use content.uri instead
. Support for content.url
will remain for backwards compatibility. #6744
- Support for the 3D Tiles pre-version 1.0 Batch Table Hierarchy is deprecated to reflect updates to the 3D Tiles spec. Use the
3DTILES_batch_table_hierarchy
extension instead. Support for the deprecated batch table hierarchy will remain for backwards compatibility. #6780
PostProcessStageLibrary.createLensFlarStage
is deprecated due to misspelling and will be removed in Cesium 1.49. Use PostProcessStageLibrary.createLensFlareStage
instead.
Fixes :wrench:
- Fixed a bug where 3D Tilesets using the
region
bounding volume don't get transformed when the tileset's modelMatrix
changes. #6755
- Fixed a bug that caused eye dome lighting for point clouds to fail in Safari on macOS and Edge on Windows by removing the dependency on floating point color textures. #6792
- Fixed a bug that caused polylines on terrain to render incorrectly in 2D and Columbus View with a
WebMercatorProjection
. #6809
- Fixed bug causing billboards and labels to appear the wrong size when switching scene modes #6745
- Fixed
PolygonGeometry
when using VertexFormat.POSITION_ONLY
, perPositionHeight
and extrudedHeight
[#6790](expect(https://github.com/CesiumGS/cesium/pull/6790)
- Fixed an issue where tiles were missing in VR mode. #6612
- Fixed issues related to updating entity show and geometry color #6835
- Fixed
PolygonGeometry
and EllipseGeometry
tangent and bitangent attributes when a texture rotation is used #6788
- Fixed bug where entities with a height reference weren't being updated correctly when the terrain provider was changed. #6820
- Fixed an issue where glTF 2.0 models sometimes wouldn't be centered in the view after putting the camera on them. #6784
- Fixed the geocoder when
Viewer
is passed the option geocoder: true
#6833
- Improved performance for billboards and labels clamped to terrain #6781 #6844
- Fixed a bug that caused billboard positions to be set incorrectly when using a
CallbackProperty
. #6815
- Improved support for generating a TypeScript typings file using
tsd-jsdoc
#6767
- Updated viewBoundingSphere to use correct zoomOptions #6848
- Fixed a bug that caused the scene to continuously render after resizing the viewer when
requestRenderMode
was enabled. #6812
1.47 - 2018-07-02
Highlights :sparkler:
- Added support for polylines on terrain #6689 #6615
- Added
heightReference
and extrudedHeightReference
properties to CorridorGraphics
, EllipseGraphics
, PolygonGraphics
and RectangleGraphics
. #6717
PostProcessStage
has a selected
property which is an array of primitives used for selectively applying a post-process stage. #6476
Breaking Changes :mega:
- glTF 2.0 models corrected to face +Z forwards per specification. Internally Cesium uses +X as forward, so a new +Z to +X rotation was added for 2.0 models only. To fix models that are oriented incorrectly after this change:
- If the model faces +X forwards update the glTF to face +Z forwards. This can be done by loading the glTF in a model editor and applying a 90 degree clockwise rotation about the up-axis. Alternatively, add a new root node to the glTF node hierarchy whose
matrix
is [0,0,1,0,0,1,0,0,-1,0,0,0,0,0,0,1]
.
- Apply a -90 degree rotation to the model's heading. This can be done by setting the model's
orientation
using the Entity API or from within CZML. See #6738 for more details.
- Dropped support for directory URLs when loading tilesets to match the updated 3D Tiles spec. #6502
- KML and GeoJSON now use
PolylineGraphics
instead of CorridorGraphics
for polylines on terrain. #6706
Additions :tada:
- Added support for polylines on terrain #6689 #6615
- Use the
clampToGround
option for PolylineGraphics
(polyline entities).
- Requires depth texture support (
WEBGL_depth_texture
or WEBKIT_WEBGL_depth_texture
), otherwise clampToGround
will be ignored. Use Entity.supportsPolylinesOnTerrain
to check for support.
- Added
GroundPolylinePrimitive
and GroundPolylineGeometry
.
PostProcessStage
has a selected
property which is an array of primitives used for selectively applying a post-process stage. #6476
- The
PostProcessStageLibrary.createBlackAndWhiteStage
and PostProcessStageLibrary.createSilhouetteStage
have per-feature support.
- Added CZML support for
zIndex
with corridor
, ellipse
, polygon
, polyline
and rectangle
. #6708
- Added CZML
clampToGround
option for polyline
. #6706
- Added support for
RTC_CENTER
property in batched 3D model tilesets to conform to the updated 3D Tiles spec. #6488
- Added
heightReference
and extrudedHeightReference
properties to CorridorGraphics
, EllipseGraphics
, PolygonGraphics
and RectangleGraphics
. #6717
- This can be used in conjunction with the
height
and/or extrudedHeight
properties to clamp the geometry to terrain or set the height relative to terrain.
- Note, this will not make the geometry conform to terrain. Extruded geometry that is clamped to the ground will have a flat top will sinks into the terrain at the base.
Fixes :wrench:
- Fixed a bug that caused Cesium to be unable to load local resources in Electron. #6726
- Fixed a bug causing crashes with custom vertex attributes on
Geometry
crossing the IDL. Attributes will be barycentrically interpolated. #6644
- Fixed a bug causing Point Cloud tiles with unsigned int batch-ids to not load. #6666
- Fixed a bug with Draco encoded i3dm tiles, and loading two Draco models with the same url. #6668
- Fixed a bug caused by creating a polygon with positions at the same longitude/latitude position but different heights #6731
- Fixed terrain clipping when the camera was close to flat terrain and was using logarithmic depth. #6701
- Fixed KML bug that constantly requested the same image if it failed to load. #6710
- Improved billboard and label rendering so they no longer sink into terrain when clamped to ground. #6621
- Fixed an issue where KMLs containing a
colorMode
of random
could return the exact same color on successive calls to Color.fromRandom()
.
Iso8601.MAXIMUM_VALUE
now formats to a string which can be parsed by fromIso8601
.
- Fixed material support when using an image that is already loaded #6729
1.46.1 - 2018-06-01
- This is an npm only release to fix the improperly published 1.46.0. There were no code changes.
1.46 - 2018-06-01
Highlights :sparkler:
- Added support for materials on terrain entities (entities with unspecified
height
) and GroundPrimitives
. #6393
- Added a post-processing framework. #5615
- Added
zIndex
for ground geometry, including corridor, ellipse, polygon and rectangle entities. #6362
Breaking Changes :mega:
ParticleSystem
no longer uses forces
. #6510
Particle
no longer uses size
, rate
, lifeTime
, life
, minimumLife
, maximumLife
, minimumWidth
, minimumHeight
, maximumWidth
, and maximumHeight
. #6510
- Removed
Scene.copyGlobeDepth
. Globe depth will now be copied by default when supported. #6393
- The default
classificationType
for GroundPrimitive
, CorridorGraphics
, EllipseGraphics
, PolygonGraphics
and RectangleGraphics
is now ClassificationType.TERRAIN
. If you wish the geometry to color both terrain and 3D tiles, pass in the option classificationType: Cesium.ClassificationType.BOTH
.
- Removed support for the
options
argument for Credit
#6373. Pass in an html string instead.
- glTF 2.0 models corrected to face +Z forwards per specification. Internally Cesium uses +X as forward, so a new +Z to +X rotation was added for 2.0 models only. #6632
Deprecated :hourglass_flowing_sand:
- The
Scene.fxaa
property has been deprecated and will be removed in Cesium 1.47. Use Scene.postProcessStages.fxaa.enabled
.
Additions :tada:
- Added support for materials on terrain entities (entities with unspecified
height
) and GroundPrimitives
. #6393
- Only available for
ClassificationType.TERRAIN
at this time. Adding a material to a terrain Entity
will cause it to behave as if it is ClassificationType.TERRAIN
.
- Requires depth texture support (
WEBGL_depth_texture
or WEBKIT_WEBGL_depth_texture
), so materials on terrain entities and GroundPrimitives
are not supported in Internet Explorer.
- Best suited for notational patterns and not intended for precisely mapping textures to terrain - for that use case, use
SingleTileImageryProvider
.
- Added
GroundPrimitive.supportsMaterials
and Entity.supportsMaterialsforEntitiesOnTerrain
, both of which can be used to check if materials on terrain entities and GroundPrimitives
is supported. #6393
- Added a post-processing framework. #5615
- Added
Scene.postProcessStages
which is a collection of post-process stages to be run in order.
- Has a built-in
ambientOcclusion
property which will apply screen space ambient occlusion to the scene and run before all stages.
- Has a built-in
bloom
property which applies a bloom filter to the scene before all other stages but after the ambient occlusion stage.
- Has a built-in
fxaa
property which applies Fast Approximate Anti-aliasing (FXAA) to the scene after all other stages.
- Added
PostProcessStageLibrary
which contains several built-in stages that can be added to the collection.
- Added
PostProcessStageComposite
for multi-stage post-processes like depth of field.
- Added a new Sandcastle label
Post Processing
to showcase the different built-in post-process stages.
- Added
zIndex
for ground geometry, including corridor, ellipse, polygon and rectangle entities. #6362
- Added
Rectangle.equalsEpsilon
for comparing the equality of two rectangles #6533
Fixes :wrench:
- Fixed a bug causing custom TilingScheme classes to not be able to use a GeographicProjection. #6524
- Fixed incorrect 3D Tiles statistics when a tile fails during processing. #6558
- Fixed race condition causing intermittent crash when changing geometry show value #3061
ProviderViewModel
s with no category are displayed in an untitled group in BaseLayerPicker
instead of being labeled as 'Other'
#6574
- Fixed a bug causing intermittent crashes with clipping planes due to uninitialized textures. #6576
- Added a workaround for clipping planes causing a picking shader compilation failure for gltf models and 3D Tilesets in Internet Explorer #6575
- Allowed Bing Maps servers with a subpath (instead of being at the root) to work correctly. #6597
- Added support for loading of Draco compressed glTF assets in IE11 #6404
- Fixed polygon outline when using
perPositionHeight
and extrudedHeight
. #6595
- Fixed broken links in documentation of
createTileMapServiceImageryProvider
. #5818
- Transitioning from 2 touches to 1 touch no longer triggers a new pan gesture. #6479
1.45 - 2018-05-01
Major Announcements :loudspeaker:
- We've launched Cesium ion! Read all about it in our blog post.
- Cesium now uses ion services by default for base imagery, terrain, and geocoding. A demo key is provided, but to use them in your own apps you must sign up for a free ion Community account.
Breaking Changes :mega:
ClippingPlaneCollection
now uses ClippingPlane
objects instead of Plane
objects. #6498
- Cesium no longer ships with a demo Bing Maps API key.
BingMapsImageryProvider
is no longer the default base imagery layer. (Bing imagery itself is still the default, however it is provided through Cesium ion)
BingMapsGeocoderService
is no longer the default geocoding service.
- If you wish to continue to use your own Bing API key for imagery and geocoding, you can go back to the old default behavior by constructing the Viewer as follows:
Cesium.BingMapsApi.defaultKey = "yourBingKey";
var viewer = new Cesium.Viewer("cesiumContainer", {
imageryProvider: new Cesium.BingMapsImageryProvider({
url: "https://dev.virtualearth.net",
}),
geocoder: [
new Cesium.CartographicGeocoderService(),
new Cesium.BingMapsGeocoderService(),
],
});
Deprecated :hourglass_flowing_sand:
Particle.size
, ParticleSystem.rate
, ParticleSystem.lifeTime
, ParticleSystem.life
, ParticleSystem.minimumLife
, and ParticleSystem.maximumLife
have been renamed to Particle.imageSize
, ParticleSystem.emissionRate
, ParticleSystem.lifetime
, ParticleSystem.particleLife
, ParticleSystem.minimumParticleLife
, and ParticleSystem.maximumParticleLife
. Use of the size
, rate
, lifeTime
, life
, minimumLife
, and maximumLife
parameters is deprecated and will be removed in Cesium 1.46.
ParticleSystem.forces
array has been switched out for singular function ParticleSystems.updateCallback
. Use of the forces
parameter is deprecated and will be removed in Cesium 1.46.
- Any width and height variables in
ParticleSystem
will no longer be individual components. ParticleSystem.minimumWidth
and ParticleSystem.minimumHeight
will now be ParticleSystem.minimumImageSize
, ParticleSystem.maximumWidth
and ParticleSystem.maximumHeight
will now be ParticleSystem.maximumImageSize
, and ParticleSystem.width
and ParticleSystem.height
will now be ParticleSystem.imageSize
. Use of the minimumWidth
, minimumHeight
, maximumWidth
, maximumHeight
, width
, and height
parameters is deprecated and will be removed in Cesium 1.46.
Additions :tada:
- Added option
logarithmicDepthBuffer
to Scene
. With this option there is typically a single frustum using logarithmic depth rendered. This increases performance by issuing less draw calls to the GPU and helps to avoid artifacts on the connection of two frustums. #5851
- When a log depth buffer is supported, the frustum near and far planes default to
0.1
and 1e10
respectively.
- Added
IonGeocoderService
and made it the default geocoding service for the Geocoder
widget.
- Added
createWorldImagery
which provides Bing Maps imagery via a Cesium ion account.
- Added
PeliasGeocoderService
, which provides geocoding via a Pelias server.
- Added the ability for
BaseLayerPicker
to group layers by category. ProviderViewModel.category
was also added to support this feature.
- Added
Math.log2
to compute the base 2 logarithm of a number.
- Added
GeocodeType
enum and use it as an optional parameter to all GeocoderService
instances to differentiate between autocomplete and search requests.
- Added
initWebAssemblyModule
function to TaskProcessor
to load a Web Assembly module in a web worker. #6420
- Added
supportsWebAssembly
function to FeatureDetection
to check if a browser supports loading Web Assembly modules. #6420
- Improved
MapboxImageryProvider
performance by 300% via tiles.mapbox.com
subdomain switching. #6426
- Added ability to invoke
sampleTerrain
from node.js to enable offline terrain sampling
- Added more ParticleSystem Sandcastle examples for rocket and comet tails and weather. #6375
- Added color and scale attributes to the
ParticleSystem
class constructor. When defined the variables override startColor and endColor and startScale and endScale. #6429
Fixes :wrench:
- Fixed bugs in
TimeIntervalCollection.removeInterval
. #6418.
- Fixed glTF support to handle meshes with and without tangent vectors, and with/without morph targets, sharing one material. #6421
- Fixed glTF support to handle skinned meshes when no skin is supplied. #6061
- Updated glTF 2.0 PBR shader to have brighter lighting. #6430
- Allow loadWithXhr to work with string URLs in a web worker.
- Updated to Draco 1.3.0 and implemented faster loading of Draco compressed glTF assets in browsers that support Web Assembly. #6420
GroundPrimitive
s and ClassificationPrimitive
s will become ready when show
is false
. #6428
- Fix Firefox WebGL console warnings. #5912
- Fix parsing Cesium.js in older browsers that do not support all TypedArray types. #6396
- Fixed a bug causing crashes when setting colors on un-pickable models. $6442
- Fix flicker when adding, removing, or modifying entities. #3945
- Fixed crash bug in PolylineCollection when a polyline was updated and removed at the same time. #6455
- Fixed crash when animating a glTF model with a single keyframe. #6422
- Fixed Imagery Layers Texture Filters Sandcastle example. #6472.
- Fixed a bug causing Cesium 3D Tilesets to not clip properly when tiles were unloaded and reloaded. #6484
- Fixed
TimeInterval
so now it throws if fromIso8601
is given an ISO 8601 string with improper formatting. #6164
- Improved rendering of glTF models that don't contain normals with a temporary unlit shader workaround. #6501
- Fixed rendering of glTF models with emissive-only materials. #6501
- Fixed a bug in shader modification for glTF 1.0 quantized attributes and Draco quantized attributes. #6523
1.44 - 2018-04-02
Highlights :sparkler:
- Added a new Sandcastle label,
New in X.X
which will include all new Sandcastle demos added for the current release. #6384
- Added support for glTF models with Draco geometry compression. #5120
- Added support for ordering in
DataSourceCollection
. #6316
Breaking Changes :mega:
GeometryVisualizer
now requires primitive
and groundPrimitive
parameters. #6316
- For all classes/functions that take a
Resource
instance, all additional parameters that are part of the Resource
class have been removed. This generally includes proxy
, headers
and query
parameters. #6368
- All low level load functions including
loadArrayBuffer
, loadBlob
, loadImage
, loadJson
, loadJsonp
, loadText
, loadXML
and loadWithXhr
have been removed. Please use the equivalent fetch
functions on the Resource
class. #6368
Deprecated :hourglass_flowing_sand:
ClippingPlaneCollection
is now supported in Internet Explorer, so ClippingPlaneCollection.isSupported
has been deprecated and will be removed in Cesium 1.45.
ClippingPlaneCollection
should now be used with ClippingPlane
objects instead of Plane
. Use of Plane
objects has been deprecated and will be removed in Cesium 1.45.
Credit
now takes an html
and showOnScreen
parameters instead of an options
object. Use of the options
parameter is deprecated and will be removed in Cesium 1.46.
Credit.text
, Credit.imageUrl
and Credit.link
properties have all been deprecated and will be removed in Cesium 1.46. Use Credit.html
to retrieve the credit content.
Credit.hasImage
and Credit.hasLink
functions have been deprecated and will be removed in Cesium 1.46.
Additions :tada:
- Added a new Sandcastle label,
New in X.X
which will include all new Sandcastle demos added for the current release. #6384
- Added support for glTF models with Draco geometry compression. #5120
- Added
dequantizeInShader
option parameter to Model
and Model.fromGltf
to specify if Draco compressed glTF assets should be dequantized on the GPU.
- Added support for ordering in
DataSourceCollection
. #6316
- All ground geometry from one
DataSource
will render in front of all ground geometry from another DataSource
in the same collection with a lower index.
- Use
DataSourceCollection.raise
, DataSourceCollection.lower
, DataSourceCollection.raiseToTop
and DataSourceCollection.lowerToBottom
functions to change the ordering of a DataSource
in the collection.
ClippingPlaneCollection
updates #6201:
- Removed the 6-clipping-plane limit.
- Added support for Internet Explorer.
- Added a
ClippingPlane
object to be used with ClippingPlaneCollection
.
- Added 3D Tiles use-case to the Terrain Clipping Planes Sandcastle.
Credit
has been modified to take an HTML string as the credit content. #6331
- Sharing Sandcastle examples now works by storing the full example directly in the URL instead of creating GitHub gists, because anonymous gist creation was removed by GitHub. Loading existing gists will still work. #6342
- Updated
WebMapServiceImageryProvider
so it can take an srs or crs string to pass to the resource query parameters based on the WMS version. #6223
- Added additional query parameter options to the CesiumViewer demo application #6328:
sourceType
specifies the type of data source if the URL doesn't have a known file extension.
flyTo=false
optionally disables the automatic flyTo
after loading the data source.
- Added a multi-part CZML example to Sandcastle. #6320
- Improved processing order of 3D tiles. #6364
Fixes :wrench:
- Fixed Cesium ion browser caching. #6353.
- Fixed formula for Weighted Blended Order-Independent Transparency. #6340
- Fixed support of glTF-supplied tangent vectors. #6302
- Fixed model loading failure when containing unused materials. 6315
- Fixed default value of
alphaCutoff
in glTF models. #6346
- Fixed double-sided flag for glTF materials with
BLEND
enabled. #6371
- Fixed animation for glTF models with missing animation targets. #6351
- Fixed improper zoom during model load failure. #6305
- Fixed rendering vector tiles when using
invertClassification
. #6349
- Fixed occlusion when
globe.show
is false
. #6374
- Fixed crash for entities with static geometry and time-dynamic attributes. #6377
- Fixed geometry tile rendering in IE. #6406
1.43 - 2018-03-01
Major Announcements :loudspeaker:
- Say hello to Cesium ion
- Cesium, the JavaScript library, is now officially renamed to CesiumJS (no code changes required)
- The STK World Terrain tileset is deprecated and will be available until September 1, 2018. Check out the new high-resolution Cesium World Terrain
Breaking Changes :mega:
- Removed
GeometryUpdater.perInstanceColorAppearanceType
and GeometryUpdater.materialAppearanceType
. #6239
GeometryVisualizer
no longer uses a type
parameter. #6239
GeometryVisualizer
no longer displays polylines. Use PolylineVisualizer
instead. #6239
- The experimental
CesiumIon
object has been completely refactored and renamed to Ion
.
Deprecated :hourglass_flowing_sand:
- The STK World Terrain, ArcticDEM, and PAMAP Terrain tilesets hosted on
assets.agi.com
are deprecated and will be available until September 1, 2018. To continue using them, access them via Cesium ion
- In the
Resource
class, addQueryParameters
and addTemplateValues
have been deprecated and will be removed in Cesium 1.45. Please use setQueryParameters
and setTemplateValues
instead.
Additions :tada:
- Added new
Ion
, IonResource
, and IonImageryProvider
objects for loading data hosted on Cesium ion.
- Added
createWorldTerrain
helper function for easily constructing the new Cesium World Terrain.
- Added support for a promise to a resource for
CesiumTerrainProvider
, createTileMapServiceImageryProvider
and Cesium3DTileset
#6204
- Added
Cesium.Math.cbrt
. #6222
- Added
PolylineVisualizer
for displaying polyline entities #6239
Resource
class #6205
- Added
put
, patch
, delete
, options
and head
methods, so it can be used for all XHR requests.
- Added
preserveQueryParameters
parameter to getDerivedResource
, to allow us to append query parameters instead of always replacing them.
- Added
setQueryParameters
and appendQueryParameters
to allow for better handling of query strings.
- Enable terrain in the
CesiumViewer
demo application #6198
- Added
Globe.tilesLoaded
getter property to determine if all terrain and imagery is loaded. #6194
- Added
classificationType
property to entities which specifies whether an entity on the ground, like a polygon or rectangle, should be clamped to terrain, 3D Tiles, or both. #6195
Fixes :wrench:
- Fixed bug where KmlDataSource did not use Ellipsoid to convert coordinates. Use
options.ellipsoid
to pass the ellipsoid to KmlDataSource constructors / loaders. #6176
- Fixed bug where 3D Tiles Point Clouds would fail in Internet Explorer. #6220
- Fixed issue where
CESIUM_BASE_URL
wouldn't work without a trailing /
. #6225
- Fixed coloring for polyline entities with a dynamic color for the depth fail material #6245
- Fixed bug with zooming to dynamic geometry. #6269
- Fixed bug where
AxisAlignedBoundingBox
did not copy over center value when cloning an undefined result. #6183
- Fixed a bug where imagery stops loading when changing terrain in request render mode. #6193
- Fixed
Resource.fetch
when called with no arguments #6206
- Fixed
Resource.clone
to clone the Request
object, so resource can be used in parallel. #6208
- Fixed
Material
so it can now take a Resource
object as an image. #6199
- Fixed an issue causing the Bing Maps key to be sent unnecessarily with every tile request. #6250
- Fixed documentation issue for the
Cesium.Math
class. #6233
- Fixed rendering 3D Tiles as classification volumes. #6295
1.42.1 - 2018-02-01
_This is an npm-only release to fix an issue with using Cesium in Node.js.__
- Fixed a bug where Cesium would fail to load under Node.js. #6177
1.42 - 2018-02-01
Highlights :sparkler:
- Added experimental support for 3D Tiles Vector and Geometry data. (#4665)
- Added optional mode to reduce CPU usage. See Improving Performance with Explicit Rendering. (#6115)
- Added experimental
CesiumIon
utility class for working with the Cesium ion beta API. #6136
- Major refactor of URL handling. All classes that take a url parameter, can now take a Resource or a String. This includes all imagery providers, all terrain providers,
Cesium3DTileset
, KMLDataSource
, CZMLDataSource
, GeoJsonDataSource
, Model
, and Billboard
.
Breaking Changes :mega:
- The clock does not animate by default. Set the
shouldAnimate
option to true
when creating the Viewer to enable animation.
Deprecated :hourglass_flowing_sand:
- For all classes/functions that can now take a
Resource
instance, all additional parameters that are part of the Resource
class have been deprecated and will be removed in Cesium 1.44. This generally includes proxy
, headers
and query
parameters.
- All low level load functions including
loadArrayBuffer
, loadBlob
, loadImage
, loadJson
, loadJsonp
, loadText
, loadXML
and loadWithXhr
have been deprecated and will be removed in Cesium 1.44. Please use the equivalent fetch
functions on the Resource
class.
Additions :tada:
- Added experimental support for 3D Tiles Vector and Geometry data (#4665). The new and modified Cesium APIs are:
Cesium3DTileStyle
has expanded to include styling point features. See the styling specification for details.
Cesium3DTileFeature
can modify color
and show
properties for polygon, polyline, and geometry features.
Cesium3DTilePointFeature
can modify the styling options for a point feature.
- Added optional mode to reduce CPU usage. #6115
Scene.requestRenderMode
enables a mode which will only request new render frames on changes to the scene, or when the simulation time change exceeds scene.maximumRenderTimeChange
.
Scene.requestRender
will explicitly request a new render frame when in request render mode.
- Added
Scene.preUpdate
and Scene.postUpdate
events that are raised before and after the scene updates respectively. The scene is always updated before executing a potential render. Continue to listen to Scene.preRender
and Scene.postRender
events for when the scene renders a frame.
- Added
CreditDisplay.update
, which updates the credit display before a new frame is rendered.
- Added
Globe.imageryLayersUpdatedEvent
, which is raised when an imagery layer is added, shown, hidden, moved, or removed on the globe.
- Added
Cesium3DTileset.classificationType
to specify if a tileset classifies terrain, another 3D Tiles tileset, or both. This only applies to vector, geometry and batched 3D model tilesets. The limitations on the glTF contained in the b3dm tile are:
POSITION
and _BATCHID
semantics are required.
- All indices with the same batch id must occupy contiguous sections of the index buffer.
- All shaders and techniques are ignored. The generated shader simply multiplies the position by the model-view-projection matrix.
- The only supported extensions are
CESIUM_RTC
and WEB3D_quantized_attributes
.
- Only one node is supported.
- Only one mesh per node is supported.
- Only one primitive per mesh is supported.
- Added geometric-error-based point cloud attenuation and eye dome lighting for point clouds using replacement refinement. #6069
- Updated
Viewer.zoomTo
and Viewer.flyTo
to take a Cesium3DTileset
as a target. #6104
- Added
shouldAnimate
option to the Viewer
constructor to indicate if the clock should begin animating on startup. #6154
- Added
Cesium3DTileset.ellipsoid
determining the size and shape of the globe. This can be set at construction and defaults to a WGS84 ellipsoid.
- Added
Plane.projectPointOntoPlane
for projecting a Cartesian3
position onto a Plane
. #6092
- Added
Cartesian3.projectVector
for projecting one vector to another. #6093
- Added
Cesium3DTileset.tileFailed
event that will be raised when a tile fails to load. The object passed to the event listener will have a url and message property. If there are no event listeners, error messages will be logged to the console. #6088
- Added
AttributeCompression.zigZagDeltaDecode
which will decode delta and ZigZag encoded buffers in place.
- Added
pack
and unpack
functions to OrientedBoundingBox
for packing to and unpacking from a flat buffer.
- Added support for vertex shader uniforms when
tileset.colorBlendMode
is MIX
or REPLACE
. #5874
- Added
ClippingPlaneCollection.isSupported
function for checking if rendering with clipping planes is supported.#6084
- Added
Cartographic.toCartesian
to convert from Cartographic
to Cartesian3
. #6163
- Added
BoundingSphere.volume
for computing the volume of a BoundingSphere
. #6069
- Added new file for the Cesium Code of Conduct. #6129
Fixes :wrench:
- Fixed a bug that could cause tiles to be missing from the globe surface, especially when starting with the camera zoomed close to the surface. #4969
- Fixed applying a translucent style to a point cloud tileset. #6113
- Fixed Sandcastle error in IE 11. #6169
- Fixed a glTF animation bug that caused certain animations to jitter. #5740
- Fixed a bug when creating billboard and model entities without a globe. #6109
- Improved CZML Custom Properties Sandcastle example. #6086
- Improved Particle System Sandcastle example for better visual. #6132
- Fixed behavior of
Camera.move*
and Camera.look*
functions in 2D mode. #5884
- Fixed
Camera.moveStart
and Camera.moveEnd
events not being raised when camera is close to the ground. #4753
- Fixed
OrientedBoundingBox
documentation. #6147
- Updated documentation links to reflect new locations on
https://cesiumjs.org
and https://cesium.com
.
1.41 - 2018-01-02
- Breaking changes
- Removed the
text
, imageUrl
, and link
parameters from Credit
, which were deprecated in Cesium 1.40. Use options.text
, options.imageUrl
, and options.link
instead.
- Added support for clipping planes. #5913, #5996
- Added
clippingPlanes
property to ModelGraphics
, Model
, Cesium3DTileset
, and Globe
, which specifies a ClippingPlaneCollection
to selectively disable rendering.
- Added
PlaneGeometry
, PlaneOutlineGeometry
, PlaneGeometryUpdater
, PlaneOutlineGeometryUpdater
, PlaneGraphics
, and Entity.plane
to visualize planes.
- Added
Plane.transformPlane
to apply a transformation to a plane.
- Fixed point cloud exception in IE. #6051
- Fixed globe materials when
Globe.enableLighting
was false
. #6042
- Fixed shader compilation failure on pick when globe materials were enabled. #6039
- Fixed exception when
invertClassification
was enabled, the invert color had an alpha less than 1.0
, and the window was resized. #6046
1.40 - 2017-12-01
- Deprecated
- The
text
, imageUrl
and link
parameters from Credit
have been deprecated and will be removed in Cesium 1.41. Use options.text
, options.imageUrl
and options.link
instead.
- Added
Globe.material
to apply materials to the globe/terrain for shading such as height- or slope-based color ramps. See the new Sandcastle example. #5919
- Added CZML support for
polyline.depthFailMaterial
, label.scaleByDistance
, distanceDisplayCondition
, and disableDepthTestDistance
. #5986
- Fixed a bug where drill picking a polygon clamped to ground would cause the browser to hang. #5971
- Fixed bug in KML LookAt bug where degrees and radians were mixing in a subtraction. #5992
- Fixed handling of KMZ files with missing
xsi
namespace declarations. #6003
- Added function that removes duplicate namespace declarations while loading a KML or a KMZ. #5972
- Fixed a language detection issue. #6016
- Fixed a bug where glTF models with animations of different lengths would cause an error. #5694
- Added a
clampAnimations
parameter to Model
and Entity.model
. Setting this to false
allows different length animations to loop asynchronously over the duration of the longest animation.
- Fixed
Invalid asm.js: Invalid member of stdlib
console error by recompiling crunch.js with latest emscripten toolchain. #5847
- Added
file:
scheme compatibility to joinUrls
. #5989
- Added a Reverse Geocoder Sandcastle example. #5976
- Added ability to support touch event in Imagery Layers Split Sandcastle example. #5948
- Added a new
@experimental
tag to the documentation. A small subset of the Cesium API tagged as such are subject to breaking changes without deprecation. See the Coding Guide for further explanation. #6010
- Moved terrain and imagery credits to a lightbox that pops up when you click a link in the onscreen credits #3013
1.39 - 2017-11-01
- Cesium now officially supports webpack. See our Integrating Cesium and webpack blog post for more details.
- Added support for right-to-left language detection in labels, currently Hebrew and Arabic are supported. To enable it, set
Cesium.Label.enableRightToLeftDetection = true
at the start of your application. #5771
- Fixed handling of KML files with missing
xsi
namespace declarations. #5860
- Fixed a bug that caused KML ground overlays to appear distorted when rotation was applied. #5914
- Fixed a bug where KML placemarks with no specified icon would be displayed with default icon. #5819
- Changed KML loading to ignore NetworkLink failures and continue to load the rest of the document. #5871
- Added the ability to load Cesium's assets from the local file system if security permissions allow it. #5830
- Added two new properties to
ImageryLayer
that allow for adjusting the texture sampler used for up and down-sampling of imagery tiles, namely minificationFilter
and magnificationFilter
with possible values LINEAR
(the default) and NEAREST
defined in TextureMinificationFilter
and TextureMagnificationFilter
. #5846
- Fixed flickering artifacts with 3D Tiles tilesets with thin walls. #5940
- Fixed bright fog when terrain lighting is enabled and added
Fog.minimumBrightness
to affect how bright the fog will be when in complete darkness. #5934
- Fixed using arrow keys in geocoder widget to select search suggestions. #5943
- Added support for the layer.json
parentUrl
property in CesiumTerrainProvider
to allow for compositing of tilesets. #5864
- Added
invertClassification
and invertClassificationColor
to Scene
. When invertClassification
is true
, any 3D Tiles geometry that is not classified by a ClassificationPrimitive
or GroundPrimitive
will have its color multiplied by invertClassificationColor
. #5836
- Added
customTags
property to the UrlTemplateImageryProvider to allow custom keywords in the template URL. #5696
- Added
eyeSeparation
and focalLength
properties to Scene
to configure VR settings. #5917
- Improved CZML Reference Properties example #5754
1.38 - 2017-10-02
- Breaking changes
Scene/CullingVolume
has been removed. Use Core/CullingVolume
.
Scene/OrthographicFrustum
has been removed. Use Core/OrthographicFrustum
.
Scene/OrthographicOffCenterFrustum
has been removed. Use Core/OrthographicOffCenterFrustum
.
Scene/PerspectiveFrustum
has been removed. Use Core/PerspectiveFrustum
.
Scene/PerspectiveOffCenterFrustum
has been removed. Use Core/PerspectiveOffCenterFrustum
.
- Added support in CZML for expressing
orientation
as the velocity vector of an entity, using velocityReference
syntax. #5807
- Fixed CZML processing of
velocityReference
within an interval. #5738
- Added ability to add an animation to
ModelAnimationCollection
by its index. #5815
- Fixed a bug in
ModelAnimationCollection
that caused adding an animation by its name to throw an error. #5815
- Fixed issue in Internet Explorer and Edge with loading unicode strings in typed arrays that impacted 3D Tiles Batch Table values.
- Zoom now maintains camera heading, pitch, and roll. #4639
- Fixed a bug in
PolylineCollection
preventing the display of more than 16K points in a single collection. #5538
- Fixed a 3D Tiles point cloud bug causing a stray point to appear at the center of the screen on certain hardware. #5599
- Fixed removing multiple event listeners within event callbacks. #5827
- Running
buildApps
now creates a built version of Sandcastle which uses the built version of Cesium for better performance.
- Fixed a tileset traversal bug when the
skipLevelOfDetail
optimization is off. #5869
1.37 - 2017-09-01
- Breaking changes
- Passing
options.clock
when creating a new Viewer
instance is removed, pass options.clockViewModel
instead.
- Removed
GoogleEarthImageryProvider
, use GoogleEarthEnterpriseMapsProvider
instead.
- Removed the
throttleRequest
parameter from TerrainProvider.requestTileGeometry
and inherited terrain providers. It is replaced with an optional Request
object. Set the request's throttle
property to true
to throttle requests.
- Removed the ability to provide a Promise for the
options.url
parameter of loadWithXhr
and for the url
parameter of loadArrayBuffer
, loadBlob
, loadImageViaBlob
, loadText
, loadJson
, loadXML
, loadImage
, loadCRN
, loadKTX
, and loadCubeMap
. Instead url
must be a string.
- Added
classificationType
to ClassificationPrimitive
and GroundPrimitive
to choose whether terrain, 3D Tiles, or both are classified. #5770
- Fixed depth picking on 3D Tiles. #5676
- Fixed glTF model translucency bug. #5731
- Fixed
replaceState
bug that was causing the CesiumViewer
demo application to crash in Safari and iOS. #5691
- Fixed a 3D Tiles traversal bug for tilesets using additive refinement. #5766
- Fixed a 3D Tiles traversal bug where out-of-view children were being loaded unnecessarily. #5477
- Fixed
Entity
id type to be String
in EntityCollection
and CompositeEntityCollection
#5791
- Fixed issue where
Model
and BillboardCollection
would throw an error if the globe is undefined. #5638
- Fixed issue where the
Model
glTF cache loses reference to the model's buffer data. #5720
- Fixed some issues with
disableDepthTestDistance
. #5501 #5331 #5621
- Added several new Bing Maps styles:
CANVAS_DARK
, CANVAS_LIGHT
, and CANVAS_GRAY
. #5737
- Added small improvements to the atmosphere. #5741
- Fixed a bug that caused imagery splitting to work incorrectly when CSS pixels were not equivalent to WebGL drawing buffer pixels, such as on high DPI displays in Microsoft Edge and Internet Explorer. #5743
- Added
Cesium3DTileset.loadJson
to support overriding the default tileset loading behavior. #5685
- Fixed loading of binary glTFs containing CRN or KTX textures. #5753
- Fixed specular computation for certain models using the
KHR_materials_common
extension. #5773
- Fixed a picking bug in the
3D Tiles Interactivity
Sandcastle demo. #5703
- Updated knockout from 3.4.0 to 3.4.2 #5703
1.36 - 2017-08-01
- Breaking changes
- The function
Quaternion.fromHeadingPitchRoll(heading, pitch, roll, result)
was removed. Use Quaternion.fromHeadingPitchRoll(hpr, result)
instead where hpr
is a HeadingPitchRoll
.
- The function
Transforms.headingPitchRollToFixedFrame(origin, headingPitchRoll, ellipsoid, result)
was removed. Use Transforms.headingPitchRollToFixedFrame(origin, headingPitchRoll, ellipsoid, fixedFrameTransform, result)
instead where fixedFrameTransform
is a a 4x4 transformation matrix (see Transforms.localFrameToFixedFrameGenerator
).
- The function
Transforms.headingPitchRollQuaternion(origin, headingPitchRoll, ellipsoid, result)
was removed. Use Transforms.headingPitchRollQuaternion(origin, headingPitchRoll, ellipsoid, fixedFrameTransform, result)
instead where fixedFrameTransform
is a a 4x4 transformation matrix (see Transforms.localFrameToFixedFrameGenerator
).
- The
color
, show
, and pointSize
properties of Cesium3DTileStyle
are no longer initialized with default values.
- Deprecated
Scene/CullingVolume
is deprecated and will be removed in 1.38. Use Core/CullingVolume
.
Scene/OrthographicFrustum
is deprecated and will be removed in 1.38. Use Core/OrthographicFrustum
.
Scene/OrthographicOffCenterFrustum
is deprecated and will be removed in 1.38. Use Core/OrthographicOffCenterFrustum
.
Scene/PerspectiveFrustum
is deprecated and will be removed in 1.38. Use Core/PerspectiveFrustum
.
Scene/PerspectiveOffCenterFrustum
is deprecated and will be removed in 1.38. Use Core/PerspectiveOffCenterFrustum
.
- Added glTF 2.0 support, including physically-based material rendering, morph targets, and appropriate updating of glTF 1.0 models to 2.0. #5641
- Added
ClassificationPrimitive
which defines a volume and draws the intersection of the volume and terrain or 3D Tiles. #5625
- Added
tileLoad
event to Cesium3DTileset
. #5628
- Fixed issue where scene would blink when labels were added. #5537
- Fixed label positioning when height reference changes #5609
- Fixed label positioning when using
HeightReference.CLAMP_TO_GROUND
and no position #5648
- Fix for dynamic polylines with polyline dash material #5681
- Added ability to provide a
width
and height
to scene.pick
. #5602
- Fixed
Viewer.flyTo
not respecting zoom limits, and resetting minimumZoomDistance if the camera zoomed past the minimumZoomDistance. 5573
- Added ability to show tile urls in the 3D Tiles Inspector. #5592
- Fixed a bug when reading CRN compressed textures with multiple mip levels. #5618
- Fixed issue where composite 3D Tiles that contained instanced 3D Tiles with an external model reference would fail to download the model.
- Added behavior to
Cesium3DTilesInspector
that selects the first tileset hovered over if no tilest is specified. #5139
- Added
Entity.computeModelMatrix
which returns the model matrix representing the entity's transformation. #5584
- Added ability to set a style's
color
, show
, or pointSize
with a string or object literal. show
may also take a boolean and pointSize
may take a number. #5412
- Added setter for
KmlDataSource.name
to specify a name for the datasource #5660.
- Added setter for
GeoJsonDataSource.name
to specify a name for the datasource #5653
- Fixed crash when using the
Cesium3DTilesInspectorViewModel
and removing a tileset #5607
- Fixed polygon outline in Polygon Sandcastle demo #5642
- Updated
Billboard
, Label
and PointPrimitive
constructors to clone NearFarScale
parameters #5654
- Added
FrustumGeometry
and FrustumOutlineGeometry
. #5649
- Added an
options
parameter to the constructors of PerspectiveFrustum
, PerspectiveOffCenterFrustum
, OrthographicFrustum
, and OrthographicOffCenterFrustum
to set properties. #5649
1.35.2 - 2017-07-11
- This is an npm-only release to fix an issue with using Cesium in Node.js.
- Fixed a bug where Cesium would fail to load under Node.js and some webpack configurations. #5593
- Fixed a bug where a Model's compressed textures were not being displayed. #5596
- Fixed documentation for
OrthographicFrustum
. #5586
1.35.1 - 2017-07-05
- This is an npm-only release to fix a deployment issue with 1.35. No code changes.
1.35 - 2017-07-05
- Breaking changes
JulianDate.fromIso8601
will default to midnight UTC if no time is provided to match the Javascript Date
specification. You must specify a local time of midnight to achieve the old behavior.
- Deprecated
GoogleEarthImageryProvider
has been deprecated and will be removed in Cesium 1.37, use GoogleEarthEnterpriseMapsProvider
instead.
- The
throttleRequest
parameter for TerrainProvider.requestTileGeometry
, CesiumTerrainProvider.requestTileGeometry
, VRTheWorldTerrainProvider.requestTileGeometry
, and EllipsoidTerrainProvider.requestTileGeometry
is deprecated and will be replaced with an optional Request
object. The throttleRequests
parameter will be removed in 1.37. Instead set the request's throttle
property to true
to throttle requests.
- The ability to provide a Promise for the
options.url
parameter of loadWithXhr
and for the url
parameter of loadArrayBuffer
, loadBlob
, loadImageViaBlob
, loadText
, loadJson
, loadXML
, loadImage
, loadCRN
, loadKTX
, and loadCubeMap
is deprecated. This will be removed in 1.37, instead url
must be a string.
- Added support for 3D Tiles for streaming massive heterogeneous 3D geospatial datasets (#5308). See the new Sandcastle examples. The new Cesium APIs are:
Cesium3DTileset
Cesium3DTileStyle
, StyleExpression
, Expression
, and ConditionsExpression
Cesium3DTile
Cesium3DTileContent
Cesium3DTileFeature
Cesium3DTilesInspector
, Cesium3DTilesInspectorViewModel
, and viewerCesium3DTilesInspectorMixin
Cesium3DTileColorBlendMode
- Added a particle system for effects like smoke, fire, sparks, etc. See
ParticleSystem
, Particle
, ParticleBurst
, BoxEmitter
, CircleEmitter
, ConeEmitter
, ParticleEmitter
, and SphereEmitter
, and the new Sandcastle examples: Particle System and Particle System Fireworks. #5212
- Added
options.clock
, options.times
and options.dimensions
to WebMapTileServiceImageryProvider
in order to handle time dynamic and static values for dimensions.
- Added an
options.request
parameter to loadWithXhr
and a request
parameter to loadArrayBuffer
, loadBlob
, loadImageViaBlob
, loadText
, loadJson
, loadJsonp
, loadXML
, loadImageFromTypedArray
, loadImage
, loadCRN
, and loadKTX
.
CzmlDataSource
and KmlDataSource
load functions now take an optional query
object, which will append query parameters to all network requests. #5419, #5434
- Added Sandcastle demo for setting time with the Clock API #5457;
- Added Sandcastle demo for ArcticDEM data. #5224
- Added
fromIso8601
, fromIso8601DateArray
, and fromIso8601DurationArray
to TimeIntervalCollection
for handling various ways groups of intervals can be specified in ISO8601 format.
- Added
fromJulianDateArray
to TimeIntervalCollection
for generating intervals from a list of dates.
- Fixed geocoder bug so geocoder can accurately handle NSEW inputs #5407
- Fixed a bug where picking would break when the Sun came into view #5478
- Fixed a bug where picking clusters would return undefined instead of a list of the clustered entities. #5286
- Fixed bug where if polylines were set to follow the surface of an undefined globe, Cesium would throw an exception. #5413
- Reduced the amount of Sun bloom post-process effect near the horizon. #5381
- Fixed a bug where camera zooming worked incorrectly when the display height was greater than the display width #5421
- Updated glTF/glb MIME types. #5420
- Added
Cesium.Math.randomBetween
.
- Modified
defaultValue
to check for both undefined
and null
. #5551
- The
throttleRequestByServer
function has been removed. Instead pass a Request
object with throttleByServer
set to true
to any of following load functions: loadWithXhr
, loadArrayBuffer
, loadBlob
, loadImageViaBlob
, loadText
, loadJson
, loadJsonp
, loadXML
, loadImageFromTypedArray
, loadImage
, loadCRN
, and loadKTX
.
1.34 - 2017-06-01
- Deprecated
- Passing
options.clock
when creating a new Viewer
instance has been deprecated and will be removed in Cesium 1.37, pass options.clockViewModel
instead.
- Fix issue where polylines in a
PolylineCollection
would ignore the far distance when updating the distance display condition. #5283
- Fixed a crash when calling
Camera.pickEllipsoid
with a canvas of size 0.
- Fix
BoundingSphere.fromOrientedBoundingBox
. #5334
- Fixed bug where polylines would not update when
PolylineCollection
model matrix was updated. #5327
- Fixed a bug where adding a ground clamped label without a position would show up at a previous label's clamped position. #5338
- Fixed translucency bug for certain material types. #5335
- Fix picking polylines that use a depth fail appearance. #5337
- Fixed a crash when morphing from Columbus view to 3D. #5311
- Fixed a bug which prevented KML descriptions with relative paths from loading. #5352
- Fixed an issue where camera view could be invalid at the last frame of animation. #4949
- Fixed an issue where using the depth fail material for polylines would cause a crash in Edge. #5359
- Fixed a crash where
EllipsoidGeometry
and EllipsoidOutlineGeometry
were given floating point values when expecting integers. #5260
- Fixed an issue where billboards were not properly aligned. #2487
- Fixed an issue where translucent objects could flicker when picking on mouse move. #5307
- Fixed a bug where billboards with
sizeInMeters
set to true would move upwards when zooming out. #5373
- Fixed a bug where
SampledProperty.setInterpolationOptions
does not ignore undefined options
. #3575
- Added
basePath
option to Cesium.Model.fromGltf
. #5320
1.33 - 2017-05-01
- Breaking changes
- Removed left, right, bottom and top properties from
OrthographicFrustum
. Use OrthographicOffCenterFrustum
instead. #5109
- Added
GoogleEarthEnterpriseTerrainProvider
and GoogleEarthEnterpriseImageryProvider
to read data from Google Earth Enterprise servers. #5189.
- Support for dashed polylines #5159.
- Added
PolylineDash
Material type.
- Added
PolylineDashMaterialProperty
to the Entity API.
- Added CZML
polylineDash
property .
- Added
disableDepthTestDistance
to billboards, points and labels. This sets the distance to the camera where the depth test will be disabled. Setting it to zero (the default) will always enable the depth test. Setting it to Number.POSITIVE_INFINITY
will never enabled the depth test. Also added scene.minimumDisableDepthTestDistance
to change the default value from zero. #5166
- Added a
depthFailMaterial
property to line entities, which is the material used to render the line when it fails the depth test. #5160
- Fixed billboards not initially clustering. #5208
- Fixed issue with displaying
MapboxImageryProvider
default token error message. #5191
- Fixed bug in conversion formula in
Matrix3.fromHeadingPitchRoll
. #5195
- Upgrade FXAA to version 3.11. #5200
Scene.pickPosition
now caches results per frame to increase performance. #5117
1.32 - 2017-04-03
- Deprecated
- The
left
, right
, bottom
, and top
properties of OrthographicFrustum
are deprecated and will be removed in 1.33. Use OrthographicOffCenterFrustum
instead.
- Breaking changes
- Removed
ArcGisImageServerTerrainProvider
.
- The top-level
properties
in an Entity
created by GeoJsonDataSource
are now instances of ConstantProperty
instead of raw values.
- Added support for an orthographic projection in 3D and Columbus view.
- Set
projectionPicker
to true
in the options when creating a Viewer
to add a widget that will switch projections. #5021
- Call
switchToOrthographicFrustum
or switchToPerspectiveFrustum
on Camera
to change projections.
- Added support for custom time-varying properties in CZML. #5105.
- Added new flight parameters to
Camera.flyTo
and Camera.flyToBoundingSphere
: flyOverLongitude
, flyOverLongitudeWeight
, and pitchAdjustHeight
. #5070
- Added the event
Viewer.trackedEntityChanged
, which is raised when the value of viewer.trackedEntity
changes. #5060
- Added
Camera.DEFAULT_OFFSET
for default view of objects with bounding spheres. #4936
- Fixed an issue with
TileBoundingBox
that caused the terrain to disappear in certain places 4032
- Fixed overlapping billboard blending. #5066
- Fixed an issue with
PinBuilder
where inset images could have low-alpha fringes against an opaque background. #5099
- Fix billboard, point and label clustering in 2D and Columbus view. #5136
- Fixed
GroundPrimitive
rendering in 2D and Columbus View. #5078
- Fixed an issue with camera tracking of dynamic ellipsoids. #5133
- Fixed issues with imagerySplitPosition and the international date line in 2D mode. #5151
- Fixed a bug in
ModelAnimationCache
causing different animations to reference the same animation. #5064
ConstantProperty
now provides valueOf
and toString
methods that return the constant value.
- Improved depth artifacts between opaque and translucent primitives. #5116
- Fixed crunch compressed textures in IE11. #5057
- Fixed a bug in
Quaternion.fromHeadingPitchRoll
that made it erroneously throw an exception when passed individual angles in an unminified / debug build.
- Fixed a bug that caused an exception in
CesiumInspectorViewModel
when using the NW / NE / SW / SE / Parent buttons to navigate to a terrain tile that is not yet loaded.
QuadtreePrimitive
now uses frameState.afterRender
to fire tileLoadProgressEvent
#3450
1.31 - 2017-03-01
- Deprecated
- The function
Quaternion.fromHeadingPitchRoll(heading, pitch, roll, result)
will be removed in 1.33. Use Quaternion.fromHeadingPitchRoll(hpr, result)
instead where hpr
is a HeadingPitchRoll
. #4896
- The function
Transforms.headingPitchRollToFixedFrame(origin, headingPitchRoll, ellipsoid, result)
will be removed in 1.33. Use Transforms.headingPitchRollToFixedFrame(origin, headingPitchRoll, ellipsoid, fixedFrameTransform, result)
instead where fixedFrameTransform
is a a 4x4 transformation matrix (see Transforms.localFrameToFixedFrameGenerator
). #4896
- The function
Transforms.headingPitchRollQuaternion(origin, headingPitchRoll, ellipsoid, result)
will be removed in 1.33. Use Transforms.headingPitchRollQuaternion(origin, headingPitchRoll, ellipsoid, fixedFrameTransform, result)
instead where fixedFrameTransform
is a a 4x4 transformation matrix (see Transforms.localFrameToFixedFrameGenerator
). #4896
ArcGisImageServerTerrainProvider
will be removed in 1.32 due to missing TIFF support in web browsers. #4981
- Breaking changes
- Corrected spelling of
Color.FUCHSIA
from Color.FUSCHIA
. #4977
- The enums
MIDDLE_DOUBLE_CLICK
and RIGHT_DOUBLE_CLICK
from ScreenSpaceEventType
have been removed. #5052
- Removed the function
GeometryPipeline.computeBinormalAndTangent
. Use GeometryPipeline.computeTangentAndBitangent
instead. #5053
- Removed the
url
and key
properties from GeocoderViewModel
. #5056
BingMapsGeocoderServices
now requires options.scene
. #5056
- Added compressed texture support. #4758
- glTF models and imagery layers can now reference KTX textures and textures compressed with crunch.
- Added
loadKTX
, to load KTX textures, and loadCRN
to load crunch compressed textures.
- Added new
PixelFormat
and WebGLConstants
enums from WebGL extensions WEBGL_compressed_s3tc
, WEBGL_compressed_texture_pvrtc
, and WEBGL_compressed_texture_etc1
.
- Added
CompressedTextureBuffer
.
- Added support for
Scene.pickPosition
in Columbus view and 2D. #4990
- Added support for depth picking translucent primitives when
Scene.pickTranslucentDepth
is true
. #4979
- Fixed an issue where the camera would zoom past an object and flip to the other side of the globe. #4967 and #4982
- Enable rendering
GroundPrimitives
on hardware without the EXT_frag_depth
extension; however, this could cause artifacts for certain viewing angles. #4930
- Added
Transforms.localFrameToFixedFrameGenerator
to generate a function that computes a 4x4 transformation matrix from a local reference frame to fixed reference frame. #4896
- Added
Label.scaleByDistance
to control minimum/maximum label size based on distance from the camera. #5019
- Added support to
DebugCameraPrimitive
to draw multifrustum planes. The attribute debugShowFrustumPlanes
of Scene
and frustumPlanes
of CesiumInspector
toggle this. #4932
- Added fix to always outline KML line extrusions so that they show up properly in 2D and other straight down views. #4961
- Improved
RectangleGeometry
by skipping unnecessary logic in the code. #4948
- Fixed exception for polylines in 2D when rotating the map. #4619
- Fixed an issue with constant
VertexArray
attributes not being set correctly. #4995
- Added the event
Viewer.selectedEntityChanged
, which is raised when the value of viewer.selectedEntity
changes. #5043
1.30 - 2017-02-01
- Deprecated
- The properties
url
and key
will be removed from GeocoderViewModel
in 1.31. These properties will be available on geocoder services that support them, like BingMapsGeocoderService
.
- The function
GeometryPipeline.computeBinormalAndTangent
will be removed in 1.31. Use GeometryPipeline.createTangentAndBitangent
instead. #4856
- The enums
MIDDLE_DOUBLE_CLICK
and RIGHT_DOUBLE_CLICK
from ScreenSpaceEventType
have been deprecated and will be removed in 1.31. #4910
- Breaking changes
- Removed separate
heading
, pitch
, roll
parameters from Transform.headingPitchRollToFixedFrame
and Transform.headingPitchRollQuaternion
. Pass a HeadingPitchRoll
object instead. #4843
- The property
binormal
has been renamed to bitangent
for Geometry
and VertexFormat
. #4856
- A handful of
CesiumInspectorViewModel
properties were removed or changed from variables to functions. #4857
- The
ShadowMap
constructor has been made private. #4010
- Added
sampleTerrainMostDetailed
to sample the height of an array of positions using the best available terrain data at each point. This requires a TerrainProvider
with the availability
property.
- Transparent parts of billboards, labels, and points no longer overwrite parts of the scene behind them. #4886
- Added
blendOption
property to BillboardCollection
, LabelCollection
, and PointPrimitiveCollection
. The default is BlendOption.OPAQUE_AND_TRANSLUCENT
; however, if all billboards, labels, or points are either completely opaque or completely translucent, blendOption
can be changed to BlendOption.OPAQUE
or BlendOption.TRANSLUCENT
, respectively, to increase performance by up to 2x.
- Added support for custom geocoder services and autocomplete, see the Sandcastle example. Added
GeocoderService
, an interface for geocoders, and BingMapsGeocoderService
and CartographicGeocoderService
implementations. #4723
- Added ability to draw an
ImageryLayer
with a splitter to allow layers to only display to the left or right of a splitter. See ImageryLayer.splitDirection
, Scene.imagerySplitPosition
, and the Sandcastle example.
- Fixed bug where
GroundPrimitives
where rendering incorrectly or disappearing at different zoom levels. #4161, #4326
TerrainProvider
now optionally exposes an availability
property that can be used to query the terrain level that is available at a location or in a rectangle. Currently only CesiumTerrainProvider
exposes this property.
- Added support for WMS version 1.3 by using CRS vice SRS query string parameter to request projection. SRS is still used for older versions.
- Fixed a bug that caused all models to use the same highlight color. #4798
- Fixed sky atmosphere from causing incorrect picking and hanging drill picking. #4783 and #4784
- Fixed KML loading when color is an empty string. #4826
- Fixed a bug that could cause a "readyImagery is not actually ready" exception when quickly zooming past the maximum available imagery level of an imagery layer near the poles.
- Fixed a bug that affected dynamic graphics with time-dynamic modelMatrix. #4907
- Fixed
Geocoder
autocomplete drop down visibility in Firefox. #4916
- Added
Rectangle.fromRadians
.
- Updated the morph so the default view in Columbus View is now angled. #3878
- Added 2D and Columbus View support for models using the RTC extension or whose vertices are in WGS84 coordinates. #4922
- The attribute
perInstanceAttribute
of DebugAppearance
has been made optional and defaults to false
.
- Fixed a bug that would cause a crash when
debugShowFrustums
is enabled with OIT. #4864
- Added the ability to run the unit tests with a WebGL Stub, which makes all WebGL calls a noop and ignores test expectations that rely on reading back from WebGL. Use the web link from the main index.html or run with
npm run test-webgl-stub
.
1.29 - 2017-01-02
- Improved 3D Models
- Added the ability to blend a
Model
with a color/translucency. Added color
, colorBlendMode
, and colorBlendAmount
properties to Model
, ModelGraphics
, and CZML. Also added ColorBlendMode
enum. #4547
- Added the ability to render a
Model
with a silhouette. Added silhouetteColor
and silhouetteSize
properties to Model
, ModelGraphics
, and CZML. #4314
- Improved Labels
- Added new
Label
properties showBackground
, backgroundColor
, and backgroundPadding
to the primitive, Entity, and CZML layers. #4715
- Added support for newlines (
\n
) in Cesium Label
s and CZML. #2402
- Added new enum
VerticalOrigin.BASELINE
. Previously, VerticalOrigin.BOTTOM
would sometimes align to the baseline depending on the contents of a label. #4715
- Fixed translucency in Firefox 50. #4762
- Fixed texture rotation for
RectangleGeometry
. #2737
- Fixed issue where billboards on terrain had an incorrect offset. #4598
- Fixed issue where
globe.getHeight
incorrectly returned undefined
. #3411
- Fixed a crash when using Entity path visualization with reference properties. #4915
- Fixed a bug that caused
GroundPrimitive
to render incorrectly on systems without the WEBGL_depth_texture
extension. #4747
- Fixed default Mapbox token and added a watermark to notify users that they need to sign up for their own token.
- Fixed glTF models with skinning that used
bindShapeMatrix
. #4722
- Fixed a bug that could cause a "readyImagery is not actually ready" exception with some configurations of imagery layers.
- Fixed
Rectangle.union
to correctly account for rectangles that cross the IDL. #4732
- Fixed tooltips for gallery thumbnails in Sandcastle. #4702
- DataSourceClock.getValue now preserves the provided
result
properties when its properties are undefined
. #4029
- Added
divideComponents
function to Cartesian2
, Cartesian3
, and Cartesian4
. #4750
- Added
WebGLConstants
enum. Previously, this was part of the private Renderer API. #4731
1.28 - 2016-12-01
- Improved terrain/imagery load ordering, especially when the terrain is already fully loaded and a new imagery layer is loaded. This results in a 25% reduction in load times in many cases. #4616
- Improved
Billboard
, Label
, and PointPrimitive
visual quality. #4675
- Corrected odd-width and odd-height billboard sizes from being incorrectly rounded up.
- Changed depth testing from
LESS
to LEQUAL
, allowing label glyphs of equal depths to overlap.
- Label glyph positions have been adjusted and corrected.
TextureAtlas.borderWidthInPixels
has always been applied to the upper and right edges of each internal texture, but is now also applied to the bottom and left edges of the entire TextureAtlas, guaranteeing borders on all sides regardless of position within the atlas.
- Fall back to packing floats into an unsigned byte texture when floating point textures are unsupported. #4563
- Added support for saving html and css in GitHub Gists. #4125
- Fixed
Cartographic.fromCartesian
when the cartesian is not on the ellipsoid surface. #4611
1.27 - 2016-11-01
- Deprecated
- Individual heading, pitch, and roll options to
Transforms.headingPitchRollToFixedFrame
and Transforms.headingPitchRollQuaternion
have been deprecated and will be removed in 1.30. Pass the new HeadingPitchRoll
object instead. #4498
- Breaking changes
- The
scene
parameter for creating BillboardVisualizer
, LabelVisualizer
, and PointVisualizer
has been removed. Instead, pass an instance of EntityCluster
. #4514
- Fixed an issue where a billboard entity would not render after toggling the show property. #4408
- Fixed a crash when zooming from touch input on viewer initialization. #4177
- Fixed a crash when clustering is enabled, an entity has a label graphics defined, but the label isn't visible. #4414
- Added the ability for KML files to load network links to other KML files within the same KMZ archive. #4477
KmlDataSource
and GeoJsonDataSource
were not honoring the clampToGround
option for billboards and labels and was instead always clamping, reducing performance in cases when it was unneeded. #4459
- Fixed
KmlDataSource
features to respect timespan
and timestamp
properties of its parents (e.g. Folders or NetworkLinks). #4041
- Fixed a
KmlDataSource
bug where features had duplicate IDs and only one was drawn. #3941
GeoJsonDataSource
now treats null crs values as a no-op instead of failing to load. #4456
GeoJsonDataSource
now gracefully handles missing style icons instead of failing to load. #4452
- Added
HeadingPitchRoll
#4047
HeadingPitchRoll.fromQuaternion
function for retrieving heading-pitch-roll angles from a quaternion.
HeadingPitchRoll.fromDegrees
function that returns a new HeadingPitchRoll instance from angles given in degrees.
HeadingPitchRoll.clone
function to duplicate HeadingPitchRoll instance.
HeadingPitchRoll.equals
and HeadingPitchRoll.equalsEpsilon
functions for comparing two instances.
- Added
Matrix3.fromHeadingPitchRoll
Computes a 3x3 rotation matrix from the provided headingPitchRoll.
- Fixed primitive bounding sphere bug that would cause a crash when loading data sources. #4431
- Fixed
BoundingSphere
computation for Primitive
instances with a modelMatrix. #4428
- Fixed a bug with rotated, textured rectangles. #4430
- Added the ability to specify retina options, such as `@2x.png
, via the
MapboxImageryProvider
format` option. #4453.
- Fixed a crash that could occur when specifying an imagery provider's
rectangle
option. https://github.com/CesiumGS/cesium/issues/4377
- Fixed a crash that would occur when using dynamic
distanceDisplayCondition
properties. #4403
- Fixed several bugs that lead to billboards and labels being improperly clamped to terrain. #4396, #4062
- Fixed a bug affected models with multiple meshes without indices. #4237
- Fixed a glTF transparency bug where
blendFuncSeparate
parameters were loaded in the wrong order. #4435
- Fixed a bug where creating a custom geometry with attributes and indices that have values that are not a typed array would cause a crash. #4419
- Fixed a bug when morphing from 2D to 3D. #4388
- Fixed
RectangleGeometry
rotation when the rectangle is close to the international date line #3874
- Added
clusterBillboards
, clusterLabels
, and clusterPoints
properties to EntityCluster
to selectively cluster screen space entities.
- Prevent execution of default device/browser behavior when handling "pinch" touch event/gesture. #4518.
- Fixed a shadow aliasing issue where polygon offset was not being applied. #4559
- Removed an unnecessary re-projection of Web Mercator imagery tiles to the Geographic projection on load. This should improve both visual quality and load performance slightly. #4339
- Added
Transforms.northUpEastToFixedFrame
to compute a 4x4 local transformation matrix from a reference frame with a north-west-up axes.
- Improved
Geocoder
usability by selecting text on click #4464
- Added
Rectangle.simpleIntersection
which is an optimized version of Rectangle.intersection
for more constrained input. #4339
- Fixed warning when using Webpack. #4467
1.26 - 2016-10-03
- Deprecated
- The
scene
parameter for creating BillboardVisualizer
, LabelVisualizer
, and PointVisualizer
has been deprecated and will be removed in 1.28. Instead, pass an instance of EntityCluster
.
- Breaking changes
- Vertex texture fetch is now required to be supported to render polylines. Maximum vertex texture image units must be greater than zero.
- Removed
castShadows
and receiveShadows
properties from Model
, Primitive
, and Globe
. Instead, use shadows
with the ShadowMode
enum, e.g. model.shadows = ShadowMode.ENABLED
.
Viewer.terrainShadows
now uses the ShadowMode
enum instead of a Boolean, e.g. viewer.terrainShadows = ShadowMode.RECEIVE_ONLY
.
- Added support for clustering
Billboard
, Label
and Point
entities. #4240
- Added
DistanceDisplayCondition
s to all primitives to determine the range interval from the camera for when it will be visible.
- Removed the default gamma correction for Bing Maps aerial imagery, because it is no longer an improvement to current versions of the tiles. To restore the previous look, set the
defaultGamma
property of your BingMapsImageryProvider
instance to 1.3.
- Fixed a bug that could lead to incorrect terrain heights when using
HeightmapTerrainData
with an encoding in which actual heights were equal to the minimum representable height.
- Fixed a bug in
AttributeCompression.compressTextureCoordinates
and decompressTextureCoordinates
that could cause a small inaccuracy in the encoded texture coordinates.
- Fixed a bug where viewing a model with transparent geometry would cause a crash. #4378
- Added
TrustedServer
collection that controls which servers should have withCredential
set to true
on XHR Requests.
- Fixed billboard rotation when sized in meters. #3979
- Added
backgroundColor
and borderWidth
properties to writeTextToCanvas
.
- Fixed timeline touch events. #4305
- Fixed a bug that was incorrectly clamping Latitudes in KML
<GroundOverlay>
(s) to the range -PI..PI. Now correctly clamps to -PI/2..PI/2.
- Added
CesiumMath.clampToLatitudeRange
. A convenience function to clamp a passed radian angle to valid Latitudes.
- Added
DebugCameraPrimitive
to visualize the view frustum of a camera.
1.25 - 2016-09-01
- Breaking changes
- The number and order of arguments passed to
KmlDataSource
unsupportedNodeEvent
listeners have changed to allow better handling of unsupported KML Features.
- Changed billboards and labels that are clamped to terrain to have the
verticalOrigin
set to CENTER
by default instead of BOTTOM
.
- Deprecated
- Deprecated
castShadows
and receiveShadows
properties from Model
, Primitive
, and Globe
. They will be removed in 1.26. Use shadows
instead with the ShadowMode
enum, e.g. model.shadows = ShadowMode.ENABLED
.
Viewer.terrainShadows
now uses the ShadowMode
enum instead of a Boolean, e.g. viewer.terrainShadows = ShadowMode.RECEIVE_ONLY
. Boolean support will be removed in 1.26.
- Updated the online model converter to convert OBJ models to glTF with obj2gltf, as well as optimize existing glTF models with the gltf-pipeline. Added an option to bake ambient occlusion onto the glTF model. Also added an option to compress geometry using the glTF WEB3D_quantized_attributes extension.
- Improve label quality for oblique and italic fonts. #3782
- Added
shadows
property to the entity API for Box
, Corridor
, Cylinder
, Ellipse
, Ellipsoid
, Polygon
, Polyline
, PolylineVolume
, Rectangle
, and Wall
. #4005
- Added
Camera.cancelFlight
to cancel the existing camera flight if it exists.
- Fix overlapping camera flights by always cancelling the previous flight when a new one is created.
- Camera flights now disable collision with the terrain until all of the terrain in the area has finished loading. This prevents the camera from being moved to be above lower resolution terrain when flying to a position close to higher resolution terrain. #4075
- Fixed a crash that would occur if quickly toggling imagery visibility. #4083
- Fixed an issue causing an error if KML has a clamped to ground LineString with color. #4131
- Added logic to
KmlDataSource
defaulting KML Feature node to hidden unless all ancestors are visible. This better matches the KML specification.
- Fixed position of KML point features with an altitude mode of
relativeToGround
and clampToGround
.
- Added
GeocoderViewModel.keepExpanded
which when set to true will always keep the Geocoder in its expanded state.
- Added support for
INT
and UNSIGNED_INT
in ComponentDatatype
.
- Added
ComponentDatatype.fromName
for getting a ComponentDatatype
from its name.
- Fixed a crash caused by draping dynamic geometry over terrain. #4255
1.24 - 2016-08-01
- Added support in CZML for expressing
BillboardGraphics.alignedAxis
as the velocity vector of an entity, using velocityReference
syntax.
- Added
urlSchemeZeroPadding
property to UrlTemplateImageryProvider
to allow the numeric parts of a URL, such as {x}
, to be padded with zeros to make them a fixed width.
- Added leap second just prior to January 2017. #4092
- Fixed an exception that would occur when switching to 2D view when shadows are enabled. #4051
- Fixed an issue causing entities to disappear when updating multiple entities simultaneously. #4096
- Normalizing the velocity vector produced by
VelocityVectorProperty
is now optional.
- Pack functions now return the result array #4156
- Added optional
rangeMax
parameter to Math.toSNorm
and Math.fromSNorm
. #4121
- Removed
MapQuest OpenStreetMap
from the list of demo base layers since direct tile access has been discontinued. See the MapQuest Developer Blog for details.
- Fixed PolylinePipeline.generateArc to accept an array of heights when there's only one position #4155
1.23 - 2016-07-01
- Breaking changes
GroundPrimitive.initializeTerrainHeights()
must be called and have the returned promise resolve before a GroundPrimitive
can be added synchronously.
- Added terrain clamping to entities, KML, and GeoJSON
- Added
heightReference
property to point, billboard and model entities.
- Changed corridor, ellipse, polygon and rectangle entities to conform to terrain by using a
GroundPrimitive
if its material is a ColorMaterialProperty
instance and it doesn't have a height
or extrudedHeight
. Entities with any other type of material are not clamped to terrain.
KMLDataSource
- Point and Model features will always respect
altitudeMode
.
- Added
clampToGround
property. When true
, clamps Polygon
, LineString
and LinearRing
features to the ground if their altitudeMode
is clampToGround
. For this case, lines use a corridor instead of a polyline.
GeoJsonDataSource
- Points with a height will be drawn at that height; otherwise, they will be clamped to the ground.
- Added
clampToGround
property. When true
, clamps Polygon
and LineString
features to the ground. For this case, lines use a corridor instead of a polyline.
- Added Ground Clamping Sandcastle example.
- Improved performance and accuracy of polygon triangulation by using the earcut library. Loading a GeoJSON with polygons for each country was 2x faster.
- Fix some large polygon triangulations. #2788
- Added support for the glTF extension WEB3D_quantized_attributes. #3241
- Added CZML support for
Box
, Corridor
and Cylinder
. Added new CZML properties:
Billboard
: width
, height
, heightReference
, scaleByDistance
, translucencyByDistance
, pixelOffsetScaleByDistance
, imageSubRegion
Label
: heightReference
, translucencyByDistance
, pixelOffsetScaleByDistance
Model
: heightReference
, maximumScale
Point
: heightReference
, scaleByDistance
, translucencyByDistance
Ellipsoid
: subdivisions
, stackPartitions
, slicePartitions
- Added
rotatable2D
property to to Scene
, CesiumWidget
and Viewer
to enable map rotation in 2D mode. #3897
Camera.setView
and Camera.flyTo
now use the orientation.heading
parameter in 2D if the map is rotatable.
- Added
Camera.changed
event that will fire whenever the camera has changed more than Camera.percentageChanged
. percentageChanged
is in the range [0, 1]
.
- Zooming in toward a target point now keeps the target point at the same screen position. #4016
- Improved
GroundPrimitive
performance.
- Some incorrect KML (specifically KML that reuses IDs) is now parsed correctly.
- Added
unsupportedNodeEvent
to KmlDataSource
that is fired whenever an unsupported node is encountered.
Clock
now keeps its configuration settings self-consistent. Previously, this was done by AnimationViewModel
and could become inconsistent in certain cases. #4007
- Updated Google Cardboard Sandcastle example.
- Added hot air balloon sample model.
- Fixed handling of sampled Rectangle coordinates in CZML. #4033
- Fix "Cannot read property 'x' of undefined" error when calling SceneTransforms.wgs84ToWindowCoordinates in certain cases. #4022
- Re-enabled mouse inputs after a specified number of milliseconds past the most recent touch event.
- Exposed a parametric ray-triangle intersection test to the API as
IntersectionTests.rayTriangleParametric
.
- Added
packArray
and unpackArray
functions to Cartesian2
, Cartesian3
, and Cartesian4
.
1.22.2 - 2016-06-14
- This is an npm only release to fix the improperly published 1.22.1. There were no code changes.
1.22.1 - 2016-06-13
- Fixed default Bing Key and added a watermark to notify users that they need to sign up for their own key.
1.22 - 2016-06-01
- Breaking changes
KmlDataSource
now requires options.camera
and options.canvas
.
- Added shadows
- See the Sandcastle demo: Shadows.
- Added
Viewer.shadows
and Viewer.terrainShadows
. Both are off by default.
- Added
Viewer.shadowMap
and Scene.shadowMap
for accessing the scene's shadow map.
- Added
castShadows
and receiveShadows
properties to Model
and Entity.model
, and options to the Model
constructor and Model.fromGltf
.
- Added
castShadows
and receiveShadows
properties to Primitive
, and options to the Primitive
constructor.
- Added
castShadows
and receiveShadows
properties to Globe
.
- Added
heightReference
to models so they can be drawn on terrain.
- Added support for rendering models in 2D and Columbus view.
- Added option to enable sun position based atmosphere color when
Globe.enableLighting
is true
. 3439
- Improved KML NetworkLink compatibility by supporting the
Url
tag. #3895.
- Added
VelocityVectorProperty
so billboard's aligned axis can follow the velocity vector. #3908
- Improve memory management for entity billboard/label/point/path visualization.
- Added
terrainProviderChanged
event to Scene
and Globe
- Added support for hue, saturation, and brightness color shifts in the atmosphere in
SkyAtmosphere
. See the new Sandcastle example: Atmosphere Color. #3439
- Fixed exaggerated terrain tiles disappearing. #3676
- Fixed a bug that could cause incorrect normals to be computed for exaggerated terrain, especially for low-detail tiles. #3904
- Fixed a bug that was causing errors to be thrown when picking and terrain was enabled. #3779
- Fixed a bug that was causing the atmosphere to disappear when only atmosphere is visible. #3347
- Fixed infinite horizontal 2D scrolling in IE/Edge. #3893
- Fixed a bug that would cause a crash is the camera was on the IDL in 2D. #3951
- Fixed issue where a repeating model animation doesn't play when the clock is set to a time before the model was created. #3932
- Fixed
Billboard.computeScreenSpacePosition
returning the wrong y coordinate. #3920
- Fixed issue where labels were disappearing. #3730
- Fixed issue where billboards on terrain didn't always update when the terrain provider was changed. #3921
- Fixed issue where
Matrix4.fromCamera
was taking eye/target instead of position/direction. #3927
- Added
Scene.nearToFarDistance2D
that determines the size of each frustum of the multifrustum in 2D.
- Added
Matrix4.computeView
.
- Added
CullingVolume.fromBoundingSphere
.
- Added
debugShowShadowVolume
to GroundPrimitive
.
- Fix issue with disappearing tiles on Linux. #3889
1.21 - 2016-05-02
- Breaking changes
- Removed
ImageryMaterialProperty.alpha
. Use ImageryMaterialProperty.color.alpha
instead.
- Removed
OpenStreetMapImageryProvider
. Use createOpenStreetMapImageryProvider
instead.
- Added ability to import and export Sandcastle example using GitHub Gists. #3795
- Added
PolygonGraphics.closeTop
, PolygonGraphics.closeBottom
, and PolygonGeometry
options for creating an extruded polygon without a top or bottom. #3879
- Added support for polyline arrow material to
CzmlDataSource
#3860
- Fixed issue causing the sun not to render. #3801
- Fixed issue where
Camera.flyTo
would not work with a rectangle in 2D. #3688
- Fixed issue causing the fog to go dark and the atmosphere to flicker when the camera clips the globe. #3178
- Fixed a bug that caused an exception and rendering to stop when using
ArcGisMapServerImageryProvider
to connect to a MapServer specifying the Web Mercator projection and a fullExtent bigger than the valid extent of the projection. #3854
- Fixed issue causing an exception when switching scene modes with an active KML network link. #3865
1.20 - 2016-04-01
- Breaking changes
- Removed
TileMapServiceImageryProvider
. Use createTileMapServiceImageryProvider
instead.
- Removed
GroundPrimitive.geometryInstance
. Use GroundPrimitive.geometryInstances
instead.
- Removed
definedNotNull
. Use defined
instead.
- Removed ability to rotate the map in 2D due to the new infinite 2D scrolling feature.
- Deprecated
- Deprecated
ImageryMaterialProperty.alpha
. It will be removed in 1.21. Use ImageryMaterialProperty.color.alpha
instead.
- Added infinite horizontal scrolling in 2D.
- Added a code example to Sandcastle for the new 1-meter Pennsylvania terrain service.
- Fixed loading for KML
NetworkLink
to not append a ?
if there isn't a query string.
- Fixed handling of non-standard KML
styleUrl
references within a StyleMap
.
- Fixed issue in KML where StyleMaps from external documents fail to load.
- Added translucent and colored image support to KML ground overlays
- Fix bug when upsampling exaggerated terrain where the terrain heights were exaggerated at twice the value. #3607
- All external urls are now https by default to make Cesium work better with non-server-based applications. #3650
GeoJsonDataSource
now handles CRS urn:ogc:def:crs:EPSG::4326
- Fixed
TimeIntervalCollection.removeInterval
bug that resulted in too many intervals being removed.
GroundPrimitive
throws a DeveloperError
when passed an unsupported geometry type instead of crashing.
- Fix issue with billboard collections that have at least one billboard with an aligned axis and at least one billboard without an aligned axis. #3318
- Fix a race condition that would cause the terrain to continue loading and unloading or cause a crash when changing terrain providers. #3690
- Fix issue where the
GroundPrimitive
volume was being clipped by the far plane. #3706
- Fixed issue where
Camera.computeViewRectangle
was incorrect when crossing the international date line. #3717
- Added
Rectangle
result parameter to Camera.computeViewRectangle
.
- Fixed a reentrancy bug in
EntityCollection.collectionChanged
. #3739
- Fixed a crash that would occur if you added and removed an
Entity
with a path without ever actually rendering it. #3738
- Fixed issue causing parts of geometry and billboards/labels to be clipped. #3748
- Fixed bug where transparent image materials were drawn black.
- Fixed
Color.fromCssColorString
from reusing the input result
alpha value in some cases.
1.19 - 2016-03-01
- Breaking changes
PolygonGeometry
now changes the input Cartesian3
values of options.positions
so that they are on the ellipsoid surface. This only affects polygons created synchronously with options.perPositionHeight = false
when the positions have a non-zero height and the same positions are used for multiple entities. In this case, make a copy of the Cartesian3
values used for the polygon positions.
- Deprecated
- Deprecated
KmlDataSource
taking a proxy object. It will throw an exception in 1.21. It now should take a options
object with required camera
and canvas
parameters.
- Deprecated
definedNotNull
. It will be removed in 1.20. Use defined
instead, which now checks for null
as well as undefined
.
- Improved KML support.
- Added support for
NetworkLink
refresh modes onInterval
, onExpire
and onStop
. Includes support for viewboundScale
, viewFormat
, httpQuery
.
- Added partial support for
NetworkLinkControl
including minRefreshPeriod
, cookie
and expires
.
- Added support for local
StyleMap
. The highlight
style is still ignored.
- Added support for
root://
URLs.
- Added more warnings for unsupported features.
- Improved style processing in IE.
Viewer.zoomTo
and Viewer.flyTo
now accept an ImageryLayer
instance as a valid parameter and will zoom to the extent of the imagery.
- Added
Camera.flyHome
function for resetting the camera to the home view.
Camera.flyTo
now honors max and min zoom settings in ScreenSpaceCameraController
.
- Added
show
property to CzmlDataSource
, GeoJsonDataSource
, KmlDataSource
, CustomDataSource
, and EntityCollection
for easily toggling display of entire data sources.
- Added
owner
property to CompositeEntityCollection
.
- Added
DataSouceDisplay.ready
for determining whether or not static data associated with the Entity API has been rendered.
- Fix an issue when changing a billboard's position property multiple times per frame. #3511
- Fixed texture coordinates for polygon with position heights.
- Fixed issue that kept
GroundPrimitive
with an EllipseGeometry
from having a rotation
.
- Fixed crash caused when drawing
CorridorGeometry
and CorridorOutlineGeometry
synchronously.
- Added the ability to create empty geometries. Instead of throwing
DeveloperError
, undefined
is returned.
- Fixed flying to
latitude, longitude, height
in the Geocoder.
- Fixed bug in
IntersectionTests.lineSegmentSphere
where the ray origin was not set.
- Added
length
to Matrix2
, Matrix3
and Matrix4
so these can be used as array-like objects.
- Added
Color.add
, Color.subtract
, Color.multiply
, Color.divide
, Color.mod
, Color.multiplyByScalar
, and Color.divideByScalar
functions to perform arithmetic operations on colors.
- Added optional
result
parameter to Color.fromRgba
, Color.fromHsl
and Color.fromCssColorString
.
- Fixed bug causing
navigator is not defined
reference error when Cesium is used with Node.js.
- Upgraded Knockout from version 3.2.0 to 3.4.0.
- Fixed hole that appeared in the top of in dynamic ellipsoids
1.18 - 2016-02-01
1.17 - 2016-01-04
- Breaking changes
- Removed
Camera.viewRectangle
. Use Camera.setView({destination: rectangle})
instead.
- Removed
RectanglePrimitive
. Use RectangleGeometry
or Entity.rectangle
instead.
- Removed
Polygon
. Use PolygonGeometry
or Entity.polygon
instead.
- Removed
OrthographicFrustum.getPixelSize
. Use OrthographicFrustum.getPixelDimensions
instead.
- Removed
PerspectiveFrustum.getPixelSize
. Use PerspectiveFrustum.getPixelDimensions
instead.
- Removed
PerspectiveOffCenterFrustum.getPixelSize
. Use PerspectiveOffCenterFrustum.getPixelDimensions
instead.
- Removed
Scene\HeadingPitchRange
. Use Core\HeadingPitchRange
instead.
- Removed
jsonp
. Use loadJsonp
instead.
- Removed
HeightmapTessellator
from the public API. It is an implementation details.
- Removed
TerrainMesh
from the public API. It is an implementation details.
- Reduced the amount of GPU and CPU memory used by terrain by using compression. The CPU memory was reduced by up to 40%.
- Added the ability to manipulate
Model
node transformations via CZML and the Entity API. See the new Sandcastle example: CZML Model - Node Transformations. #3316
- Added
Globe.tileLoadProgressEvent
, which is raised when the length of the tile load queue changes, enabling incremental loading indicators.
- Added support for msGMLOutput and Thredds server feature information formats to
GetFeatureInfoFormat
and WebMapServiceImageryProvider
.
- Added dynamic
enableFeaturePicking
toggle to all ImageryProviders that support feature picking.
- Fixed disappearing terrain while fog is active. #3335
- Fixed short segments in
CorridorGeometry
and PolylineVolumeGeometry
. #3293
- Fixed
CorridorGeometry
with nearly colinear points. #3320
- Added missing points to
EllipseGeometry
and EllipseOutlineGeometry
. #3078
Rectangle.fromCartographicArray
now uses the smallest rectangle regardess of whether or not it crosses the international date line. #3227
- Added
TranslationRotationScale
property, which represents an affine transformation defined by a translation, rotation, and scale.
- Added
Matrix4.fromTranslationRotationScale
.
- Added
NodeTransformationProperty
, which is a Property
value that is defined by independent translation
, rotation
, and scale
Property
instances.
- Added
PropertyBag
, which is a Property
whose value is a key-value mapping of property names to the computed value of other properties.
- Added
ModelGraphics.runAnimations
which is a boolean Property
indicating if all model animations should be started after the model is loaded.
- Added
ModelGraphics.nodeTransformations
which is a PropertyBag
of TranslationRotationScale
properties to be applied to a loaded model.
- Added CZML support for new
runAnimations
and nodeTransformations
properties on the model
packet.
1.16 - 2015-12-01
- Deprecated
- Deprecated
HeightmapTessellator
. It will be removed in 1.17.
- Deprecated
TerrainMesh
. It will be removed in 1.17.
- Deprecated
OpenStreetMapImageryProvider
. It will be removed in 1.18. Use createOpenStreetMapImageryProvider
instead.
- Improved terrain performance by up to 35%. Added support for fog near the horizon, which improves performance by rendering less terrain tiles and reduces terrain tile requests. This is enabled by default. See
Scene.fog
for options. #3154
- Added terrain exaggeration. Enabled on viewer creation with the exaggeration scalar as the
terrainExaggeration
option.
- Added support for incrementally loading textures after a Model is ready. This allows the Model to be visible as soon as possible while its textures are loaded in the background.
ImageMaterialProperty.image
now accepts an HTMLVideoElement
. You can also assign a video element directly to an Entity material
property.
Material
image uniforms now accept and HTMLVideoElement
anywhere it could previously take a Canvas
element.
- Added
VideoSynchronizer
helper object for keeping an HTMLVideoElement
in sync with a scene's clock.
- Fixed an issue with loading skeletons for skinned glTF models. #3224
- Fixed an issue with tile selection when below the surface of the ellipsoid. #3170
- Added
Cartographic.fromCartesian
function.
- Added
createOpenStreetMapImageryProvider
function to replace the OpenStreetMapImageryProvider
class. This function returns a constructed UrlTemplateImageryProvider
.
GeoJsonDataSource.load
now takes an optional describeProperty
function for generating feature description properties. #3140
- Added
ImageryProvider.readyPromise
and TerrainProvider.readyPromise
and implemented it in all terrain and imagery providers. This is a promise which resolves when ready
becomes true and rejected if there is an error during initialization. #3175
- Fixed an issue where the sun texture is not generated correctly on some mobile devices. #3141
- Fixed a bug that caused setting
Entity.parent
to undefined
to throw an exception. #3169
- Fixed a bug which caused
Entity
polyline graphics to be incorrect when a scene's ellipsoid was not WGS84. #3174
- Entities have a reference to their entity collection and to their owner (usually a data source, but can be a
CompositeEntityCollection
).
- Added
ImageMaterialProperty.alpha
and a alpha
uniform to Image
and Material
types to control overall image opacity. It defaults to 1.0, fully opaque.
- Added
Camera.getPixelSize
function to get the size of a pixel in meters based on the current view.
- Added
Camera.distanceToBoundingSphere
function.
- Added
BoundingSphere.fromOrientedBoundingBox
function.
- Added utility function
getBaseUri
, which given a URI with or without query parameters, returns the base path of the URI.
- Added
Queue.peek
to return the item at the front of a Queue.
- Fixed
JulianDate.fromIso8601
so that it correctly parses the YYYY-MM-DDThh:mmTZD
format.
- Added
Model.maximumScale
and ModelGraphics.maximumScale
properties, giving an upper limit for minimumPixelSize.
- Fixed glTF implementation to read the version as a string as per the specification and to correctly handle backwards compatibility for axis-angle rotations in glTF 0.8 models.
- Fixed a bug in the deprecated
jsonp
that prevented it from returning a promise. Its replacement, loadJsonp
, was unaffected.
- Fixed a bug where loadWithXhr would reject the returned promise with successful HTTP responses (2xx) that weren't 200.
1.15 - 2015-11-02
- Breaking changes
- Deleted old
<subfolder>/package.json
and *.profile.js
files, not used since Cesium moved away from a Dojo-based build years ago. This will allow future compatibility with newer systems like Browserify and Webpack.
- Deprecated
- Deprecated
Camera.viewRectangle
. It will be removed in 1.17. Use Camera.setView({destination: rectangle})
instead.
- The following options to
Camera.setView
have been deprecated and will be removed in 1.17:
position
. Use destination
instead.
positionCartographic
. Convert to a Cartesian3
and use destination
instead.
heading
, pitch
and roll
. Use orientation.heading/pitch/roll
instead.
- Deprecated
CESIUM_binary_glTF
extension support for glTF models. KHR_binary_glTF should be used instead. CESIUM_binary_glTF
will be removed in 1.18. Reconvert models using the online model converter.
- Deprecated
RectanglePrimitive
. It will be removed in 1.17. Use RectangleGeometry
or Entity.rectangle
instead.
- Deprecated
EllipsoidPrimitive
. It will be removed in 1.17. Use EllipsoidGeometry
or Entity.ellipsoid
instead.
- Made
EllipsoidPrimitive
private, use EllipsoidGeometry
or Entity.ellipsoid
instead.
- Deprecated
BoxGeometry.minimumCorner
and BoxGeometry.maximumCorner
. These will be removed in 1.17. Use BoxGeometry.minimum
and BoxGeometry.maximum
instead.
- Deprecated
BoxOutlineGeometry.minimumCorner
and BoxOutlineGeometry.maximumCorner
. These will be removed in 1.17. Use BoxOutlineGeometry.minimum
and BoxOutlineGeometry.maximum
instead.
- Deprecated
OrthographicFrustum.getPixelSize
. It will be removed in 1.17. Use OrthographicFrustum.getPixelDimensions
instead.
- Deprecated
PerspectiveFrustum.getPixelSize
. It will be removed in 1.17. Use PerspectiveFrustum.getPixelDimensions
instead.
- Deprecated
PerspectiveOffCenterFrustum.getPixelSize
. It will be removed in 1.17. Use PerspectiveOffCenterFrustum.getPixelDimensions
instead.
- Deprecated
Scene\HeadingPitchRange
. It will be removed in 1.17. Use Core\HeadingPitchRange
instead.
- Deprecated
jsonp
. It will be removed in 1.17. Use loadJsonp
instead.
- Added support for the glTF 1.0 draft specification.
- Added support for the glTF extensions KHR_binary_glTF and KHR_materials_common.
- Decreased GPU memory usage in
BillboardCollection
and LabelCollection
by using WebGL instancing.
- Added CZML examples to Sandcastle. See the new CZML tab.
- Changed
Camera.setView
to take the same parameter options as Camera.flyTo
. options.destination
takes a rectangle, options.orientation
works with heading/pitch/roll or direction/up, and options.endTransform
was added. #3100
- Fixed token issue in
ArcGisMapServerImageryProvider
.
ImageryLayerFeatureInfo
now has an imageryLayer
property, indicating the layer that contains the feature.
- Made
TileMapServiceImageryProvider
and CesiumTerrainProvider
work properly when the provided base url contains query parameters and fragments.
- The WebGL setting of
failIfMajorPerformanceCaveat
now defaults to false
, which is the WebGL default. This improves compatibility with out-of-date drivers and remote desktop sessions. Cesium will run slower in these cases instead of simply failing to load. #3108
- Fixed the issue where the camera inertia takes too long to finish causing the camera move events to fire after it appears to. #2839
- Make KML invalid coordinate processing match Google Earth behavior. #3124
- Added
BoxOutlineGeometry.fromAxisAlignedBoundingBox
and BoxGeometry.fromAxisAlignedBoundingBox
functions.
- Switched to gulp for all build tasks.
Java
and ant
are no longer required to develop Cesium. #3106
- Updated
requirejs
from 2.1.9 to 2.1.20. #3107
- Updated
almond
from 0.2.6 to 0.3.1. #3107
1.14 - 2015-10-01
- Fixed issues causing the terrain and sky to disappear when the camera is near the surface. #2415 and #2271
- Changed the
ScreenSpaceCameraController.minimumZoomDistance
default from 20.0
to 1.0
.
- Added
Billboard.sizeInMeters
. true
sets the billboard size to be measured in meters; otherwise, the size of the billboard is measured in pixels. Also added support for billboard sizeInMeters
to entities and CZML.
- Fixed a bug in
AssociativeArray
that would cause unbounded memory growth when adding and removing lots of items.
- Provided a workaround for Safari 9 where WebGL constants can't be accessed through
WebGLRenderingContext
. Now constants are hard-coded in WebGLConstants
. #2989
- Added a workaround for Chrome 45, where the first character in a label with a small font size would not appear. #3011
- Added
subdomains
option to the WebMapTileServiceImageryProvider
constructor.
- Added
subdomains
option to the WebMapServiceImageryProvider
constructor.
- Fix zooming in 2D when tracking an object. The zoom was based on location rather than the tracked object. #2991
- Added
options.credit
parameter to MapboxImageryProvider
.
- Fixed an issue with drill picking at low frame rates that would cause a crash. #3010
- Fixed a bug that prevented
setView
from working across all scene modes.
- Fixed a bug that caused
camera.positionWC
to occasionally return the incorrect value.
- Used all the template urls defined in the CesiumTerrain provider.#3038
1.13 - 2015-09-01
- Breaking changes
- Remove deprecated
AxisAlignedBoundingBox.intersect
and BoundingSphere.intersect
. Use BoundingSphere.intersectPlane
instead.
- Remove deprecated
getFeatureInfoAsGeoJson
and getFeatureInfoAsXml
constructor parameters from WebMapServiceImageryProvider
.
- Added support for
GroundPrimitive
which works much like Primitive
but drapes geometry over terrain. Valid geometries that can be draped on terrain are CircleGeometry
, CorridorGeometry
, EllipseGeometry
, PolygonGeometry
, and RectangleGeometry
. Because of the cutting edge nature of this feature in WebGL, it requires the EXT_frag_depth extension, which is currently only supported in Chrome, Firefox, and Edge. Apple support is expected in iOS 9 and MacOS Safari 9. Android support varies by hardware and IE11 will most likely never support it. You can use webglreport.com to verify support for your hardware. Finally, this feature is currently only supported in Primitives and not yet available via the Entity API. #2865
Added Scene.groundPrimitives
, which is a primitive collection like Scene.primitives
, but for GroundPrimitive
instances. It allows custom z-ordering. #2960 For example:
var ellipse = scene.groundPrimitives.add(new Cesium.GroundPrimitive({...}));
var rectangle = scene.groundPrimitives.add(new Cesium.GroundPrimitive({...}));
scene.groundPrimitives.raise(rectangle);
Added reverseZ
tag to UrlTemplateImageryProvider
. #2961
- Added
BoundingSphere.isOccluded
and OrientedBoundingBox.isOccluded
to determine if the volumes are occluded by an Occluder
.
- Added
distanceSquaredTo
and computePlaneDistances
functions to OrientedBoundingBox
.
- Fixed a GLSL precision issue that enables Cesium to support Mali-400MP GPUs and other mobile GPUs where GLSL shaders did not previously compile. #2984
- Fixed an issue where extruded
PolygonGeometry
was always extruding to the ellipsoid surface instead of specified height. #2923
- Fixed an issue where non-feature nodes prevented KML documents from loading. #2945
- Fixed an issue where
JulianDate
would not parse certain dates properly. #405
- Removed es5-shim, which is no longer being used. #2933
1.12 - 2015-08-03
- Breaking changes
- Remove deprecated
ObjectOrientedBoundingBox
. Use OrientedBoundingBox
instead.
- Added
MapboxImageryProvider
to load imagery from Mapbox.
- Added
maximumHeight
option to Viewer.flyTo
. #2868
- Added picking support to
UrlTemplateImageryProvider
.
- Added ArcGIS token-based authentication support to
ArcGisMapServerImageryProvider
.
- Added proxy support to
ArcGisMapServerImageryProvider
for pickFeatures
requests.
- The default
CTRL + Left Click Drag
mouse behavior is now duplicated for CTRL + Right Click Drag
for better compatibility with Firefox on Mac OS #2872.
- Fixed incorrect texture coordinates for
WallGeometry
#2872
- Fixed
WallGeometry
bug that caused walls covering a short distance not to render. #2897
- Fixed
PolygonGeometry
clockwise winding order bug.
- Fixed extruded
RectangleGeometry
bug for small heights. #2823
- Fixed
BillboardCollection
bounding sphere for billboards with a non-center vertical origin. #2894
- Fixed a bug that caused
Camera.positionCartographic
to be incorrect. #2838
- Fixed calling
Scene.pickPosition
after calling Scene.drillPick
. #2813
- The globe depth is now rendered during picking when
Scene.depthTestAgainstTerrain
is true
so objects behind terrain are not picked.
- Fixed Cesium.js failing to parse in IE 8 and 9. While Cesium doesn't work in IE versions less than 11, this allows for more graceful error handling.
1.11 - 2015-07-01
- Breaking changes
- Removed
Scene.fxaaOrderIndependentTranslucency
, which was deprecated in 1.10. Use Scene.fxaa
which is now true
by default.
- Removed
Camera.clone
, which was deprecated in 1.10.
- Deprecated
- The STK World Terrain url
cesiumjs.org/stk-terrain/world
has been deprecated, use assets.agi.com/stk-terrain/world
instead. A redirect will be in place until 1.14.
- Deprecated
AxisAlignedBoundingBox.intersect
and BoundingSphere.intersect
. These will be removed in 1.13. Use AxisAlignedBoundingBox.intersectPlane
and BoundingSphere.intersectPlane
instead.
- Deprecated
ObjectOrientedBoundingBox
. It will be removed in 1.12. Use OrientedBoundingBox
instead.
- Improved camera flights. #2825
- The camera now zooms to the point under the mouse cursor.
- Added a new camera mode for horizon views. When the camera is looking at the horizon and a point on terrain above the camera is picked, the camera moves in the plane containing the camera position, up and right vectors.
- Improved terrain and imagery performance and reduced tile loading by up to 50%, depending on the camera view, by using the new
OrientedBoundingBox
for view frustum culling. See Terrain Culling with Oriented Bounding Boxes.
- Added
UrlTemplateImageryProvider
. This new imagery provider allows access to a wide variety of imagery sources, including OpenStreetMap, TMS, WMTS, WMS, WMS-C, and various custom schemes, by specifying a URL template to use to request imagery tiles.
- Fixed flash/streak rendering artifacts when picking. #2790, #2811
- Fixed 2D and Columbus view lighting issue. #2635.
- Fixed issues with material caching which resulted in the inability to use an image-based material multiple times. #2821
- Improved
Camera.viewRectangle
so that the specified rectangle is now better centered on the screen. #2764
- Fixed a crash when
viewer.zoomTo
or viewer.flyTo
were called immediately before or during a scene morph. #2775
- Fixed an issue where
Camera
functions would throw an exception if used from within a Scene.morphComplete
callback. #2776
- Fixed camera flights that ended up at the wrong position in Columbus view. #802
- Fixed camera flights through the map in 2D. #804
- Fixed strange camera flights from opposite sides of the globe. #1158
- Fixed camera flights that wouldn't fly to the home view after zooming out past it. #1400
- Fixed flying to rectangles that cross the IDL in Columbus view and 2D. #2093
- Fixed flights with a pitch of -90 degrees. #2468
Model
can now load Binary glTF from a Uint8Array
.
- Fixed a bug in
ImageryLayer
that could cause an exception and the render loop to stop when the base layer did not cover the entire globe.
- The performance statistics displayed when
scene.debugShowFramesPerSecond === true
can now be styled using the cesium-performanceDisplay
CSS classes in shared.css
#2779.
- Added
Plane.fromCartesian4
.
- Added
Plane.ORIGIN_XY_PLANE
/ORIGIN_YZ_PLANE
/ORIGIN_ZX_PLANE
constants for commonly-used planes.
- Added
Matrix2
/Matrix3
/Matrix4.ZERO
constants.
- Added
Matrix2
/Matrix3.multiplyByScale
for multiplying against non-uniform scales.
- Added
projectPointToNearestOnPlane
and projectPointsToNearestOnPlane
to EllipsoidTangentPlane
to project 3D points to the nearest 2D point on an EllipsoidTangentPlane
.
- Added
EllipsoidTangentPlane.plane
property to get the Plane
for the tangent plane.
- Added
EllipsoidTangentPlane.xAxis
/yAxis
/zAxis
properties to get the local coordinate system of the tangent plane.
- Add
QuantizedMeshTerrainData
constructor argument orientedBoundingBox
.
- Add
TerrainMesh.orientedBoundingBox
which holds the OrientedBoundingBox
for the mesh for a single terrain tile.
1.10 - 2015-06-01
- Breaking changes
- Existing bookmarks to documentation of static members have changed #2757.
- Removed
InfoBoxViewModel.defaultSanitizer
, InfoBoxViewModel.sanitizer
, and Cesium.sanitize
, which was deprecated in 1.7.
- Removed
InfoBoxViewModel.descriptionRawHtml
, which was deprecated in 1.7. Use InfoBoxViewModel.description
instead.
- Removed
GeoJsonDataSource.fromUrl
, which was deprecated in 1.7. Use GeoJsonDataSource.load
instead. Unlike fromUrl, load can take either a url or parsed JSON object and returns a promise to a new instance, rather than a new instance.
- Removed
GeoJsonDataSource.prototype.loadUrl
, which was deprecated in 1.7. Instead, pass a url as the first parameter to GeoJsonDataSource.prototype.load
.
- Removed
CzmlDataSource.prototype.loadUrl
, which was deprecated in 1.7. Instead, pass a url as the first parameter to CzmlDataSource.prototype.load
.
- Removed
CzmlDataSource.prototype.processUrl
, which was deprecated in 1.7. Instead, pass a url as the first parameter to CzmlDataSource.prototype.process
.
- Removed the
sourceUri
parameter to all CzmlDataSource
load and process functions, which was deprecated in 1.7. Instead pass an options
object with sourceUri
property.
- Removed
PolygonGraphics.positions
which was deprecated in 1.6. Instead, use PolygonGraphics.hierarchy
.
- Existing bookmarks to documentation of static members changed. #2757
- Deprecated
WebMapServiceImageryProvider
constructor parameters options.getFeatureInfoAsGeoJson
and options.getFeatureInfoAsXml
were deprecated and will be removed in Cesium 1.13. Use options.getFeatureInfoFormats
instead.
- Deprecated
Camera.clone
. It will be removed in 1.11.
- Deprecated
Scene.fxaaOrderIndependentTranslucency
. It will be removed in 1.11. Use Scene.fxaa
which is now true
by default.
- The Cesium sample models are now in the Binary glTF format (
.bgltf
). Cesium will also include the models as plain glTF (.gltf
) until 1.13. Cesium support for .gltf
will not be removed.
- Added
view
query parameter to the CesiumViewer app, which sets the initial camera position using longitude, latitude, height, heading, pitch and roll. For example: http://cesiumjs.org/Cesium/Build/Apps/CesiumViewer/index.html/index.html?view=-75.0,40.0,300.0,9.0,-13.0,3.0
- Added
Billboard.heightReference
and Label.heightReference
to clamp billboards and labels to terrain.
- Added support for the CESIUM_binary_glTF extension for loading binary blobs of glTF to
Model
. See Faster 3D Models with Binary glTF.
- Added support for the CESIUM_RTC glTF extension for high-precision rendering to
Model
.
- Added
PointPrimitive
and PointPrimitiveCollection
, which are faster and use less memory than billboards with circles.
- Changed
Entity.point
to use the new PointPrimitive
instead of billboards. This does not change the Entity.point
API.
- Added
Scene.pickPosition
to reconstruct the WGS84 position from window coordinates.
- The default mouse controls now support panning and zooming on 3D models and other opaque geometry.
- Added
Camera.moveStart
and Camera.moveEnd
events.
- Added
GeocoderViewModel.complete
event. Triggered after the camera flight is completed.
KmlDataSource
can now load a KML file that uses explicit XML namespacing, e.g. kml:Document
.
- Setting
Entity.show
now properly toggles the display of all descendant entities, previously it only affected its direct children.
- Fixed a bug that sometimes caused
Entity
instances with show
set to false to reappear when new Entity
geometry is added. #2686
- Added a
Rotation
object which, when passed to SampledProperty
, always interpolates values towards the shortest angle. Also hooked up CZML to use Rotation
for all time-dynamic rotations.
- Fixed a bug where moon rendered in front of foreground geometry. #1964
- Fixed a bug where the sun was smeared when the skybox/stars was disabled. #1829
TileProviderError
now optionally takes an error
parameter with more details of the error or exception that occurred. ImageryLayer
passes that information through when tiles fail to load. This allows tile provider error handling to take a different action when a tile returns a 404 versus a 500, for example.
ArcGisMapServerImageryProvider
now has a maximumLevel
constructor parameter.
ArcGisMapServerImageryProvider
picking now works correctly when the layers
parameter is specified. Previously, it would pick from all layers even if only displaying a subset.
WebMapServiceImageryProvider.pickFeatures
now works with WMS servers, such as Google Maps Engine, that can only return feature information in HTML format.
WebMapServiceImageryProvider
now accepts an array of GetFeatureInfoFormat
instances that it will use to obtain information about the features at a given position on the globe. This enables an arbitrary info_format
to be passed to the WMS server, and an arbitrary JavaScript function to be used to interpret the response.
- Fixed a crash caused by
ImageryLayer
attempting to generate mipmaps for textures that are not a power-of-two size.
- Fixed a bug where
ImageryLayerCollection.pickImageryLayerFeatures
would return incorrect results when picking from a terrain tile that was partially covered by correct-level imagery and partially covered by imagery from an ancestor level.
- Fixed incorrect counting of
debug.tilesWaitingForChildren
in QuadtreePrimitive
.
- Added
throttleRequestsByServer.maximumRequestsPerServer
property.
- Changed
createGeometry
to load individual-geometry workers using a CommonJS-style require
when run in a CommonJS-like environment.
- Added
buildModuleUrl.setBaseUrl
function to allow the Cesium base URL to be set without the use of the global CESIUM_BASE_URL variable.
- Changed
ThirdParty/zip
to defer its call to buildModuleUrl
until it is needed, rather than executing during module loading.
- Added optional drilling limit to
Scene.drillPick
.
- Added optional
ellipsoid
parameter to construction options of imagery and terrain providers that were lacking it. Note that terrain bounding spheres are precomputed on the server, so any supplied terrain ellipsoid must match the one used by the server.
- Added debug option to
Scene
to show the depth buffer information for a specified view frustum slice and exposed capability in CesiumInspector
widget.
- Added new leap second for 30 June 2015 at UTC 23:59:60.
- Upgraded Autolinker from version 0.15.2 to 0.17.1.
1.9 - 2015-05-01
- Breaking changes
- Removed
ColorMaterialProperty.fromColor
, previously deprecated in 1.6. Pass a Color
directly to the ColorMaterialProperty
constructor instead.
- Removed
CompositeEntityCollection.entities
and EntityCollection.entities
, both previously deprecated in 1.6. Use CompositeEntityCollection.values
and EntityCollection.values
instead.
- Removed
DataSourceDisplay.getScene
and DataSourceDisplay.getDataSources
, both previously deprecated in 1.6. Use DataSourceDisplay.scene
and DataSourceDisplay.dataSources
instead.
Entity
no longer takes a string id as its constructor argument. Pass an options object with id
property instead. This was previously deprecated in 1.6.
- Removed
Model.readyToRender
, previously deprecated in 1.6. Use Model.readyPromise
instead.
- Entity
material
properties and Material
uniform values can now take a canvas
element in addition to an image or url. #2667
- Fixed a bug which caused
Entity.viewFrom
to be ignored when flying to, zooming to, or tracking an Entity. #2628
- Fixed a bug that caused
Corridor
and PolylineVolume
geometry to be incorrect for sharp corners #2626
- Fixed crash when modifying a translucent entity geometry outline. #2630
- Fixed crash when loading KML GroundOverlays that spanned 360 degrees. #2639
- Fixed
Geocoder
styling issue in Safari. #2658.
- Fixed a crash that would occur when the
Viewer
or CesiumWidget
was resized to 0 while the camera was in motion. #2662
- Fixed a bug that prevented the
InfoBox
title from updating if the name of viewer.selectedEntity
changed. #2644
- Added an optional
result
parameter to computeScreenSpacePosition
on both Billboard
and Label
.
- Added number of cached shaders to the
CesiumInspector
debugging widget.
- An exception is now thrown if
Primitive.modelMatrix
is not the identity matrix when in in 2D or Columbus View.
1.8 - 2015-04-01
- Breaking changes
- Removed the
eye
, target
, and up
parameters to Camera.lookAt
which were deprecated in Cesium 1.6. Use the target
and offset
.
- Removed
Camera.setTransform
, which was deprecated in Cesium 1.6. Use Camera.lookAtTransform
.
- Removed
Camera.transform
, which was deprecated in Cesium 1.6. Use Camera.lookAtTransform
.
- Removed the
direction
and up
options to Camera.flyTo
, which were deprecated in Cesium 1.6. Use the orientation
option.
- Removed
Camera.flyToRectangle
, which was deprecated in Cesium 1.6. Use Camera.flyTo
.
- Deprecated
- Deprecated the
smallterrain
tileset. It will be removed in 1.11. Use the STK World Terrain tileset.
- Added
Entity.show
, a boolean for hiding or showing an entity and its children.
- Added
Entity.isShowing
, a read-only property that indicates if an entity is currently being drawn.
- Added support for the KML
visibility
element.
- Added
PolylineArrowMaterialProperty
to allow entities materials to use polyline arrows.
- Added
VelocityOrientationProperty
to easily orient Entity graphics (such as a model) along the direction it is moving.
- Added a new Sandcastle demo, Interpolation, which illustrates time-dynamic position interpolation options and uses the new
VelocityOrientationProperty
to orient an aircraft in flight.
- Improved
viewer.zoomTo
and viewer.flyTo
so they are now "best effort" and work even if some entities being zoomed to are not currently in the scene.
- Fixed
PointerEvent
detection so that it works with older implementations of the specification. This also fixes lack of mouse handling when detection failed, such as when using Cesium in the Windows WebBrowser
control.
- Fixed an issue with transparency. #2572
- Fixed improper handling of null values when loading
GeoJSON
data.
- Added support for automatic raster feature picking from
ArcGisMapServerImageryProvider
.
- Added the ability to specify the desired tiling scheme, rectangle, and width and height of tiles to the
ArcGisMapServerImageryProvider
constructor.
- Added the ability to access dynamic ArcGIS MapServer layers by specifying the
layers
parameter to the ArcGisMapServerImageryProvider
constructor.
- Fixed a bug that could cause incorrect rendering of an
ArcGisMapServerImageProvider
with a "singleFusedMapCache" in the geographic projection (EPSG:4326).
- Added new construction options to
CesiumWidget
and Viewer
, for skyBox
, skyAtmosphere
, and globe
.
- Fixed a bug that prevented Cesium from working in browser configurations that explicitly disabled localStorage, such as Safari's private browsing mode.
- Cesium is now tested using Jasmine 2.2.0.
1.7.1 - 2015-03-06
- Fixed a crash in
InfoBox
that would occur when attempting to display plain text.
- Fixed a crash when loading KML features that have no description and an empty
ExtendedData
node.
- Fixed a bug
in Color.fromCssColorString
where undefined would be returned for the CSS color transparent
.
- Added
Color.TRANSPARENT
.
- Added support for KML
TimeStamp
nodes.
- Improved KML compatibility to work with non-specification compliant KML files that still happen to load in Google Earth.
- All data sources now print errors to the console in addition to raising the
errorEvent
and rejecting their load promise.
1.7 - 2015-03-02
- Breaking changes
- Removed
viewerEntityMixin
, which was deprecated in Cesium 1.5. Its functionality is now directly part of the Viewer
widget.
- Removed
Camera.tilt
, which was deprecated in Cesium 1.6. Use Camera.pitch
.
- Removed
Camera.heading
and Camera.tilt
. They were deprecated in Cesium 1.6. Use Camera.setView
.
- Removed
Camera.setPositionCartographic
, which was was deprecated in Cesium 1.6. Use Camera.setView
.
- Deprecated
- Deprecated
InfoBoxViewModel.defaultSanitizer
, InfoBoxViewModel.sanitizer
, and Cesium.sanitize
. They will be removed in 1.10.
- Deprecated
InfoBoxViewModel.descriptionRawHtml
, it will be removed in 1.10. Use InfoBoxViewModel.description
instead.
- Deprecated
GeoJsonDataSource.fromUrl
, it will be removed in 1.10. Use GeoJsonDataSource.load
instead. Unlike fromUrl, load can take either a url or parsed JSON object and returns a promise to a new instance, rather than a new instance.
- Deprecated
GeoJsonDataSource.prototype.loadUrl
, it will be removed in 1.10. Instead, pass a url as the first parameter to GeoJsonDataSource.prototype.load
.
- Deprecated
CzmlDataSource.prototype.loadUrl
, it will be removed in 1.10. Instead, pass a url as the first parameter to CzmlDataSource.prototype.load
.
- Deprecated
CzmlDataSource.prototype.processUrl
, it will be removed in 1.10. Instead, pass a url as the first parameter to CzmlDataSource.prototype.process
.
- Deprecated the
sourceUri
parameter to all CzmlDataSource
load and process functions. Support will be removed in 1.10. Instead pass an options
object with sourceUri
property.
- Added initial support for KML 2.2 via
KmlDataSource
. Check out the new Sandcastle Demo and the reference documentation for more details.
InfoBox
sanitization now relies on iframe sandboxing. This allows for much more content to be displayed in the InfoBox (and still be secure).
- Added
InfoBox.frame
which is the instance of the iframe that is used to host description content. Sanitization can be controlled via the frame's sandbox
attribute. See the above link for additional information.
- Worked around a bug in Safari that caused most of Cesium to be broken. Cesium should now work much better on Safari for both desktop and mobile.
- Fixed incorrect ellipse texture coordinates. #2363 and #2465
- Fixed a bug that would cause incorrect geometry for long Corridors and Polyline Volumes. #2513
- Fixed a bug in imagery loading that could cause some or all of the globe to be missing when using an imagery layer that does not cover the entire globe.
- Fixed a bug that caused
EllipseOutlineGeometry
and CircleOutlineGeometry
to be extruded to the ground when they should have instead been drawn at height. #2499.
- Fixed a bug that prevented per-vertex colors from working with
PolylineGeometry
and SimplePolylineGeometry
when used asynchronously. #2516
- Fixed a bug that would caused duplicate graphics if non-time-dynamic
Entity
objects were modified in quick succession. #2514.
- Fixed a bug where
camera.flyToBoundingSphere
would ignore range if the bounding sphere radius was 0. #2519
- Fixed some styling issues with
InfoBox
and BaseLayerPicker
caused by using Bootstrap with Cesium. #2487
- Added support for rendering a water effect on Quantized-Mesh terrain tiles.
- Added
pack
and unpack
functions to Matrix2
and Matrix3
.
- Added camera-terrain collision detection/response when the camera reference frame is set.
- Added
ScreenSpaceCameraController.enableCollisionDetection
to enable/disable camera collision detection with terrain.
- Added
CzmlDataSource.load
and GeoJsonDataSource.load
to make it easy to create and load data in a single line.
- Added the ability to pass a
Promise
to a DataSource
to DataSourceCollection.add
. The DataSource
will not actually be added until the promise resolves.
- Added the ability to pass a
Promise
to a target to viewer.zoomTo
and viewer.flyTo
.
- All
CzmlDataSource
and GeoJsonDataSource
loading functions now return Promise
instances that resolve to the instances after data is loaded.
- Error handling in all
CzmlDataSource
and GeoJsonDataSource
loading functions is now more consistent. Rather than a mix of exceptions and Promise
rejections, all errors are raised via Promise
rejections.
- In addition to addresses, the
Geocoder
widget now allows input of longitude, latitude, and an optional height in degrees and meters. Example: -75.596, 40.038, 1000
or -75.596 40.038
.
1.6 - 2015-02-02
- Breaking changes
Rectangle.intersectWith
was deprecated in Cesium 1.5. Use Rectangle.intersection
, which is the same but returns undefined
when two rectangles do not intersect.
Rectangle.isEmpty
was deprecated in Cesium 1.5.
- The
sourceUri
parameter to GeoJsonDatasource.load
was deprecated in Cesium 1.4 and has been removed. Use options.sourceUri instead.
PolygonGraphics.positions
created by GeoJSONDataSource
now evaluate to a PolygonHierarchy
object instead of an array of positions.
- Deprecated
Camera.tilt
was deprecated in Cesium 1.6. It will be removed in Cesium 1.7. Use Camera.pitch
.
Camera.heading
and Camera.tilt
were deprecated in Cesium 1.6. They will become read-only in Cesium 1.7. Use Camera.setView
.
Camera.setPositionCartographic
was deprecated in Cesium 1.6. It will be removed in Cesium 1.7. Use Camera.setView
.
- The
direction
and up
options to Camera.flyTo
have been deprecated in Cesium 1.6. They will be removed in Cesium 1.8. Use the orientation
option.
Camera.flyToRectangle
has been deprecated in Cesium 1.6. They will be removed in Cesium 1.8. Use Camera.flyTo
.
Camera.setTransform
was deprecated in Cesium 1.6. It will be removed in Cesium 1.8. Use Camera.lookAtTransform
.
Camera.transform
was deprecated in Cesium 1.6. It will be removed in Cesium 1.8. Use Camera.lookAtTransform
.
- The
eye
, target
, and up
parameters to Camera.lookAt
were deprecated in Cesium 1.6. It will be removed in Cesium 1.8. Use the target
and offset
.
PolygonGraphics.positions
was deprecated and replaced with PolygonGraphics.hierarchy
, whose value is a PolygonHierarchy
instead of an array of positions. PolygonGraphics.positions
will be removed in Cesium 1.8.
- The
Model.readyToRender
event was deprecated and will be removed in Cesium 1.9. Use the new Model.readyPromise
instead.
ColorMaterialProperty.fromColor(color)
has been deprecated and will be removed in Cesium 1.9. The constructor can now take a Color directly, for example new ColorMaterialProperty(color)
.
DataSourceDisplay
methods getScene
and getDataSources
have been deprecated and replaced with scene
and dataSources
properties. They will be removed in Cesium 1.9.
- The
Entity
constructor taking a single string value for the id has been deprecated. The constructor now takes an options object which allows you to provide any and all Entity
related properties at construction time. Support for the deprecated behavior will be removed in Cesium 1.9.
- The
EntityCollection.entities
and CompositeEntityCollect.entities
properties have both been renamed to values
. Support for the deprecated behavior will be removed in Cesium 1.9.
- Fixed an issue which caused order independent translucency to be broken on many video cards. Disabling order independent translucency should no longer be necessary.
GeoJsonDataSource
now supports polygons with holes.
- Many Sandcastle examples have been rewritten to make use of the newly improved Entity API.
- Instead of throwing an exception when there are not enough unique positions to define a geometry, creating a
Primitive
will succeed, but not render. #2375
- Improved performance of asynchronous geometry creation (as much as 20% faster in some use cases). #2342
- Fixed picking in 2D. #2447
- Added
viewer.entities
which allows you to easily create and manage Entity
instances without a corresponding DataSource
. This is just a shortcut to viewer.dataSourceDisplay.defaultDataSource.entities
- Added
viewer.zoomTo
and viewer.flyTo
which takes an entity, array of entities, EntityCollection
, or DataSource
as a parameter and zooms or flies to the corresponding visualization.
- Setting
viewer.trackedEntity
to undefined
will now restore the camera controls to their default states.
- When you track an entity by clicking on the track button in the
InfoBox
, you can now stop tracking by clicking the button a second time.
- Added
Quaternion.fromHeadingPitchRoll
to create a rotation from heading, pitch, and roll angles.
- Added
Transforms.headingPitchRollToFixedFrame
to create a local frame from a position and heading/pitch/roll angles.
- Added
Transforms.headingPitchRollQuaternion
which is the quaternion rotation from Transforms.headingPitchRollToFixedFrame
.
- Added
Color.fromAlpha
and Color.withAlpha
to make it easy to create translucent colors from constants, i.e. var translucentRed = Color.RED.withAlpha(0.95)
.
- Added
PolylineVolumeGraphics
and Entity.polylineVolume
- Added
Camera.lookAtTransform
which sets the camera position and orientation given a transformation matrix defining a reference frame and either a cartesian offset or heading/pitch/range from the center of that frame.
- Added
Camera.setView
(which use heading, pitch, and roll) and Camera.roll
.
- Added an orientation option to
Camera.flyTo
that can be either direction and up unit vectors or heading, pitch and roll angles.
- Added
BillboardGraphics.imageSubRegion
, to enable custom texture atlas use for Entity
instances.
- Added
CheckerboardMaterialProperty
to enable use of the checkerboard material with the entity API.
- Added
PolygonHierarchy
to make defining polygons with holes clearer.
- Added
PolygonGraphics.hierarchy
for supporting polygons with holes via data sources.
- Added
BoundingSphere.fromBoundingSpheres
, which creates a BoundingSphere
that encloses the specified array of BoundingSpheres.
- Added
Model.readyPromise
and Primitive.readyPromise
which are promises that resolve when the primitives are ready.
ConstantProperty
can now hold any value; previously it was limited to values that implemented equals
and clones
functions, as well as a few special cases.
- Fixed a bug in
EllipsoidGeodesic
that caused it to modify the height
of the positions passed to the constructor or to to setEndPoints
.
WebMapTileServiceImageryProvider
now supports RESTful requests (by accepting a tile-URL template).
- Fixed a bug that caused
Camera.roll
to be around 180 degrees, indicating the camera was upside-down, when in the Southern hemisphere.
- The object returned by
Primitive.getGeometryInstanceAttributes
now contains the instance's bounding sphere and repeated calls will always now return the same object instance.
- Fixed a bug that caused dynamic geometry outlines widths to not work on implementations that support them.
- The
SelectionIndicator
widget now works for all entity visualization and uses the center of visualization instead of entity.position. This produces more accurate results, especially for shapes, volumes, and models.
- Added
CustomDataSource
which makes it easy to create and manage a group of entities without having to manually implement the DataSource interface in a new class.
- Added
DataSourceDisplay.defaultDataSource
which is an instance of CustomDataSource
and allows you to easily add custom entities to the display.
- Added
Camera.viewBoundingSphere
and Camera.flyToBoundingSphere
, which as the names imply, sets or flies to a view that encloses the provided BoundingSphere
- For constant
Property
values, there is no longer a need to create an instance of ConstantProperty
or ConstantPositionProperty
, you can now assign a value directly to the corresponding property. The same is true for material images and colors.
- All Entity and related classes can now be assigned using anonymous objects as well as be passed template objects. The correct underlying instance is created for you automatically. For a more detailed overview of changes to the Entity API, see this forum thread for details.
1.5 - 2015-01-05
- Breaking changes
- Removed
GeometryPipeline.wrapLongitude
, which was deprecated in 1.4. Use GeometryPipeline.splitLongitude
instead.
- Removed
GeometryPipeline.combine
, which was deprecated in 1.4. Use GeometryPipeline.combineInstances
instead.
- Deprecated
viewerEntityMixin
was deprecated. It will be removed in Cesium 1.6. Its functionality is now directly part of the Viewer
widget.
Rectangle.intersectWith
was deprecated. It will be removed in Cesium 1.6. Use Rectangle.intersection
, which is the same but returns undefined
when two rectangles do not intersect.
Rectangle.isEmpty
was deprecated. It will be removed in Cesium 1.6.
- Improved GeoJSON, TopoJSON, and general polygon loading performance.
- Added caching to
Model
to save memory and improve loading speed when several models with the same url are created.
- Added
ModelNode.show
for per-node show/hide.
- Added the following properties to
Viewer
and CesiumWidget
: imageryLayers
, terrainProvider
, and camera
. This avoids the need to access viewer.scene
in some cases.
- Dramatically improved the quality of font outlines.
- Added
BoxGraphics
and Entity.box
.
- Added
CorridorGraphics
and Entity.corridor
.
- Added
CylinderGraphics
and Entity.cylinder
.
- Fixed imagery providers whose rectangle crosses the IDL. Added
Rectangle.computeWidth
, Rectangle.computeHeight
, Rectangle.width
, and Rectangle.height
. #2195
ConstantProperty
now accepts HTMLElement
instances as valid values.
BillboardGraphics.image
and ImageMaterialProperty.image
now accept Property
instances that represent an Image
or Canvas
in addition to a url.
- Fixed a bug in
PolylineGeometry
that would cause gaps in the line. #2136
- Fixed
upsampleQuantizedTerrainMesh
rounding errors that had occasionally led to missing terrain skirt geometry in upsampled tiles.
- Added
Math.mod
which computes m % n
but also works when m
is negative.
1.4 - 2014-12-01
- Breaking changes
- Types implementing
TerrainProvider
are now required to implement the getTileDataAvailable
function. Backwards compatibility for this was deprecated in Cesium 1.2.
- Deprecated
- The
sourceUri
parameter to GeoJsonDatasource.load
was deprecated and will be removed in Cesium 1.6 on February 3, 2015 (#2257). Use options.sourceUri
instead.
GeometryPipeline.wrapLongitude
was deprecated. It will be removed in Cesium 1.5 on January 2, 2015. Use GeometryPipeline.splitLongitude
. (#2272)
GeometryPipeline.combine
was deprecated. It will be removed in Cesium 1.5. Use GeometryPipeline.combineInstances
.
- Added support for touch events on Internet Explorer 11 using the Pointer Events API.
- Added geometry outline width support to the
DataSource
layer. This is exposed via the new outlineWidth
property on EllipseGraphics
, EllipsoidGraphics
, PolygonGraphics
, RectangleGraphics
, and WallGraphics
.
- Added
outlineWidth
support to CZML geometry packets.
- Added
stroke-width
support to the GeoJSON simple-style implementation.
- Added the ability to specify global GeoJSON default styling. See the documentation for details.
- Added
CallbackProperty
to support lazy property evaluation as well as make custom properties easier to create.
- Added an options parameter to
GeoJsonDataSource.load
, GeoJsonDataSource.loadUrl
, and GeoJsonDataSource.fromUrl
to allow for basic per-instance styling. Sandcastle example.
- Improved GeoJSON loading performance.
- Improved point visualization performance for all DataSources.
- Improved the performance and memory usage of
EllipseGeometry
, EllipseOutlineGeometry
, CircleGeometry
, and CircleOutlineGeometry
.
- Added
tileMatrixLabels
option to WebMapTileServiceImageryProvider
.
- Fixed a bug in
PolylineGeometry
that would cause the geometry to be split across the IDL for 3D only scenes. #1197
- Added
modelMatrix
and cull
options to Primitive
constructor.
- The
translation
parameter to Matrix4.fromRotationTranslation
now defaults to Cartesian3.ZERO
.
- Fixed
ModelNode.matrix
when a node is targeted for animation.
Camera.tilt
now clamps to [-pi / 2, pi / 2]
instead of [0, pi / 2]
.
- Fixed an issue that could lead to poor performance on lower-end GPUs like the Intel HD 3000.
- Added
distanceSquared
to Cartesian2
, Cartesian3
, and Cartesian4
.
- Added
Matrix4.multiplyByMatrix3
.
- Fixed a bug in
Model
where the WebGL shader optimizer in Linux was causing mesh loading to fail.
1.3 - 2014-11-03
- Worked around a shader compilation regression in Firefox 33 and 34 by falling back to a less precise shader on those browsers. #2197
- Added support to the
CesiumTerrainProvider
for terrain tiles with more than 64K vertices, which is common for sub-meter terrain.
- Added
Primitive.compressVertices
. When true (default), geometry vertices are compressed to save GPU memory.
- Added
culture
option to BingMapsImageryProvider
constructor.
- Reduced the amount of GPU memory used by billboards and labels.
- Fixed a bug that caused non-base imagery layers with a limited
rectangle
to be stretched to the edges of imagery tiles. #416
- Fixed rendering polylines with duplicate positions. #898
- Fixed a bug in
Globe.pick
that caused it to return incorrect results when using terrain data with vertex normals. The bug manifested itself as strange behavior when navigating around the surface with the mouse as well as incorrect results when using Camera.viewRectangle
.
- Fixed a bug in
sampleTerrain
that could cause it to produce undefined heights when sampling for a position very near the edge of a tile.
ReferenceProperty
instances now retain their last value if the entity being referenced is removed from the target collection. The reference will be automatically reattached if the target is reintroduced.
- Upgraded topojson from 1.6.8 to 1.6.18.
- Upgraded Knockout from version 3.1.0 to 3.2.0.
- Upgraded CodeMirror, used by SandCastle, from 2.24 to 4.6.
1.2 - 2014-10-01
- Deprecated
- Types implementing the
TerrainProvider
interface should now include the new getTileDataAvailable
function. The function will be required starting in Cesium 1.4.
- Fixed model orientations to follow the same Z-up convention used throughout Cesium. There was also an orientation issue fixed in the online model converter. If you are having orientation issues after updating, try reconverting your models.
- Fixed a bug in
Model
where the wrong animations could be used when the model was created from glTF JSON instead of a url to a glTF file. #2078
- Fixed a bug in
GeoJsonDataSource
which was causing polygons with height values to be drawn onto the surface.
- Fixed a bug that could cause a crash when quickly adding and removing imagery layers.
- Eliminated imagery artifacts at some zoom levels due to Mercator re-projection.
- Added support for the GeoJSON simplestyle specification. (Sandcastle example)
- Added
GeoJsonDataSource.fromUrl
to make it easy to add a data source in less code.
- Added
PinBuilder
class for easy creation of map pins. (Sandcastle example)
- Added
Color.brighten
and Color.darken
to make it easy to brighten or darker a color instance.
- Added a constructor option to
Scene
, CesiumWidget
, and Viewer
to disable order independent translucency.
- Added support for WKID 102113 (equivalent to 102100) to
ArcGisMapServerImageryProvider
.
- Added
TerrainProvider.getTileDataAvailable
to improve tile loading performance when camera starts near globe.
- Added
Globe.showWaterEffect
to enable/disable the water effect for supported terrain providers.
- Added
Globe.baseColor
to set the color of the globe when no imagery is available.
- Changed default
GeoJSON
Point feature graphics to use BillboardGraphics
with a blue map pin instead of color PointGraphics
.
- Cesium now ships with a version of the maki icon set for use with
PinBuilder
and GeoJSON simplestyle support.
- Cesium now ships with a default web.config file to simplify IIS deployment.
1.1 - 2014-09-02
- Added a new imagery provider,
WebMapTileServiceImageryProvider
, for accessing tiles on a WMTS 1.0.0 server.
- Added an optional
pickFeatures
function to the ImageryProvider
interface. With supporting imagery providers, such as WebMapServiceImageryProvider
, it can be used to determine the rasterized features under a particular location.
- Added
ImageryLayerCollection.pickImageryLayerFeatures
. It determines the rasterized imagery layer features intersected by a given pick ray by querying supporting layers using ImageryProvider.pickFeatures
.
- Added
tileWidth
, tileHeight
, minimumLevel
, and tilingScheme
parameters to the WebMapServiceImageryProvider
constructor.
- Added
id
property to Scene
which is a readonly unique identifier associated with each instance.
- Added
FeatureDetection.supportsWebWorkers
.
- Greatly improved the performance of time-varying polylines when using DataSources.
viewerEntityMixin
now automatically queries for imagery layer features on click and shows their properties in the InfoBox
panel.
- Fixed a bug in terrain and imagery loading that could cause an inconsistent frame rate when moving around the globe, especially on a faster internet connection.
- Fixed a bug that caused
SceneTransforms.wgs84ToWindowCoordinates
to incorrectly return undefined
when in 2D.
- Fixed a bug in
ImageryLayer
that caused layer images to be rendered twice for each terrain tile that existed prior to adding the imagery layer.
- Fixed a bug in
Camera.pickEllipsoid
that caused it to return the back side of the ellipsoid when near the surface.
- Fixed a bug which prevented
loadWithXhr
from working with older browsers, such as Internet Explorer 9.
1.0 - 2014-08-01
Beta Releases
b30 - 2014-07-01
Breaking changes (why so many?)
- CZML property references now use a
#
symbol to separate identifier from property path. objectId.position
should now be objectId#position
.
- All
Cartesian2
, Cartesian3
, Cartesian4
, TimeInterval
, and JulianDate
functions that take a result
parameter now require the parameter (except for functions starting with from
).
- Modified
Transforms.pointToWindowCoordinates
and SceneTransforms.wgs84ToWindowCoordinates
to return window coordinates with origin at the top left corner.
Billboard.pixelOffset
and Label.pixelOffset
now have their origin at the top left corner.
Replaced CameraFlightPath.createAnimation
with Camera.flyTo
and replaced CameraFlightPath.createAnimationRectangle
with Camera.flyToRectangle
. Code that looked like:
scene.animations.add(Cesium.CameraFlightPath.createAnimation(scene, {
destination : Cesium.Cartesian3.fromDegrees(-117.16, 32.71, 15000.0)
}));
should now look like:
scene.camera.flyTo({
destination : Cesium.Cartesian3.fromDegrees(-117.16, 32.71, 15000.0)
});
In Camera.flyTo
and Camera.flyToRectangle
:
options.duration
is now in seconds, not milliseconds.
- Renamed
options.endReferenceFrame
to options.endTransform
.
- Renamed
options.onComplete
to options.complete
.
- Renamed
options.onCancel
to options.cancel
.
- The following are now in seconds, not milliseconds.
Scene.morphToColumbusView
, Scene.morphTo2D
, and Scene.morphTo3D
parameter duration
.
HomeButton
constructor parameter options.duration
, HomeButtonViewModel
constructor parameter duration
, and HomeButtonViewModel.duration
.
SceneModePicker
constructor parameter duration
, SceneModePickerViewModel
constructor parameter duration
, and SceneModePickerViewModel.duration
.
Geocoder
and GeocoderViewModel
constructor parameter options.flightDuration
and GeocoderViewModel.flightDuration
.
ScreenSpaceCameraController.bounceAnimationTime
.
FrameRateMonitor
constructor parameter options.samplingWindow
, options.quietPeriod
, and options.warmupPeriod
.
- Refactored
JulianDate
to be in line with other Core types.
- Most functions now take result parameters.
- The default constructor no longer creates a date at the current time, use
JulianDate.now()
instead.
- Removed
JulianDate.getJulianTimeFraction
and JulianDate.compareTo
new JulianDate()
-> JulianDate.now()
date.getJulianDayNumber()
-> date.dayNumber
date.getSecondsOfDay()
-> secondsOfDay
date.getTotalDays()
-> JulianDate.getTotalDays(date)
date.getSecondsDifference(arg1, arg2)
-> JulianDate.getSecondsDifference(arg2, arg1)
(Note, order of arguments flipped)
date.getDaysDifference(arg1, arg2)
-> JulianDate.getDaysDifference(arg2, arg1)
(Note, order of arguments flipped)
date.getTaiMinusUtc()
-> JulianDate.getTaiMinusUtc(date)
date.addSeconds(seconds)
-> JulianDate.addSeconds(date, seconds)
date.addMinutes(minutes)
-> JulianDate.addMinutes(date, minutes)
date.addHours(hours)
-> JulianDate.addHours(date, hours)
date.addDays(days)
-> JulianDate.addDays(date, days)
date.lessThan(right)
-> JulianDate.lessThan(left, right)
date.lessThanOrEquals(right)
-> JulianDate.lessThanOrEquals(left, right)
date.greaterThan(right)
-> JulianDate.greaterThan(left, right)
date.greaterThanOrEquals(right)
-> JulianDate.greaterThanOrEquals(left, right)
Refactored TimeInterval
to be in line with other Core types.
The constructor no longer requires parameters and now takes a single options parameter. Code that looked like:
new TimeInterval(startTime, stopTime, true, true, data);
should now look like:
new TimeInterval({
start : startTime,
stop : stopTime,
isStartIncluded : true,
isStopIncluded : true,
data : data
});
TimeInterval.fromIso8601
now takes a single options parameter. Code that looked like:
TimeInterval.fromIso8601(intervalString, true, true, data);
should now look like:
TimeInterval.fromIso8601({
iso8601 : intervalString,
isStartIncluded : true,
isStopIncluded : true,
data : data
});
interval.intersect(otherInterval)
-> TimeInterval.intersect(interval, otherInterval)
interval.contains(date)
-> TimeInterval.contains(interval, date)
Removed TimeIntervalCollection.intersectInterval
.
TimeIntervalCollection.findInterval
now takes a single options parameter instead of individual parameters. Code that looked like:
intervalCollection.findInterval(startTime, stopTime, false, true);
should now look like:
intervalCollection.findInterval({
start : startTime,
stop : stopTime,
isStartIncluded : false,
isStopIncluded : true
});
TimeIntervalCollection.empty
was renamed to TimeIntervalCollection.isEmpty
- Removed
Scene.animations
and AnimationCollection
from the public Cesium API.
- Replaced
color
, outlineColor
, and outlineWidth
in DynamicPath
with a material
property.
ModelAnimationCollection.add
and ModelAnimationCollection.addAll
renamed options.startOffset
to options.delay
. Also renamed ModelAnimation.startOffset
to ModelAnimation.delay
.
- Replaced
Scene.scene2D.projection
property with read-only Scene.mapProjection
. Set this with the mapProjection
option for the Viewer
, CesiumWidget
, or Scene
constructors.
- Moved Fresnel, Reflection, and Refraction materials to the Materials Pack Plugin.
- Renamed
Simon1994PlanetaryPositions
functions ComputeSunPositionInEarthInertialFrame
and ComputeMoonPositionInEarthInertialFrame
to computeSunPositionInEarthInertialFrame
and computeMoonPositionInEarthInertialFrame
, respectively.
Scene
constructor function now takes an options
parameter instead of individual parameters.
CesiumWidget.showErrorPanel
now takes a message
parameter in between the previous title
and error
parameters.
- Removed
Camera.createCorrectPositionAnimation
.
- Moved
LeapSecond.leapSeconds
to JulianDate.leapSeconds
.
Event.removeEventListener
no longer throws DeveloperError
if the listener
does not exist; it now returns false
.
- Enumeration values of
SceneMode
have better correspondence with mode names to help with debugging.
- The build process now requires Node.js to be installed on the system.
Cesium now supports Internet Explorer 11.0.9 on desktops. For the best results, use the new IE Developer Channel for development.
ReferenceProperty
can now handle sub-properties, for example, myObject#billboard.scale
.
DynamicObject.id
can now include period characters.
- Added
PolylineGlowMaterialProperty
which enables data sources to use the PolylineGlow material.
- Fixed support for embedded resources in glTF models.
- Added
HermitePolynomialApproximation.interpolate
for performing interpolation when derivative information is available.
SampledProperty
and SampledPositionProperty
can now store derivative information for each sample value. This allows for more accurate interpolation when using HermitePolynomialApproximation
.
- Added
FrameRateMonitor
to monitor the frame rate achieved by a Scene
and to raise a lowFrameRate
event when it falls below a configurable threshold.
- Added
PerformanceWatchdog
widget and viewerPerformanceWatchdogMixin
.
Viewer
and CesiumWidget
now provide more user-friendly error messages when an initialization or rendering error occurs.
Viewer
and CesiumWidget
now take a new optional parameter, creditContainer
.
Viewer
can now optionally be constructed with a DataSourceCollection
. Previously, it always created one itself internally.
- Fixed a problem that could rarely lead to the camera's
tilt
property being NaN
.
GeoJsonDataSource
no longer uses the name
or title
property of the feature as the dynamic object's name if the value of the property is null.
- Added
TimeIntervalCollection.isStartIncluded
and TimeIntervalCollection.isStopIncluded
.
- Added
Cesium.VERSION
to the combined Cesium.js
file.
- Made general improvements to the reference documentation.
- Updated third-party Tween.js from r7 to r13.
- Updated third-party JSDoc 3.3.0-alpha5 to 3.3.0-alpha9.
- The development web server has been rewritten in Node.js, and is now included as part of each release.
b29 - 2014-06-02
Breaking changes (why so many?)
- Replaced
Scene.createTextureAtlas
with new TextureAtlas
.
Removed CameraFlightPath.createAnimationCartographic
. Code that looked like:
var flight = CameraFlightPath.createAnimationCartographic(scene, {
destination : cartographic
});
scene.animations.add(flight);
should now look like:
var flight = CameraFlightPath.createAnimation(scene, {
destination : ellipsoid.cartographicToCartesian(cartographic)
});
scene.animations.add(flight);
Removed CesiumWidget.onRenderLoopError
and Viewer.renderLoopError
. They have been replaced by Scene.renderError
.
- Renamed
CompositePrimitive
to PrimitiveCollection
and added an options
parameter to the constructor function.
- Removed
Shapes.compute2DCircle
, Shapes.computeCircleBoundary
and Shapes.computeEllipseBoundary
. Instead, use CircleOutlineGeometry
and EllipseOutlineGeometry
. See the tutorial.
- Removed
PolylinePipeline
, PolygonPipeline
, Tipsify
, FrustumCommands
, and all Renderer
types (except noted below) from the public Cesium API. These are still available but are not part of the official API and may change in future versions. Renderer
types in particular are likely to change.
- For AMD users only:
- Moved
PixelFormat
from Renderer
to Core
.
- Moved the following from
Renderer
to Scene
: TextureAtlas
, TextureAtlasBuilder
, BlendEquation
, BlendFunction
, BlendingState
, CullFace
, DepthFunction
, StencilFunction
, and StencilOperation
.
- Moved the following from
Scene
to Core
: TerrainProvider
, ArcGisImageServerTerrainProvider
, CesiumTerrainProvider
, EllipsoidTerrainProvider
, VRTheWorldTerrainProvider
, TerrainData
, HeightmapTerrainData
, QuantizedMeshTerrainData
, TerrainMesh
, TilingScheme
, GeographicTilingScheme
, WebMercatorTilingScheme
, sampleTerrain
, TileProviderError
, Credit
.
- Removed
TilingScheme.createRectangleOfLevelZeroTiles
, GeographicTilingScheme.createLevelZeroTiles
and WebMercatorTilingScheme.createLevelZeroTiles
.
- Removed
CameraColumbusViewMode
.
- Removed
Enumeration
.
Added new functions to Cartesian3
: fromDegrees
, fromRadians
, fromDegreesArray
, fromRadiansArray
, fromDegreesArray3D
and fromRadiansArray3D
. Added fromRadians
to Cartographic
.
- Fixed dark lighting in 3D and Columbus View when viewing a primitive edge on. (#592)
- Improved Internet Explorer 11.0.8 support including workarounds for rendering labels, billboards, and the sun.
- Improved terrain and imagery rendering performance when very close to the surface.
- Added
preRender
and postRender
events to Scene
.
- Added
Viewer.targetFrameRate
and CesiumWidget.targetFrameRate
to allow for throttling of the requestAnimationFrame rate.
- Added
Viewer.resolutionScale
and CesiumWidget.resolutionScale
to allow the scene to be rendered at a resolution other than the canvas size.
Camera.transform
now works consistently across scene modes.
- Fixed a bug that prevented
sampleTerrain
from working with STK World Terrain in Firefox.
sampleTerrain
no longer fails when used with a TerrainProvider
that is not yet ready.
- Fixed problems that could occur when using
ArcGisMapServerImageryProvider
to access a tiled MapServer of non-global extent.
- Added
interleave
option to Primitive
constructor.
- Upgraded JSDoc from 3.0 to 3.3.0-alpha5. The Cesium reference documentation now has a slightly different look and feel.
- Upgraded Dojo from 1.9.1 to 1.9.3. NOTE: Dojo is only used in Sandcastle and not required by Cesium.
b28 - 2014-05-01
- Breaking changes (why so many?):
- Renamed and moved
Scene.primitives.centralBody
moved to Scene.globe
.
- Removed
CesiumWidget.centralBody
and Viewer.centralBody
. Use CesiumWidget.scene.globe
and Viewer.scene.globe
.
- Renamed
CentralBody
to Globe
.
- Replaced
Model.computeWorldBoundingSphere
with Model.boundingSphere
.
- Refactored visualizers, removing
setDynamicObjectCollection
, getDynamicObjectCollection
, getScene
, and removeAllPrimitives
which are all superfluous after the introduction of DataSourceDisplay
. The affected classes are:
DynamicBillboardVisualizer
DynamicConeVisualizerUsingCustomSensor
DynamicLabelVisualizer
DynamicModelVisualizer
DynamicPathVisualizer
DynamicPointVisualizer
DynamicPyramidVisualizer
DynamicVectorVisualizer
GeometryVisualizer
- Renamed Extent to Rectangle
Extent
-> Rectangle
ExtentGeometry
-> RectangleGeomtry
ExtentGeometryOutline
-> RectangleGeometryOutline
ExtentPrimitive
-> RectanglePrimitive
BoundingRectangle.fromExtent
-> BoundingRectangle.fromRectangle
BoundingSphere.fromExtent2D
-> BoundingSphere.fromRectangle2D
BoundingSphere.fromExtentWithHeights2D
-> BoundingSphere.fromRectangleWithHeights2D
BoundingSphere.fromExtent3D
-> BoundingSphere.fromRectangle3D
EllipsoidalOccluder.computeHorizonCullingPointFromExtent
-> EllipsoidalOccluder.computeHorizonCullingPointFromRectangle
Occluder.computeOccludeePointFromExtent
-> Occluder.computeOccludeePointFromRectangle
Camera.getExtentCameraCoordinates
-> Camera.getRectangleCameraCoordinates
Camera.viewExtent
-> Camera.viewRectangle
CameraFlightPath.createAnimationExtent
-> CameraFlightPath.createAnimationRectangle
TilingScheme.extentToNativeRectangle
-> TilingScheme.rectangleToNativeRectangle
TilingScheme.tileXYToNativeExtent
-> TilingScheme.tileXYToNativeRectangle
TilingScheme.tileXYToExtent
-> TilingScheme.tileXYToRectangle
- Converted
DataSource
get methods into properties.
getName
-> name
getClock
-> clock
getChangedEvent
-> changedEvent
getDynamicObjectCollection
-> dynamicObjects
getErrorEvent
-> errorEvent
BaseLayerPicker
has been extended to support terrain selection (#1607).
- The
BaseLayerPicker
constructor function now takes the container element and an options object instead of a CentralBody and ImageryLayerCollection.
- The
BaseLayerPickerViewModel
constructor function now takes an options object instead of a CentralBody
and ImageryLayerCollection
.
ImageryProviderViewModel
-> ProviderViewModel
BaseLayerPickerViewModel.selectedName
-> BaseLayerPickerViewModel.buttonTooltip
BaseLayerPickerViewModel.selectedIconUrl
-> BaseLayerPickerViewModel.buttonImageUrl
BaseLayerPickerViewModel.selectedItem
-> BaseLayerPickerViewModel.selectedImagery
BaseLayerPickerViewModel.imageryLayers
has been removed and replaced with BaseLayerPickerViewModel.centralBody
- Renamed
TimeIntervalCollection.clear
to TimeIntervalCollection.removeAll
Context
is now private.
- Removed
Scene.context
. Instead, use Scene.drawingBufferWidth
, Scene.drawingBufferHeight
, Scene.maximumAliasedLineWidth
, and Scene.createTextureAtlas
.
Billboard.computeScreenSpacePosition
, Label.computeScreenSpacePosition
, SceneTransforms.clipToWindowCoordinates
and SceneTransforms.clipToDrawingBufferCoordinates
take a Scene
parameter instead of a Context
.
Camera
constructor takes Scene
as parameter instead of Context
- Types implementing the
ImageryProvider
interface arenow require a hasAlphaChannel
property.
- Removed
checkForChromeFrame
since Chrome Frame is no longer supported by Google. See Google's official announcement.
- Types implementing
DataSource
no longer need to implement getIsTimeVarying
.
- Added a
NavigationHelpButton
widget that, when clicked, displays information about how to navigate around the globe with the mouse. The new button is enabled by default in the Viewer
widget.
- Added
Model.minimumPixelSize
property so models remain visible when the viewer zooms out.
- Added
DynamicRectangle
to support DataSource provided RectangleGeometry
.
- Added
DynamicWall
to support DataSource provided WallGeometry
.
- Improved texture upload performance and reduced memory usage when using
BingMapsImageryProvider
and other imagery providers that return false from hasAlphaChannel
.
- Added the ability to offset the grid in the
GridMaterial
.
GeometryVisualizer
now creates geometry asynchronously to prevent locking up the browser.
- Add
Clock.canAnimate
to prevent time from advancing, even while the clock is animating.
Viewer
now prevents time from advancing if asynchronous geometry is being processed in order to avoid showing an incomplete picture. This can be disabled via the Viewer.allowDataSourcesToSuspendAnimation
settings.
- Added ability to modify glTF material parameters using
Model.getMaterial
, ModelMaterial
, and ModelMesh.material
.
- Added
asynchronous
and ready
properties to Model
.
- Added
Cartesian4.fromColor
and Color.fromCartesian4
.
- Added
getScale
and getMaximumScale
to Matrix2
, Matrix3
, and Matrix4
.
- Upgraded Knockout from version 3.0.0 to 3.1.0.
- Upgraded TopoJSON from version 1.1.4 to 1.6.8.
b27 - 2014-04-01
b26 - 2014-03-03
- Breaking changes:
- Replaced getter/setter functions with properties:
Scene
getCanvas
-> canvas
getContext
-> context
getPrimitives
-> primitives
getCamera
-> camera
getScreenSpaceCameraController
-> screenSpaceCameraController
getFrameState
-> frameState
getAnimations
-> animations
CompositePrimitive
getCentralBody
, setCentralBody
-> centralBody
getLength
-> length
Ellipsoid
getRadii
-> radii
getRadiiSquared
-> radiiSquared
getRadiiToTheFourth
-> radiiToTheFourth
getOneOverRadii
-> oneOverRadii
getOneOverRadiiSquared
-> oneOverRadiiSquared
getMinimumRadius
-> minimumRadius
getMaximumRadius
-> maximumRadius
CentralBody
getEllipsoid
-> ellipsoid
getImageryLayers
-> imageryLayers
EllipsoidalOccluder
getEllipsoid
-> ellipsoid
getCameraPosition
, setCameraPosition
-> cameraPosition
EllipsoidTangentPlane
getEllipsoid
-> ellipsoid
getOrigin
-> origin
GeographicProjection
getEllipsoid
-> ellipsoid
WebMercatorProjection
getEllipsoid
-> ellipsoid
SceneTransitioner
getScene
-> scene
getEllipsoid
-> ellipsoid
ScreenSpaceCameraController
getEllipsoid
, setEllipsoid
-> ellipsoid
SkyAtmosphere
getEllipsoid
-> ellipsoid
TilingScheme
, GeographicTilingScheme
, WebMercatorTilingSheme
getEllipsoid
-> ellipsoid
getExtent
-> extent
getProjection
-> projection
ArcGisMapServerImageryProvider
, BingMapsImageryProvider
, GoogleEarthImageryProvider
, GridImageryProvider
, OpenStreetMapImageryProvider
, SingleTileImageryProvider
, TileCoordinatesImageryProvider
, TileMapServiceImageryProvider
, WebMapServiceImageryProvider
getProxy
-> proxy
getTileWidth
-> tileWidth
getTileHeight
-> tileHeight
getMaximumLevel
-> maximumLevel
getMinimumLevel
-> minimumLevel
getTilingScheme
-> tilingScheme
getExtent
-> extent
getTileDiscardPolicy
-> tileDiscardPolicy
getErrorEvent
-> errorEvent
isReady
-> ready
getCredit
-> credit
ArcGisMapServerImageryProvider
, BingMapsImageryProvider
, GoogleEarthImageryProvider
, OpenStreetMapImageryProvider
, SingleTileImageryProvider
, TileMapServiceImageryProvider
, WebMapServiceImageryProvider
ArcGisMapServerImageryProvider
isUsingPrecachedTiles
- > usingPrecachedTiles
BingMapsImageryProvider
getKey
-> key
getMapStyle
-> mapStyle
GoogleEarthImageryProvider
getPath
-> path
getChannel
-> channel
getVersion
-> version
getRequestType
-> requestType
WebMapServiceImageryProvider
CesiumTerrainProvider
, EllipsoidTerrainProvider
, ArcGisImageServerTerrainProvider
, VRTheWorldTerrainProvider
getErrorEvent
-> errorEvent
getCredit
-> credit
getTilingScheme
-> tilingScheme
isReady
-> ready
TimeIntervalCollection
getChangedEvent
-> changedEvent
getStart
-> start
getStop
-> stop
getLength
-> length
isEmpty
-> empty
DataSourceCollection
, ImageryLayerCollection
, LabelCollection
, PolylineCollection
, SensorVolumeCollection
BillboardCollection
getLength
-> length
getTextureAtlas
, setTextureAtlas
-> textureAtlas
getDestroyTextureAtlas
, setDestroyTextureAtlas
-> destroyTextureAtlas
- Removed
Scene.getUniformState()
. Use scene.context.getUniformState()
.
- Visualizers no longer create a
dynamicObject
property on the primitives they create. Instead, they set the id
property that is standard for all primitives.
- The
propertyChanged
on DynamicScene objects has been renamed to definitionChanged
. Also, the event is now raised in the case of an existing property being modified as well as having a new property assigned (previously only property assignment would raise the event).
- The
visualizerTypes
parameter to the DataSouceDisplay
has been changed to a callback function that creates an array of visualizer instances.
DynamicDirectionsProperty
and DynamicVertexPositionsProperty
were both removed, they have been superseded by PropertyArray
and PropertyPositionArray
, which make it easy for DataSource implementations to create time-dynamic arrays.
VisualizerCollection
has been removed. It is superseded by DataSourceDisplay
.
DynamicEllipsoidVisualizer
, DynamicPolygonVisualizer
, and DynamicPolylineVisualizer
have been removed. They are superseded by GeometryVisualizer
and corresponding GeometryUpdater
implementations; EllipsoidGeometryUpdater
, PolygonGeometryUpdater
, PolylineGeometryUpdater
.
- Modified
CameraFlightPath
functions to take place in the camera's current reference frame. The arguments to the function now need to be given in world coordinates and an optional reference frame can be given when the flight is completed.
PixelDatatype
properties are now JavaScript numbers, not Enumeration
instances.
combine
now takes two objects instead of an array, and defaults to copying shallow references. The allowDuplicates
parameter has been removed. In the event of duplicate properties, the first object's properties will be used.
- Removed
FeatureDetection.supportsCrossOriginImagery
. This check was only useful for very old versions of WebKit.
- Added
Model
for drawing 3D models using glTF. See the tutorial and Sandcastle example.
- DynamicScene now makes use of Geometry and Appearances, which provides a tremendous improvements to DataSource visualization (CZML, GeoJSON, etc..). Extruded geometries are now supported and in many use cases performance is an order of magnitude faster.
- Added new
SelectionIndicator
and InfoBox
widgets to Viewer
, activated by viewerDynamicObjectMixin
.
CesiumTerrainProvider
now supports mesh-based terrain like the tiles created by STK Terrain Server.
- Fixed rendering artifact on translucent objects when zooming in or out.
- Added
CesiumInspector
widget for graphics debugging. In Cesium Viewer, it is enabled by using the query parameter inspector=true
. Also see the Sandcastle example.
- Improved compatibility with Internet Explorer 11.
DynamicEllipse
, DynamicPolygon
, and DynamicEllipsoid
now have properties matching their geometry counterpart, i.e. EllipseGeometry
, EllipseOutlineGeometry
, etc. These properties are also available in CZML.
- Added a
definitionChanged
event to the Property
interface as well as most DynamicScene
objects. This makes it easy for a client to observe when new data is loaded into a property or object.
- Added an
isConstant
property to the Property
interface. Constant properties do not change in regards to simulation time, i.e. Property.getValue
will always return the same result for all times.
ConstantProperty
is now mutable; it's value can be updated via ConstantProperty.setValue
.
- Improved the quality of imagery near the poles when the imagery source uses a
GeographicTilingScheme
.
OpenStreetMapImageryProvider
now supports imagery with a minimum level.
BingMapsImageryProvider
now uses HTTPS by default for metadata and tiles when the document is loaded over HTTPS.
- Added the ability for imagery providers to specify view-dependent attribution to be display in the
CreditDisplay
.
- View-dependent imagery source attribution is now added to the
CreditDisplay
by the BingMapsImageryProvider
.
- Fixed viewing an extent. #1431
- Fixed camera tilt in ICRF. #544
- Fixed developer error when zooming in 2D. If the zoom would create an invalid frustum, nothing is done. #1432
- Fixed
WallGeometry
bug that failed by removing positions that were less close together by less than 6 decimal places. #1483
- Fixed
EllipsoidGeometry
texture coordinates. #1454
- Added a loop property to
Polyline
s to join the first and last point. #960
- Use
performance.now()
instead of Date.now()
, when available, to limit time spent loading terrain and imagery tiles. This results in more consistent frame rates while loading tiles on some systems.
RequestErrorEvent
now includes the headers that were returned with the error response.
- Added
AssociativeArray
, which is a helper class for maintaining a hash of objects that also needs to be iterated often.
- Added
TimeIntervalCollection.getChangedEvent
which returns an event that will be raised whenever intervals are updated.
- Added a second parameter to
Material.fromType
to override default uniforms. #1522
- Added
Intersections2D
class containing operations on 2D triangles.
- Added
czm_inverseViewProjection
and czm_inverseModelViewProjection
automatic GLSL uniform.
b25 - 2014-02-03
- Breaking changes:
- The
Viewer
constructor argument options.fullscreenElement
now matches the FullscreenButton
default of document.body
, it was previously the Viewer
container itself.
- Removed
Viewer.objectTracked
event; Viewer.trackedObject
is now an ES5 Knockout observable that can be subscribed to directly.
- Replaced
PerformanceDisplay
with Scene.debugShowFramesPerSecond
.
Asphalt
, Blob
, Brick
, Cement
, Erosion
, Facet
, Grass
, TieDye
, and Wood
materials were moved to the Materials Pack Plugin.
- Renamed
GeometryPipeline.createAttributeIndices
to GeometryPipeline.createAttributeLocations
.
- Renamed
attributeIndices
property to attributeLocations
when calling Context.createVertexArrayFromGeometry
.
PerformanceDisplay
requires a DOM element as a parameter.
- Fixed globe rendering in the current Canary version of Google Chrome.
Viewer
now monitors the clock settings of the first added DataSource
for changes, and also now has a constructor option automaticallyTrackFirstDataSourceClock
which will turn off this behavior.
- The
DynamicObjectCollection
created by CzmlDataSource
now sends a single collectionChanged
event after CZML is loaded; previously it was sending an event every time an object was created or removed during the load process.
- Added
ScreenSpaceCameraController.enableInputs
to fix issue with inputs not being restored after overlapping camera flights.
- Fixed picking in 2D with rotated map. #1337
TileMapServiceImageryProvider
can now handle casing differences in tilemapresource.xml.
OpenStreetMapImageryProvider
now supports imagery with a minimum level.
- Added
Quaternion.fastSlerp
and Quaternion.fastSquad
.
- Upgraded Tween.js to version r12.
b24 - 2014-01-06
Breaking changes:
Added allowTextureFilterAnisotropic
(default: true
) and failIfMajorPerformanceCaveat
(default: true
) properties to the contextOptions
property passed to Viewer
, CesiumWidget
, and Scene
constructors and moved the existing properties to a new webgl
sub-property. For example, code that looked like:
var viewer = new Viewer('cesiumContainer', {
contextOptions : {
alpha : true
}
});
should now look like:
var viewer = new Viewer('cesiumContainer', {
contextOptions : {
webgl : {
alpha : true
}
}
});
The read-only Cartesian3
objects must now be cloned to camera properties instead of assigned. For example, code that looked like:
camera.up = Cartesian3.UNIT_Z;
should now look like:
Cartesian3.clone(Cartesian3.UNIT_Z, camera.up);
The CSS files for individual widgets, e.g. BaseLayerPicker.css
, no longer import other CSS files. Most applications should import widgets.css
(and optionally lighter.css
).
SvgPath
has been replaced by a Knockout binding: cesiumSvgPath
.
DynamicObject.availability
is now a TimeIntervalCollection
instead of a TimeInterval
.
- Removed prototype version of
BoundingSphere.transform
.
Matrix4.multiplyByPoint
now returns a Cartesian3
instead of a Cartesian4
.
The minified, combined Cesium.js
file now omits certain DeveloperError
checks, to increase performance and reduce file size. When developing your application, we recommend using the unminified version locally for early error detection, then deploying the minified version to production.
- Fixed disabling
CentralBody.enableLighting
.
- Fixed
Geocoder
flights when following an object.
- The
Viewer
widget now clears Geocoder
input when the user clicks the home button.
- The
Geocoder
input type has been changed to search
, which improves usability (particularly on mobile devices). There were also some other minor styling improvements.
- Added
CentralBody.maximumScreenSpaceError
.
- Added
translateEventTypes
, zoomEventTypes
, rotateEventTypes
, tiltEventTypes
, and lookEventTypes
properties to ScreenSpaceCameraController
to change the default mouse inputs.
- Added
Billboard.setPixelOffsetScaleByDistance
, Label.setPixelOffsetScaleByDistance
, DynamicBillboard.pixelOffsetScaleByDistance
, and DynamicLabel.pixelOffsetScaleByDistance
to control minimum/maximum pixelOffset scaling based on camera distance.
- Added
BoundingSphere.transformsWithoutScale
.
- Added
fromArray
function to Matrix2
, Matrix3
and Matrix4
.
- Added
Matrix4.multiplyTransformation
, Matrix4.multiplyByPointAsVector
.
b23 - 2013-12-02
b22 - 2013-11-01
- Breaking changes:
- Reversed the rotation direction of
Matrix3.fromQuaternion
to be consistent with graphics conventions. Mirrored change in Quaternion.fromRotationMatrix
.
- The following prototype functions were removed:
- From
Matrix2
, Matrix3
, and Matrix4
: toArray
, getColumn
, setColumn
, getRow
, setRow
, multiply
, multiplyByVector
, multiplyByScalar
, negate
, and transpose
.
- From
Matrix4
: getTranslation
, getRotation
, inverse
, inverseTransformation
, multiplyByTranslation
, multiplyByUniformScale
, multiplyByPoint
. For example, code that previously looked like matrix.toArray();
should now look like Matrix3.toArray(matrix);
.
- Replaced
DynamicPolyline
color
, outlineColor
, and outlineWidth
properties with a single material
property.
- Renamed
DynamicBillboard.nearFarScalar
to DynamicBillboard.scaleByDistance
.
- All data sources must now implement
DataSource.getName
, which returns a user-readable name for the data source.
- CZML
document
objects are no longer added to the DynamicObjectCollection
created by CzmlDataSource
. Use the CzmlDataSource
interface to access the data instead.
TimeInterval.equals
, and TimeInterval.equalsEpsilon
now compare interval data as well.
- All SVG files were deleted from
Widgets/Images
and replaced by a new SvgPath
class.
- The toolbar widgets (Home, SceneMode, BaseLayerPicker) and the fullscreen button now depend on
CesiumWidget.css
for global Cesium button styles.
- The toolbar widgets expect their
container
to be the toolbar itself now, no need for separate containers for each widget on the bar.
Property
implementations are now required to implement a prototype equals
function.
ConstantProperty
and TimeIntervalCollectionProperty
no longer take a clone
function and instead require objects to implement prototype clone
and equals
functions.
- The
SkyBox
constructor now takes an options
argument with a sources
property, instead of directly taking sources
.
- Replaced
SkyBox.getSources
with SkyBox.sources
.
- The
bearing
property of DynamicEllipse
is now called rotation
.
- CZML
ellipse.bearing
property is now ellipse.rotation
.
- Added a
Geocoder
widget that allows users to enter an address or the name of a landmark and zoom to that location. It is enabled by default in applications that use the Viewer
widget.
- Added
GoogleEarthImageryProvider
.
- Added
Moon
for drawing the moon, and IauOrientationAxes
for computing the Moon's orientation.
- Added
Material.translucent
property. Set this property or Appearance.translucent
for correct rendering order. Translucent geometries are rendered after opaque geometries.
- Added
enableLighting
, lightingFadeOutDistance
, and lightingFadeInDistance
properties to CentralBody
to configure lighting.
- Added
Billboard.setTranslucencyByDistance
, Label.setTranslucencyByDistance
, DynamicBillboard.translucencyByDistance
, and DynamicLabel.translucencyByDistance
to control minimum/maximum translucency based on camera distance.
- Added
PolylineVolumeGeometry
and PolylineVolumeGeometryOutline
.
- Added
Shapes.compute2DCircle
.
- Added
Appearances
tab to Sandcastle with an example for each geometry appearance.
- Added
Scene.drillPick
to return list of objects each containing 1 primitive at a screen space position.
- Added
PolylineOutlineMaterialProperty
for use with DynamicPolyline.material
.
- Added the ability to use
Array
and JulianDate
objects as custom CZML properties.
- Added
DynamicObject.name
and corresponding CZML support. This is a non-unique, user-readable name for the object.
- Added
DynamicObject.parent
and corresponding CZML support. This allows for DataSource
objects to present data hierarchically.
- Added
DynamicPoint.scaleByDistance
to control minimum/maximum point size based on distance from the camera.
- The toolbar widgets (Home, SceneMode, BaseLayerPicker) and the fullscreen button can now be styled directly with user-supplied CSS.
- Added
skyBox
to the CesiumWidget
and Viewer
constructors for changing the default stars.
- Added
Matrix4.fromTranslationQuaternionRotationScale
and Matrix4.multiplyByScale
.
- Added
Matrix3.getEigenDecomposition
.
- Added utility function
getFilenameFromUri
, which given a URI with or without query parameters, returns the last segment of the URL.
- Added prototype versions of
equals
and equalsEpsilon
method back to Cartesian2
, Cartesian3
, Cartesian4
, and Quaternion
.
- Added prototype equals function to
NearFarScalar
, and TimeIntervalCollection
.
- Added
FrameState.events
.
- Added
Primitive.allowPicking
to save memory when picking is not needed.
- Added
debugShowBoundingVolume
, for debugging primitive rendering, to Primitive
, Polygon
, ExtentPrimitive
, EllipsoidPrimitive
, BillboardCollection
, LabelCollection
, and PolylineCollection
.
- Added
DebugModelMatrixPrimitive
for debugging primitive's modelMatrix
.
- Added
options
argument to the EllipsoidPrimitive
constructor.
- Upgraded Knockout from version 2.3.0 to 3.0.0.
- Upgraded RequireJS to version 2.1.9, and Almond to 0.2.6.
Added a user-defined id
to all primitives for use with picking. For example:
primitives.add(new Polygon({
id : {
},
}));
var p = scene.pick();
if (defined(p) && defined(p.id)) {
}
b21 - 2013-10-01
Breaking changes:
Cesium now prints a reminder to the console if your application uses Bing Maps imagery and you do not supply a Bing Maps key for your application. This is a reminder that you should create a Bing Maps key for your application as soon as possible and prior to deployment. You can generate a Bing Maps key by visiting https://www.bingmapsportal.com/. Set the BingMapsApi.defaultKey
property to the value of your application's key before constructing the CesiumWidget
or any other types that use the Bing Maps API.
BingMapsApi.defaultKey = 'my-key-generated-with-bingmapsportal.com';
Scene.pick
now returns an object with a primitive
property, not the primitive itself. For example, code that looked like:
var primitive = scene.pick();
if (defined(primitive)) {
}
should now look like:
var p = scene.pick();
if (defined(p) && defined(p.primitive)) {
}
Removed getViewMatrix
, getInverseViewMatrix
, getInverseTransform
, getPositionWC
, getDirectionWC
, getUpWC
and getRightWC
from Camera
. Instead, use the viewMatrix
, inverseViewMatrix
, inverseTransform
, positionWC
, directionWC
, upWC
, and rightWC
properties.
- Removed
getProjectionMatrix
and getInfiniteProjectionMatrix
from PerspectiveFrustum
, PerspectiveOffCenterFrustum
and OrthographicFrustum
. Instead, use the projectionMatrix
and infiniteProjectionMatrix
properties.
The following prototype functions were removed:
- From
Quaternion
: conjugate
, magnitudeSquared
, magnitude
, normalize
, inverse
, add
, subtract
, negate
, dot
, multiply
, multiplyByScalar
, divideByScalar
, getAxis
, getAngle
, lerp
, slerp
, equals
, equalsEpsilon
- From
Cartesian2
, Cartesian3
, and Cartesian4
: getMaximumComponent
, getMinimumComponent
, magnitudeSquared
, magnitude
, normalize
, dot
, multiplyComponents
, add
, subtract
, multiplyByScalar
, divideByScalar
, negate
, abs
, lerp
, angleBetween
, mostOrthogonalAxis
, equals
, and equalsEpsilon
.
- From
Cartesian3
: cross
Code that previously looked like quaternion.magnitude();
should now look like Quaternion.magnitude(quaternion);
.
DynamicObjectCollection
and CompositeDynamicObjectCollection
have been largely re-written, see the documentation for complete details. Highlights include:
getObject
has been renamed getById
.
removeObject
has been renamed removeById
.
collectionChanged
event added for notification of objects being added or removed.
DynamicScene
graphics object (DynamicBillboard
, etc...) have had their static mergeProperties
and clean
functions removed.
UniformState.update
now takes a context as its first parameter.
Camera
constructor now takes a context instead of a canvas.
SceneTransforms.clipToWindowCoordinates
now takes a context instead of a canvas.
- Removed
canvasDimensions
from FrameState
.
- Removed
context
option from Material
constructor and parameter from Material.fromType
.
- Renamed
TextureWrap.CLAMP
to TextureWrap.CLAMP_TO_EDGE
.
Added Geometries
tab to Sandcastle with an example for each geometry type.
- Added
CorridorOutlineGeometry
.
- Added
PolylineGeometry
, PolylineColorAppearance
, and PolylineMaterialAppearance
.
- Added
colors
option to SimplePolylineGeometry
for per vertex or per segment colors.
- Added proper support for browser zoom.
- Added
propertyChanged
event to DynamicScene
graphics objects for receiving change notifications.
- Added prototype
clone
and merge
functions to DynamicScene
graphics objects.
- Added
width
, height
, and nearFarScalar
properties to DynamicBillboard
for controlling the image size.
- Added
heading
and tilt
properties to CameraController
.
- Added
Scene.sunBloom
to enable/disable the bloom filter on the sun. The bloom filter should be disabled for better frame rates on mobile devices.
- Added
getDrawingBufferWidth
and getDrawingBufferHeight
to Context
.
- Added new built-in GLSL functions
czm_getLambertDiffuse
and czm_getSpecular
.
- Added support for EXT_frag_depth.
- Improved graphics performance.
- An Everest terrain view went from 135-140 to over 150 frames per second.
- Rendering over a thousand polylines in the same collection with different materials went from 20 to 40 frames per second.
- Improved runtime generation of GLSL shaders.
- Made sun size accurate.
- Fixed bug in triangulation that fails on complex polygons. Instead, it makes a best effort to render what it can. #1121
- Fixed geometries not closing completely. #1093
- Fixed
EllipsoidTangentPlane.projectPointOntoPlane
for tangent planes on an ellipsoid other than the unit sphere.
CompositePrimitive.add
now returns the added primitive. This allows us to write more concise code.
var p = new Primitive();
primitives.add(p);
return p;
becomes
return primitives.add(new Primitive());
b20 - 2013-09-03
This releases fixes 2D and other issues with Chrome 29.0.1547.57 (#1002 and #1047).
b19 - 2013-08-01
- Breaking changes:
- Replaced tessellators and meshes with geometry. In particular:
- Replaced
CubeMapEllipsoidTessellator
with EllipsoidGeometry
.
- Replaced
BoxTessellator
with BoxGeometry
.
- Replaced
ExtentTessleator
with ExtentGeometry
.
- Removed
PlaneTessellator
. It was incomplete and not used.
- Renamed
MeshFilters
to GeometryPipeline
.
- Renamed
MeshFilters.toWireframeInPlace
to GeometryPipeline.toWireframe
.
- Removed
MeshFilters.mapAttributeIndices
. It was not used.
- Renamed
Context.createVertexArrayFromMesh
to Context.createVertexArrayFromGeometry
. Likewise, renamed mesh
constructor property to geometry
.
- Renamed
ComponentDatatype.*.toTypedArray
to ComponentDatatype.*.createTypedArray
.
- Removed
Polygon.configureExtent
. Use ExtentPrimitive
instead.
- Removed
Polygon.bufferUsage
. It is no longer needed.
- Removed
height
and textureRotationAngle
arguments from Polygon
setPositions
and configureFromPolygonHierarchy
functions. Use Polygon
height
and textureRotationAngle
properties.
- Renamed
PolygonPipeline.cleanUp
to PolygonPipeline.removeDuplicates
.
- Removed
PolygonPipeline.wrapLongitude
. Use GeometryPipeline.wrapLongitude
instead.
- Added
surfaceHeight
parameter to BoundingSphere.fromExtent3D
.
- Added
surfaceHeight
parameter to Extent.subsample
.
- Renamed
pointInsideTriangle2D
to pointInsideTriangle
.
- Renamed
getLogo
to getCredit
for ImageryProvider
and TerrainProvider
.
- Added Geometry and Appearances #911.
- Added property
intersectionWidth
to DynamicCone
, DynamicPyramid
, CustomSensorVolume
, and RectangularPyramidSensorVolume
.
- Added
ExtentPrimitive
.
- Added
PolylinePipeline.removeDuplicates
.
- Added
barycentricCoordinates
to compute the barycentric coordinates of a point in a triangle.
- Added
BoundingSphere.fromEllipsoid
.
- Added
BoundingSphere.projectTo2D
.
- Added
Extent.fromDegrees
.
- Added
czm_tangentToEyeSpaceMatrix
built-in GLSL function.
- Added debugging aids for low-level rendering:
DrawCommand.debugShowBoundingVolume
and Scene.debugCommandFilter
.
- Added extrusion to
ExtentGeometry
.
- Added
Credit
and CreditDisplay
for displaying credits on the screen.
- Improved performance and visual quality of
CustomSensorVolume
and RectangularPyramidSensorVolume
.
- Improved the performance of drawing polygons created with
configureFromPolygonHierarchy
.
b18 - 2013-07-01
- Breaking changes:
- Removed
CesiumViewerWidget
and replaced it with a new Viewer
widget with mixin architecture. This new widget does not depend on Dojo and is part of the combined Cesium.js file. It is intended to be a flexible base widget for easily building robust applications. (#838)
- Changed all widgets to use ECMAScript 5 properties. All public observable properties now must be accessed and assigned as if they were normal properties, instead of being called as functions. For example:
clockViewModel.shouldAnimate()
-> clockViewModel.shouldAnimate
clockViewModel.shouldAnimate(true);
-> clockViewModel.shouldAnimate = true;
ImageryProviderViewModel.fromConstants
has been removed. Use the ImageryProviderViewModel
constructor directly.
- Renamed the
transitioner
property on CesiumWidget
, HomeButton
, and ScreenModePicker
to sceneTransitioner
to be consistent with property naming convention.
ImageryProvider.loadImage
now requires that the calling imagery provider instance be passed as its first parameter.
- Removed the Dojo-based
checkForChromeFrame
function, and replaced it with a new standalone version that returns a promise to signal when the asynchronous check has completed.
- Removed
Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg
. If you were previously using this image with SingleTileImageryProvider
, consider instead using TileMapServiceImageryProvider
with a URL of Assets/Textures/NaturalEarthII
.
- The
Client CZML
SandCastle demo has been removed, largely because it is redundant with the Simple CZML demo.
- The
Two Viewer Widgets
SandCastle demo has been removed. We will add back a multi-scene example when we have a good architecture for it in place.
- Changed static
clone
functions in all objects such that if the object being cloned is undefined, the function will return undefined instead of throwing an exception.
- Fix resizing issues in
CesiumWidget
(#608, #834).
- Added initial support for GeoJSON and TopoJSON. (#890, #906)
- Added rotation, aligned axis, width, and height properties to
Billboard
s.
- Improved the performance of "missing tile" checking, especially for Bing imagery.
- Improved the performance of terrain and imagery refinement, especially when using a mixture of slow and fast imagery sources.
TileMapServiceImageryProvider
now supports imagery with a minimum level. This improves compatibility with tile sets generated by MapTiler or gdal2tiles.py using their default settings.
- Added
Context.getAntialias
.
- Improved test robustness on Mac.
- Upgraded RequireJS to version 2.1.6, and Almond to 0.2.5.
- Fixed artifacts that showed up on the edges of imagery tiles on a number of GPUs.
- Fixed an issue in
BaseLayerPicker
where destroy wasn't properly cleaning everything up.
- Added the ability to unsubscribe to
Timeline
update event.
- Added a
screenSpaceEventHandler
property to CesiumWidget
. Also added a sceneMode
option to the constructor to set the initial scene mode.
- Added
useDefaultRenderLoop
property to CesiumWidget
that allows the default render loop to be disabled so that a custom render loop can be used.
- Added
CesiumWidget.onRenderLoopError
which is an Event
that is raised if an exception is generated inside of the default render loop.
ImageryProviderViewModel.creationCommand
can now return an array of ImageryProvider instances, which allows adding multiple layers when a single item is selected in the BaseLayerPicker
widget.
b17 - 2013-06-03
- Breaking changes:
- Replaced
Uniform.getFrameNumber
and Uniform.getTime
with Uniform.getFrameState
, which returns the full frame state.
- Renamed
Widgets/Fullscreen
folder to Widgets/FullscreenButton
along with associated objects/files.
FullscreenWidget
-> FullscreenButton
FullscreenViewModel
-> FullscreenButtonViewModel
- Removed
addAttribute
, removeAttribute
, and setIndexBuffer
from VertexArray
. They were not used.
- Added support for approximating local vertical, local horizontal (LVLH) reference frames when using
DynamicObjectView
in 3D. The object automatically selects LVLH or EastNorthUp based on the object's velocity.
- Added support for CZML defined vectors via new
CzmlDirection
, DynamicVector
, and DynamicVectorVisualizer
objects.
- Added
SceneTransforms.wgs84ToWindowCoordinates
. #746.
- Added
fromElements
to Cartesian2
, Cartesian3
, and Cartesian4
.
- Added
DrawCommand.cull
to avoid redundant visibility checks.
- Added
czm_morphTime
automatic GLSL uniform.
- Added support for OES_vertex_array_object, which improves rendering performance.
- Added support for floating-point textures.
- Added
IntersectionTests.trianglePlaneIntersection
.
- Added
computeHorizonCullingPoint
, computeHorizonCullingPointFromVertices
, and computeHorizonCullingPointFromExtent
methods to EllipsoidalOccluder
and used them to build a more accurate horizon occlusion test for terrain rendering.
- Added sun visualization. See
Sun
and Scene.sun
.
- Added a new
HomeButton
widget for returning to the default view of the current scene mode.
- Added
Command.beforeExecute
and Command.afterExecute
events to enable additional processing when a command is executed.
- Added rotation parameter to
Polygon.configureExtent
.
- Added camera flight to extents. See new methods
CameraController.getExtentCameraCoordinates
and CameraFlightPath.createAnimationExtent
.
- Improved the load ordering of terrain and imagery tiles, so that relevant detail is now more likely to be loaded first.
- Improved appearance of the Polyline arrow material.
- Fixed polyline clipping artifact. #728.
- Fixed polygon crossing International Date Line for 2D and Columbus view. #99.
- Fixed issue for camera flights when
frameState.mode === SceneMode.MORPHING
.
- Fixed ISO8601 date parsing when UTC offset is specified in the extended format, such as
2008-11-10T14:00:00+02:30
.
b16 - 2013-05-01
b15 - 2013-04-01
- Breaking changes:
Billboard.computeScreenSpacePosition
now takes Context
and FrameState
arguments instead of a UniformState
argument.
- Removed
clampToPixel
property from BillboardCollection
and LabelCollection
. This option is no longer needed due to overall LabelCollection visualization improvements.
- Removed
Widgets/Dojo/CesiumWidget
and replaced it with Widgets/CesiumWidget
, which has no Dojo dependencies.
destroyObject
no longer deletes properties from the object being destroyed.
darker.css
files have been deleted and the darker
theme is now the default style for widgets. The original theme is now known as lighter
and is in corresponding lighter.css
files.
- CSS class names have been standardized to avoid potential collisions. All widgets now follow the same pattern,
cesium-<widget>-<className>
.
- Removed
view2D
, view3D
, and viewColumbus
properties from CesiumViewerWidget
. Use the sceneTransitioner
property instead.
- Added
BoundingSphere.fromCornerPoints
.
- Added
fromArray
and distance
functions to Cartesian2
, Cartesian3
, and Cartesian4
.
- Added
DynamicPath.resolution
property for setting the maximum step size, in seconds, to take when sampling a position for path visualization.
- Added
TileCoordinatesImageryProvider
that renders imagery with tile X, Y, Level coordinates on the surface of the globe. This is mostly useful for debugging.
- Added
DynamicEllipse
and DynamicObject.ellipse
property to render CZML ellipses on the globe.
- Added
sampleTerrain
function to sample the terrain height of a list of Cartographic
positions.
- Added
DynamicObjectCollection.removeObject
and handling of the new CZML delete
property.
- Imagery layers with an
alpha
of exactly 0.0 are no longer rendered. Previously these invisible layers were rendered normally, which was a waste of resources. Unlike the show
property, imagery tiles in a layer with an alpha
of 0.0 are still downloaded, so the layer will become visible more quickly when its alpha
is increased.
- Added
onTransitionStart
and onTransitionComplete
events to SceneModeTransitioner
.
- Added
SceneModePicker
; a new widget for morphing between scene modes.
- Added
BaseLayerPicker
; a new widget for switching among pre-configured base layer imagery providers.
b14 - 2013-03-01
- Breaking changes:
- Major refactoring of both animation and widgets systems as we move to an MVVM-like architecture for user interfaces.
- New
Animation
widget for controlling playback.
- AnimationController.js has been deleted.
ClockStep.SYSTEM_CLOCK_DEPENDENT
was renamed to ClockStep.SYSTEM_CLOCK_MULTIPLIER
.
ClockStep.SYSTEM_CLOCK
was added to have the clock always match the system time.
ClockRange.LOOP
was renamed to ClockRange.LOOP_STOP
and now only loops in the forward direction.
Clock.reverseTick
was removed, simply negate Clock.multiplier
and pass it to Clock.tick
.
Clock.shouldAnimate
was added to indicate if Clock.tick
should actually advance time.
- The Timeline widget was moved into the Widgets/Timeline subdirectory.
Dojo/TimelineWidget
was removed. You should use the non-toolkit specific Timeline widget directly.
- Removed
CesiumViewerWidget.fullScreenElement
, instead use the CesiumViewerWidget.fullscreen.viewModel.fullScreenElement
observable property.
IntersectionTests.rayPlane
now takes the new Plane
type instead of separate planeNormal
and planeD
arguments.
- Renamed
ImageryProviderError
to TileProviderError
.
- Added support for global terrain visualization via
CesiumTerrainProvider
, ArcGisImageServerTerrainProvider
, and VRTheWorldTerrainProvider
. See the Terrain Tutorial for more information.
- Added
FullscreenWidget
which is a simple, single-button widget that toggles fullscreen mode of the specified element.
- Added interactive extent drawing to the
Picking
Sandcastle example.
- Added
HeightmapTessellator
to create a mesh from a heightmap.
- Added
JulianDate.equals
.
- Added
Plane
for representing the equation of a plane.
- Added a line segment-plane intersection test to
IntersectionTests
.
- Improved the lighting used in 2D and Columbus View modes. In general, the surface lighting in these modes should look just like it does in 3D.
- Fixed an issue where a
PolylineCollection
with a model matrix other than the identity would be incorrectly rendered in 2D and Columbus view.
- Fixed an issue in the
ScreenSpaceCameraController
where disabled mouse events can cause the camera to be moved after being re-enabled.
b13 - 2013-02-01
- Breaking changes:
- The combined
Cesium.js
file and other required files are now created in Build/Cesium
and Build/CesiumUnminified
folders.
- The Web Worker files needed when using the combined
Cesium.js
file are now in a Workers
subdirectory.
- Removed
erosion
property from Polygon
, ComplexConicSensorVolume
, RectangularPyramidSensorVolume
, and ComplexConicSensorVolume
. Use the new Erosion
material. See the Sandbox Animation example.
- Removed
setRectangle
and getRectangle
methods from ViewportQuad
. Use the new rectangle
property.
- Removed
time
parameter from Scene.initializeFrame
. Instead, pass the time to Scene.render
.
- Added new
RimLighting
and Erosion
materials. See the Fabric wiki page.
- Added
hue
and saturation
properties to ImageryLayer
.
- Added
czm_hue
and czm_saturation
to adjust the hue and saturation of RGB colors.
- Added
JulianDate.getDaysDifference
method.
- Added
Transforms.computeIcrfToFixedMatrix
and computeFixedToIcrfMatrix
.
- Added
EarthOrientationParameters
, EarthOrientationParametersSample
, Iau2006XysData
, and Iau2006XysDataSample
classes to Core
.
- CZML now supports the ability to specify positions in the International Celestial Reference Frame (ICRF), and inertial reference frame.
- Fixed globe rendering on the Nexus 4 running Google Chrome Beta.
ViewportQuad
now supports the material system. See the Fabric wiki page.
- Fixed rendering artifacts in
EllipsoidPrimitive
.
- Fixed an issue where streaming CZML would fail when changing material types.
- Updated Dojo from 1.7.2 to 1.8.4. Reminder: Cesium does not depend on Dojo but uses it for reference applications.
b12a - 2013-01-18
b12 - 2013-01-03
- Breaking changes:
- Renamed
EventHandler
to ScreenSpaceEventHandler
.
- Renamed
MouseEventType
to ScreenSpaceEventType
.
- Renamed
MouseEventType.MOVE
to ScreenSpaceEventType.MOUSE_MOVE
.
- Renamed
CameraEventHandler
to CameraEventAggregator
.
- Renamed all
*MouseAction
to *InputAction
(including get, set, remove, etc).
- Removed
Camera2DController
, CameraCentralBodyController
, CameraColumbusViewController
, CameraFlightController
, CameraFreeLookController
, CameraSpindleController
, and CameraControllerCollection
. Common ways to modify the camera are through the CameraController
object of the Camera
and will work in all scene modes. The default camera handler is the ScreenSpaceCameraController
object on the Scene
.
- Changed default Natural Earth imagery to a 2K version of Natural Earth II with Shaded Relief, Water, and Drainages. The previously used version did not include lakes and rivers. This replaced
Source/Assets/Textures/NE2_50M_SR_W_2048.jpg
with Source/Assets/Textures/NE2_LR_LC_SR_W_DR_2048.jpg
.
- Added pinch-zoom, pinch-twist, and pinch-tilt for touch-enabled browsers (particularly mobile browsers).
- Improved rendering support on Nexus 4 and Nexus 7 using Firefox.
- Improved camera flights.
- Added Sandbox example using NASA's new Black Marble night imagery.
- Added constrained z-axis by default to the Cesium widgets.
- Upgraded Jasmine from version 1.1.0 to 1.3.0.
- Added
JulianDate.toIso8601
, which creates an ISO8601 compliant representation of a JulianDate.
- The
Timeline
widget now properly displays leap seconds.
b11 - 2012-12-03
- Breaking changes:
- Widget render loop now started by default. Startup code changed, see Sandcastle examples.
- Changed
Timeline.makeLabel
to take a JulianDate
instead of a JavaScript date parameter.
- Default Earth imagery has been moved to a new package
Assets
. Images used by Sandcastle
examples have been moved to the Sandcastle folder, and images used by the Dojo widgets are now self-contained in the Widgets
package.
positionToEyeEC
in czm_materialInput
is no longer normalized by default.
FullScreen
and related functions have been renamed to Fullscreen
to match the W3C standard name.
Fullscreen.isFullscreenEnabled
was incorrectly implemented in certain browsers. isFullscreenEnabled
now correctly determines whether the browser will allow an element to go fullscreen. A new isFullscreen
function is available to determine if the browser is currently in fullscreen mode.
Fullscreen.getFullScreenChangeEventName
and Fullscreen.getFullScreenChangeEventName
now return the proper event name, suitable for use with the addEventListener
API, instead prefixing them with "on".
- Removed
Scene.setSunPosition
and Scene.getSunPosition
. The sun position used for lighting is automatically computed based on the scene's time.
- Removed a number of rendering options from
CentralBody
, including the ground atmosphere, night texture, specular map, cloud map, cloud shadows, and bump map. These features weren't really production ready and had a disproportionate cost in terms of shader complexity and compilation time. They may return in a more polished form in a future release.
- Removed
affectedByLighting
property from Polygon
, EllipsoidPrimitive
, RectangularPyramidSensorVolume
, CustomSensorVolume
, and ComplexConicSensorVolume
.
- Removed
DistanceIntervalMaterial
. This was not documented.
Matrix2.getElementIndex
, Matrix3.getElementIndex
, and Matrix4.getElementIndex
functions have had their parameters swapped and now take row first and column second. This is consistent with other class constants, such as Matrix2.COLUMN1ROW2.
- Replaced
CentralBody.showSkyAtmosphere
with Scene.skyAtmosphere
and SkyAtmosphere
. This has no impact for those using the Cesium widget.
- Improved lighting in Columbus view and on polygons, ellipsoids, and sensors.
- Fixed atmosphere rendering artifacts and improved Columbus view transition.
- Fixed jitter artifacts with billboards and polylines.
- Added
TileMapServiceImageryProvider
. See the Imagery Layers Sandcastle
example.
- Added
Water
material. See the Materials Sandcastle
example.
- Added
SkyBox
to draw stars. Added CesiumWidget.showSkyBox
and CesiumViewerWidget.showSkyBox
.
- Added new
Matrix4
functions: Matrix4.multiplyByTranslation
, multiplyByPoint
, and Matrix4.fromScale
. Added Matrix3.fromScale
.
- Added
EncodedCartesian3
, which is used to eliminate jitter when drawing primitives.
- Added new automatic GLSL uniforms:
czm_frameNumber
, czm_temeToPseudoFixed
, czm_entireFrustum
, czm_inverseModel
, czm_modelViewRelativeToEye
, czm_modelViewProjectionRelativeToEye
, czm_encodedCameraPositionMCHigh
, and czm_encodedCameraPositionMCLow
.
- Added
czm_translateRelativeToEye
and czm_luminance
GLSL functions.
- Added
shininess
to czm_materialInput
.
- Added
QuadraticRealPolynomial
, CubicRealPolynomial
, and QuarticRealPolynomial
for finding the roots of quadratic, cubic, and quartic polynomials.
- Added
IntersectionTests.grazingAltitudeLocation
for finding a point on a ray nearest to an ellipsoid.
- Added
mostOrthogonalAxis
function to Cartesian2
, Cartesian3
, and Cartesian4
.
- Changed CesiumViewerWidget default behavior so that zooming to an object now requires a single left-click, rather than a double-click.
- Updated third-party Tween.js.
b10 - 2012-11-02
- Breaking changes:
- Renamed
Texture2DPool
to TexturePool
.
- Renamed
BingMapsTileProvider
to BingMapsImageryProvider
.
- Renamed
SingleTileProvider
to SingleTileImageryProvider
.
- Renamed
ArcGISTileProvider
to ArcGisMapServerImageryProvider
.
- Renamed
EquidistantCylindricalProjection
to GeographicProjection
.
- Renamed
MercatorProjection
to WebMercatorProjection
.
CentralBody.dayTileProvider
has been removed. Instead, add one or more imagery providers to the collection returned by CentralBody.getImageryLayers()
.
- The
description.generateTextureCoords
parameter passed to ExtentTessellator.compute
is now called description.generateTextureCoordinates
.
- Renamed
bringForward
, sendBackward
, bringToFront
, and sendToBack
methods on CompositePrimitive
to raise
, lower
, raiseToTop
, and lowerToBottom
, respectively.
Cache
and CachePolicy
are no longer used and have been removed.
- Fixed problem with Dojo widget startup, and removed "postSetup" callback in the process. See Sandcastle examples and update your startup code.
CentralBody
now allows imagery from multiple sources to be layered and alpha blended on the globe. See the new Imagery Layers
and Map Projections
Sandcastle examples.
- Added
WebMapServiceImageryProvider
.
- Improved middle mouse click behavior to always tilt in the same direction.
- Added
getElementIndex
to Matrix2
, Matrix3
, and Matrix4
.
b9 - 2012-10-01
- Breaking changes:
- Removed the
render
and renderForPick
functions of primitives. The primitive update
function updates a list of commands for the renderer. For more details, see the Data Driven Renderer.
- Removed
Context.getViewport
and Context.setViewport
. The viewport defaults to the size of the canvas if a primitive does not override the viewport property in the render state.
shallowEquals
has been removed.
- Passing
undefined
to any of the set functions on Billboard
now throws an exception.
- Passing
undefined
to any of the set functions on Polyline
now throws an exception.
PolygonPipeline.scaleToGeodeticHeight
now takes ellipsoid as the last parameter, instead of the first. It also now defaults to Ellipsoid.WGS84
if no parameter is provided.
- The new Sandcastle live editor and demo gallery replace the Sandbox and Skeleton examples.
- Improved picking performance and accuracy.
- Added EllipsoidPrimitive for visualizing ellipsoids and spheres. Currently, this is only supported in 3D, not 2D or Columbus view.
- Added
DynamicEllipsoid
and DynamicEllipsoidVisualizer
which use the new EllipsoidPrimitive
to implement ellipsoids in CZML.
Extent
functions now take optional result parameters. Also added getCenter
, intersectWith
, and contains
functions.
- Add new utility class,
DynamicObjectView
for tracking a DynamicObject with the camera across scene modes; also hooked up CesiumViewerWidget to use it.
- Added
enableTranslate
, enableZoom
, and enableRotate
properties to Camera2DController
to selectively toggle camera behavior. All values default to true
.
- Added
Camera2DController.setPositionCartographic
to simplify moving the camera programmatically when in 2D mode.
- Improved near/far plane distances and eliminated z-fighting.
- Added
Matrix4.multiplyByTranslation
, Matrix4.fromScale
, and Matrix3.fromScale
.
b8 - 2012-09-05
b7 - 2012-08-01
b6a - 2012-06-20
- Breaking changes:
- Changed
Tipsify.tipsify
and Tipsify.calculateACMR
to accept an object literal instead of three separate arguments. Supplying a maximum index and cache size is now optional.
CentralBody
no longer requires a camera as the first parameter.
- Added
CentralBody.northPoleColor
and CentralBody.southPoleColor
to fill in the poles if they are not covered by a texture.
- Added
Polygon.configureExtent
to create a polygon defined by west, south, east, and north values.
- Added functions to
Camera
to provide position and directions in world coordinates.
- Added
showThroughEllipsoid
to CustomSensorVolume
and RectangularPyramidSensorVolume
to allow sensors to draw through Earth.
- Added
affectedByLighting
to CentralBody
and Polygon
to turn lighting on/off for these objects.
b5 - 2012-05-15
b4 - 2012-03-01
b3 - 2012-02-06
- Breaking changes:
- Replaced
Geoscope.Constants
and Geoscope.Trig
with Geoscope.Math
.
Polygon
- Replaced
setColor
and getColor
with a material.color
property.
- Replaced
setEllipsoid
and getEllipsoid
with an ellipsoid
property.
- Replaced
setGranularity
and getGranularity
with a granularity
property.
Polyline
- Replaced
setColor
/getColor
and setOutlineColor
/getOutlineColor
with color
and outline
properties.
- Replaced
setWidth
/getWidth
and setOutlineWidth
/getOutlineWidth
with width
and outlineWidth
properties.
- Removed
Geoscope.BillboardCollection.bufferUsage
. It is now automatically determined.
- Removed
Geoscope.Label
set/get functions for shadowOffset
, shadowBlur
, shadowColor
. These are no longer supported.
- Renamed
Scene.getTransitions
to Scene.getAnimations
.
- Renamed
SensorCollection
to SensorVolumeCollection
.
- Replaced
ComplexConicSensorVolume.material
with separate materials for each surface: outerMaterial
, innerMaterial
, and capMaterial
.
- Material renames
TranslucentSensorVolumeMaterial
to ColorMaterial
.
DistanceIntervalSensorVolumeMaterial
to DistanceIntervalMaterial
.
TieDyeSensorVolumeMaterial
to TieDyeMaterial
.
CheckerboardSensorVolumeMaterial
to CheckerboardMaterial
.
PolkaDotSensorVolumeMaterial
to DotMaterial
.
FacetSensorVolumeMaterial
to FacetMaterial
.
BlobSensorVolumeMaterial
to BlobMaterial
.
- Added new materials:
VerticalStripeMaterial
HorizontalStripeMaterial
DistanceIntervalMaterial
- Added polygon material support via the new
Polygon.material
property.
- Added clock angle support to
ConicSensorVolume
via the new maximumClockAngle
and minimumClockAngle
properties.
- Added a rectangular sensor,
RectangularPyramidSensorVolume
.
- Changed custom sensor to connect direction points using the sensor's radius; previously, points were connected with a line.
- Improved performance and memory usage of
BillboardCollection
and LabelCollection
.
- Added more mouse events.
- Added Sandbox examples for new features.
b2 - 2011-12-01
b1 - 2011-09-19
- Added
Shapes.computeCircleBoundary
to compute circles. See the Sandbox.
Changed the EventHandler
constructor function to take the Geoscope canvas, which ensures the mouse position is correct regardless of the canvas' position on the page. Code that previously looked like:
var handler = new Geoscope.EventHandler();
should now look like:
var handler = new Geoscope.EventHandler(canvas);
Context.Pick no longer requires clamping the x and y arguments. Code that previously looked like:
var pickedObject = context.pick(primitives, us, Math.max(x, 0.0),
Math.max(context.getCanvas().clientHeight - y, 0.0));
can now look like:
var pickedObject = context.pick(primitives, us, x, context.getCanvas().clientHeight - y);
Changed Polyline.setWidth and Polyline.setOutlineWidth to clamp the width to the WebGL implementation limit instead of throwing an exception. Code that previously looked like:
var maxWidth = context.getMaximumAliasedLineWidth();
polyline.setWidth(Math.min(5, maxWidth));
polyline.setOutlineWidth(Math.min(10, maxWidth));
can now look like:
polyline.setWidth(5);
polyline.setOutlineWidth(10);
Improved the Sandbox:
- Code in the editor is now evaluated as you type for quick prototyping.
- Highlighting a Geoscope type in the editor and clicking the doc button in the toolbar now brings up the reference help for that type.
BREAKING CHANGE: The Context
constructor-function now takes an element instead of an ID. Code that previously looked like:
var context = new Geoscope.Context("glCanvas");
var canvas = context.getCanvas();
should now look like:
var canvas = document.getElementById("glCanvas");
var context = new Geoscope.Context(canvas);
b0 - 2011-08-31
- Added new Sandbox and Skeleton examples. The sandbox contains example code for common tasks. The skeleton is a bare-bones application for building upon. Most sandbox code examples can be copy and pasted directly into the skeleton.
- Added
Geoscope.Polygon
for drawing polygons on the globe.
- Added
Context.pick
to pick objects in one line of code.
- Added
bringForward
, bringToFront
, sendBackward
, and sendToBack
functions to CompositePrimitive
to control the render-order for ground primitives.
- Added
getShow
/setShow
functions to Polyline
and CompositePrimitive
.
- Added new camera control and event types including
CameraFreeLookEventHandler
, CameraSpindleEventHandler
, and EventHandler
.
- Replaced
Ellipsoid.toCartesian3
with Ellipsoid.toCartesian
.
- update and
updateForPick
functions no longer require a UniformState
argument.
Alpha Releases
a6 - 2011-08-05
- Added support for lines using
Geoscope.Polyline
. See the Sandbox example.
- Made
CompositePrimitive
, LabelCollection
, and BillboardCollection
have consistent function names, including a new contains()
function.
- Improved reference documentation layout.
a5 - 2011-07-22
- Flushed out
CompositePrimitive
, TimeStandard
, and LeapSecond
types.
- Improved support for browsers using ANGLE (Windows Only).
a4 - 2011-07-15
- Added
Geoscope.TimeStandard
for handling TAI and UTC time standards.
- Added
Geoscope.Quaternion
, which is a foundation for future camera control.
- Added initial version of
Geoscope.PrimitiveCollection
to simplify rendering.
- Prevented billboards/labels near the surface from getting cut off by the globe.
- See the Sandbox for example code.
- Added more reference documentation for labels.
a3 - 2011-07-08
- Added
Geoscope.LabelCollection
for drawing text.
- Added
Geoscope.JulianDate
and Geoscope.TimeConstants
for proper time handling.
- See the Sandbox example for how to use the new labels and Julian date.
a2 - 2011-07-01
- Added
Geoscope.ViewportQuad
and Geoscope.Rectangle
(foundations for 2D map).
- Improved the visual quality of cloud shadows.
a1 - 2011-06-24
- Added
SunPosition
type to compute the sun position for a julian date.
- Simplified picking. See the mouse move event in the Sandbox example.
Cartographic2
and Cartographic3
are now mutable types.
- Added reference documentation for billboards.
a0 - 2011-06-17