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@civ-clone/core-terrain

civ-clone51MIT0.1.2TypeScript support: included

This is how a Tile's Terrain is defined. Utilising this, along with TileImprovements and Features can bring parity to most of the Civ games.

typescript, civilization

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core-terrain

This is how a Tile's Terrain is defined. Utilising this, along with TileImprovements and Features can bring parity to most of the Civ games.

Includes two basic types Land and Water, which are extended to produce the different sub-types like Grassland or Ocean.