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Package detail

socket.io-client-fixed-types

socketio877MIT4.5.4TypeScript support: included

Realtime application framework client

realtime, framework, websocket, tcp, events, client

readme

socket.io-client

Build Status NPM version Downloads

Sauce Test Status

Documentation

Please see the documentation here.

The source code of the website can be found here. Contributions are welcome!

Debug / logging

In order to see all the client debug output, run the following command on the browser console – including the desired scope – and reload your app page:

localStorage.debug = '*';

And then, filter by the scopes you're interested in. See also: https://socket.io/docs/v4/logging-and-debugging/

License

MIT

changelog

History

2022

2021

2020

2019

2018

Release notes

4.5.4 (2022-11-22)

This release contains a bump of the socket.io-parser dependency, in order to fix CVE-2022-2421.

Dependencies

4.5.3 (2022-10-15)

Bug Fixes

  • do not swallow user exceptions (2403b88)

4.5.2 (2022-09-02)

Bug Fixes

  • handle ill-formatted packet from server (c597023)

2.5.0 (2022-06-26)

Bug Fixes

  • ensure buffered events are sent in order (991eb0b)

4.5.1 (2022-05-17)

There were some minor bug fixes on the server side, which mandate a client bump.

4.5.0 (2022-04-23)

Features

  • add details to the disconnect event (b862924)

The "disconnect" event will now include additional details to help debugging if anything has gone wrong.

Example when a payload is over the maxHttpBufferSize value in HTTP long-polling mode:

socket.on("disconnect", (reason, details) => {
  console.log(reason); // "transport error"

  // in that case, details is an error object
  console.log(details.message); "xhr post error"
  console.log(details.description); // 413 (the HTTP status of the response)

  // details.context refers to the XMLHttpRequest object
  console.log(details.context.status); // 413
  console.log(details.context.responseText); // ""
});
  • add support for catch-all listeners for outgoing packets (74e3e60)

This is similar to onAny(), but for outgoing packets.

Syntax:

socket.onAnyOutgoing((event, ...args) => {
  console.log(event);
});
  • slice write buffer according to the maxPayload value (46fdc2f)

The server will now include a "maxPayload" field in the handshake details, allowing the clients to decide how many packets they have to send to stay under the maxHttpBufferSize value.

4.4.1 (2022-01-06)

4.4.0 (2021-11-18)

Bug Fixes

Features

socket.timeout(5000).emit("my-event", (err) => {
  if (err) {
    // the server did not acknowledge the event in the given delay
  }
});

4.3.2 (2021-10-16)

Bug Fixes

  • restore the default export (bis) (6780f29)

4.3.1 (2021-10-15)

Bug Fixes

  • restore the default export (f0aae84)
  • restore the namespace export (8737d0a)

4.3.0 (2021-10-14)

An ESM bundle is now provided:

<script type="module">
  import { io } from "https://cdn.socket.io/4.3.0/socket.io.esm.min.js";

  const socket = io();

  socket.emit("hello", "world");
</script>

Features

  • typings: add missing types for some emitter methods (#1502) (a9e5b85)
  • provide an ESM build with and without debug (16b6569)
  • migrate to rollup (0661564)

4.2.0 (2021-08-30)

Bug Fixes

  • typings: allow async listener in typed events (66e00b7)
  • allow to set randomizationFactor to 0 (#1447) (dfb46b5)

Features

  • add an option to use native timer functions (#1479) (4e1b656)

4.1.3 (2021-07-10)

4.1.2 (2021-05-17)

Bug Fixes

  • typings: add missing closeOnBeforeunload option (#1469) (35d27df)
  • typings: add missing requestTimeout option (#1467) (c8dfbb1)

4.1.1 (2021-05-11)

There were some minor bug fixes on the server side, which mandate a client bump.

4.1.0 (2021-05-11)

Features

  • add the "closeOnBeforeunload" option (dcb85e9, from engine.io-client)

4.0.2 (2021-05-06)

Bug Fixes

  • typings: add fallback to untyped event listener (5394669)
  • ensure buffered events are sent in order (34f822f)
  • ensure connections are properly multiplexed (dd2a8fc)
  • properly export the Socket class (e20d487)

4.0.1 (2021-03-31)

Bug Fixes

  • typings: make auth property public (#1455) (c150223)
  • typings: update definition to match wrapper.mjs (#1456) (48f573f)

3.1.3 (2021-03-12)

Bug Fixes

  • bundle: restore support for JS modules (afa7953)

4.0.0 (2021-03-10)

The major bump is due to some breaking changes on the server side.

Bug Fixes

  • bundle: restore support for JS modules (43613d1)

Features

  • add autoUnref option (6abfa1f)
  • add support for typed events (5902365)

3.1.2 (2021-02-26)

Bug Fixes

  • restore support for web workers (13b32b3)
  • silently close the transport in the beforeunload hook (ed48b5d, from engine.io-client)

3.1.1 (2021-02-03)

Bug Fixes

  • include the path in the manager ID (7a0c2b5)
  • remove polyfill for process in the bundle (61afc5d)
  • typings: add return types and general-case overload signatures (#1440) (47f917a)
  • typings: fix the type of the "query" option (#1439) (f02ab3b)

3.1.0 (2021-01-15)

Bug Fixes

3.0.5 (2021-01-05)

Bug Fixes

  • emit a connect_error event upon connection failure (53c7374)
  • typings: make sendBuffer and receiveBuffer public (b83f89c)

2.4.0 (2021-01-04)

The minor bump is matching the bump of the server, but there is no new feature in this release.

3.0.4 (2020-12-07)

Bug Fixes

3.0.3 (2020-11-19)

Bug Fixes

  • properly export io in ES modules wrapper (bec1524)

3.0.2 (2020-11-17)

Bug Fixes

  • typings: export withCredentials option (7193078)
  • typings: export ManagerOptions (#1398) (96cd2c9)
  • add io as named exports (7b3ec9f)

3.0.1 (2020-11-09)

Bug Fixes

  • typings: export Socket and SocketOptions types (#1394) (19ab1e9)

3.0.0 (2020-11-05)

Code Refactoring

  • rename ERROR to CONNECT_ERROR (13e1db7)

Features

  • emit an Error object upon middleware error (0939395)
  • add bundle with msgpack parser (71d6048)
  • add support for catch-all listeners (55f464f)
  • add volatile events (7ddad2c)
  • move binary detection back to the parser (1789094)
  • add ES6 module export (cbabb03)
  • do not reuse the Engine.IO id (bbe94ad)
  • remove the implicit connection to the default namespace (249e0be)
  • split the events of the Manager and Socket (132f8ec)
  • throw upon reserved event names (6494f61)

BREAKING CHANGES

  • the Socket instance will now emit a "connect_error" event instead of "error" (which is not a reserved event anymore)
// before
socket.on("error", () => {});

// after
socket.on("connect_error", () => {});
  • the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.

  • the Socket instance will no longer forward the events of its Manager

Those events can still be accessed on the Manager instance though:

socket.io.on("reconnect", () => {
  // ...
});

3.0.0-rc4 (2020-10-30)

Features

  • emit an Error object upon middleware error (0939395)

3.0.0-rc3 (2020-10-26)

Code Refactoring

  • rename ERROR to CONNECT_ERROR (13e1db7)

Features

  • add bundle with msgpack parser (71d6048)
  • add support for catch-all listeners (55f464f)
  • add volatile events (7ddad2c)

BREAKING CHANGES

  • the Socket instance will now emit a "connect_error" event instead of "error" (which is not a reserved event anymore)
// before
socket.on("error", () => {});

// after
socket.on("connect_error", () => {});

3.0.0-rc2 (2020-10-15)

Features

  • move binary detection back to the parser (1789094)

BREAKING CHANGES

  • the Socket#binary() method is removed, as this use case is now covered by the ability to provide your own parser.

3.0.0-rc1 (2020-10-13)

Features

  • add ES6 module export (cbabb03)
  • do not reuse the Engine.IO id (bbe94ad)
  • remove the implicit connection to the default namespace (249e0be)
  • split the events of the Manager and Socket (132f8ec)
  • throw upon reserved event names (6494f61)

BREAKING CHANGES

  • the Socket instance will no longer forward the events of its Manager

Those events can still be accessed on the Manager instance though:

socket.io.on("reconnect", () => {
  // ...
});

2.3.1 (2020-09-30)

The debug dependency has been reverted to ~3.1.0, as the newer versions contains ES6 syntax which breaks in IE browsers.

Please note that this only applied to users that bundle the Socket.IO client in their application, with webpack for example, as the "official" bundles (in the dist/ folder) were already transpiled with babel.

For webpack users, you can also take a look at the webpack-remove-debug plugin.

Bug Fixes

  • fix reconnection after opening socket asynchronously (#1253) (050108b)

2.3.0 (2019-09-20)

The minor bump is matching the bump of the server, but there is no new feature in this release.

2.2.0 (2018-11-29)

Bug fixes

2.1.1 (2018-05-17)

Bug fixes

  • fire an error event on middleware failure for non-root namespace (#1202) (0fe9439)

2.1.0 (2018-03-29)

Features

// by default, the object is recursively scanned to check whether it contains some binary data
// in the following example, the check is skipped in order to improve performance
socket.binary(false).emit('plain-object', object);