spherical-triangulation
Maintains a spherical triangulation under incremental vertex insertions. This module is meant to be used internally for various convex hull implementations.
This module should work for spheres in any dimension > 1, though it is probably quite slow once you get past 4D spheres.
All computations are performed using adaptive/exact arithmetic.
Example
var createTriangulation = require("spherical-triangulation")
var st = createTriangulation([
[1,0,0],
[0,1,0],
[0,0,1],
[-1,-1,-1]
])
st.insert([1,1,0])
st.insert([0,1,1])
st.insert([1,0,1])
Install
npm install spherical-triangulation
API
var createTriangulation = require("spherical-triangulation")
var st = createTriangulation(simplex)
Creates an initial spherical triangulation from a simplex
simplex
is an array of points encoding a simplex
Returns A new spherical triangulation object
st.insert(point)
Inserts a point into a spherical triangulation
point
is the point which is being inserted
st.locate(point)
Locates a point in the triangulation
point
is a test point
Returns The cell containing point
st.points
The list of all points in the cell complex
st.cells
An array of all the cells in the complex. Cells are all positively oriented according to the convention used in robust-orientation
.
Credits
(c) 2014 Mikola Lysenko. MIT License