Tailwind CSS Animated
Extended animation utilities for Tailwind CSS
https://tailwindcss-animated.com
Installation
First, install the plugin via npm:
npm install tailwindcss-animated
Import
Second, import it alongside Tailwind CSS in your CSS file:
/* tailwind css v4.x */
@import "tailwindcss";
@import "tailwindcss-animated";
Or, if you are using Tailwind CSS v3.x or the legacy JavaScript configuration file, import the plugin like this:
// tailwind.config.js
module.exports = {
// ...
plugins: [
require('tailwindcss-animated')
],
}
Usage
This plugin brings various utility classes as well as several ready-to-use CSS animations. Here are some simple examples:
<button class="animate-wiggle">
Hej, look at me!
</button>
<button class="animate-jump-in animate-delay-300 animate-once">
Wait a bit, then jump right in.
</button>
Ready-to-use animations
There are several animations that can be integrated with a single utility class. These extend the Spin, Ping and Pulse animations of Tailwind CSS.
Open the configurator to see them in action:
https://tailwindcss-animated.com/configurator.html
All animations can be customized with the utility classes below.
Duration
Class | Properties |
---|---|
animate-duration-75 | animation-duration: 75ms; |
animate-duration-100 | animation-duration: 100ms; |
animate-duration-150 | animation-duration: 150ms; |
animate-duration-200 | animation-duration: 200ms; |
animate-duration-300 | animation-duration: 300ms; |
animate-duration-500 | animation-duration: 500ms; |
animate-duration-700 | animation-duration: 700ms; |
animate-duration-1000 | animation-duration: 1000ms; |
animate-duration-[<value>] | animation-duration: <value> ms; |
animate-duration-<number> * | animation-duration: <number> ms; |
animate-duration-(<custom-property>) * | animation-duration: var(<custom-property>); |
Delay
Class | Properties |
---|---|
animate-delay-none | animation-delay: 0ms; |
animate-delay-75 | animation-delay: 75ms; |
animate-delay-100 | animation-delay: 100ms; |
animate-delay-150 | animation-delay: 150ms; |
animate-delay-200 | animation-delay: 200ms; |
animate-delay-300 | animation-delay: 300ms; |
animate-delay-500 | animation-delay: 500ms; |
animate-delay-700 | animation-delay: 700ms; |
animate-delay-1000 | animation-delay: 1000ms; |
animate-delay-[<value>] | animation-delay: <value> ms; |
animate-delay-<number> * | animation-delay: <number> ms; |
animate-delay-(<custom-property>) * | animation-delay: var(<custom-property>); |
Direction
Class | Properties |
---|---|
animate-normal | animation-direction: normal; |
animate-reverse | animation-direction: reverse; |
animate-alternate | animation-direction: alternate; |
animate-alternate-reverse | animation-direction: alternate-reverse; |
Iteration Count
Class | Properties |
---|---|
animate-infinite | animation-iteration-count: infinite; |
animate-once | animation-iteration-count: 1; |
animate-twice | animation-iteration-count: 2; |
animate-thrice | animation-iteration-count: 3; |
animate-iteration-[<number>] | animation-iteration-count: <number>; |
animate-iteration-<number> * | animation-iteration-count: <number>; |
animate-iteration-(<custom-property>) * | animation-iteration-count: var(<custom-property>); |
Timing Function
Class | Properties |
---|---|
animate-ease | animation-timing-function: ease; |
animate-ease-linear | animation-timing-function: linear; |
animate-ease-in | animation-timing-function: cubic-bezier(0.4, 0, 1, 1); |
animate-ease-out | animation-timing-function: cubic-bezier(0, 0, 0.2, 1); |
animate-ease-in-out | animation-timing-function: cubic-bezier(0.4, 0, 0.2, 1); |
animate-ease-[<value>] | animation-timing-function: <value>; |
animate-ease-(<custom-property>) * | animation-timing-function: var(<custom-property>); |
Fill Mode
Class | Properties |
---|---|
animate-fill-none | animation-fill-mode: normal; |
animate-fill-forwards | animation-fill-mode: forwards; |
animate-fill-backwards | animation-fill-mode: backwards; |
animate-fill-both | animation-fill-mode: both; |
Play State
Class | Properties |
---|---|
animate-run | animation-play-state: running; |
animate-play | animation-play-state: running; |
animate-stop | animation-play-state: paused; |
animate-pause | animation-play-state: paused; |
Composition
Class | Properties |
---|---|
animate-replace | animation-composition: replace; |
animate-add | animation-composition: add; |
animate-accumulate | animation-composition: accumulate; |
Variant modifiers and breakpoints
All variants and breakpoints (hover, focus, lg, ...) work with animations und animation utility classes.
<div class="lg:hover:animate-shake motion-reduce:animate-none">
<!-- ... -->
</div>
Arbitrary values
Of course, you can use arbitrary values for animations ultilities:
<div class="animate-delay-[85ms] animate-duration-[2s] animate-iteration-[10]">
<!-- ... -->
</div>
Custom properties and bare values
With Tailwind CSS v4.0 or newer you can use the shorthand syntax for custom properties. Bare values for delay, duration and iteration utilities also work.
<div class="animate-delay-(--my-custom-delay) animate-duration-1234">
<!-- ... -->
</div>
More information on the new arbitrary value syntax can be found in the Tailwind CSS Docs.
Override default values
All animations come with default values for duration, delay and timing function. If you want to overwrite these values globally, you can set the following CSS properties:
:root {
--default-animation-duration: 500ms;
--default-animation-delay: 0s;
--default-animation-timing-function: ease;
}
FAQ
How to animate on scroll?
To run animations when an element enters the viewport, you need JavaScript. (At least until animation-timeline has good browser support)
A good starting point for a JavaScript solution would be the Intersection Observer API. Or tools that build on it, such as the Alpine.js Intersect plugin and the Tailwind CSS Intersection plugin, to name just two.
How to combine multiple animations?
The simplest approach is to nest two elements:
<div class="animate-pulse">
<div class="animate-bounce"></div>
</div>
Can keyframes and offset values be changed?
Offset positions of predefined animations can't be changed on the fly. But the behavior can still be modified with animation-composition utilities.
If you need more details on how compositions work, check out the MDN Web Docs.
Does this work with the Play CDN?
Unfortunately not. The Tailwind CSS Play CDN currently does not support third-party plugins.